Icarus

Icarus Dev Tracker




13 Oct

Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by Veraxus: So does completing an operation in Open World unlock recipes the same as Missions? Does completing an operation also complete the respective mission?
Yes they unlock the recipes
Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by aXXe90: Was the information also passed on to server providers? I just checked with g-portal and they currently only have the branches 'Public' & 'Experimental' selectable.
I have messaged all of our verified server providers with the information
Post
    Shamm on Steam - Thread - Direct
The first part of our Hypatia Update is here adding Operations ('Open World Missions') to the Styx Expansion
These have proven really popular in the Prometheus map of our New Frontiers expansion, so we’re excited to bring these to Styx - a map rich with challenging geography, unique missions and violent fauna.

Styx was released back in 2022 and has since undergone a major transformation, with 27 missions, unique fauna, fish species, SMPL3 quests, and more. If you’ve enjoyed New Frontiers, or even Olympus (the original Icarus map), then Styx provides a new challenge for you to sink your teeth into.

Notable Improvements
  • Mesh and Texture adjustments to most building tiers which will provide some performance benefits and allows us to cosmetically skin these in future
  • Fixed Longbow being unable to be crafted or repaired on the forge or foundry as it was supposed to be
  • Fixed some collision issues present on th...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Oct

Comment
    Exctoris on Steam Forums - Thread - Direct
Originally posted by HeyYaNITO: What scenario are you suggesting people use the pre-hypatia branch for? Is it *only* if you have an open mission on Styx and need to complete it? No other scenarios?
In 80% of cases it will just work fine, but due to most of the Styx Missions & Many Olympus missions being adjusted and cleaned up and converted into operations there is a chance that some quests have changed and may have blocked progress in some cases.
Post
    Exctoris on Steam Forums - Thread - Direct
This week we will be releasing Hypatia - Styx Operations Due to the conversion process of some missions to operations some existing prospect saves on missions for Olympus & Styx may not be able to be completed in their old state.

So we have provided a branch on steam that will keep the current build on before this weeks patch so you can complete your missions before switching over.

Icarus(pre-hypatia)
We suggest you swap to now if you do not want to be interrupted when the patch goes out this week on Friday NZT.

This way when you have finished up your existing mission you can swap back to the default branch to get the update.

How To Switch Branches
  1. Right clicking on Icarus in Steam
  2. Selecting Properties, this will open a window
  3. Select Beta's
  4. Use the drop down box to select the branch you want - in this case it is pre-hypatia

If the branc... Read more

06 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Shamm on Steam - Thread - Direct
Week Ninety-Six brings the Brown Bear Armor to Icarus, a new Tier 2 set crafted from the pelts of your favorite Icarus foe.

We’ve also got an update on Hypatia, and some news around our planned release for Part 1 - Styx Operations.

Thank you everyone for their feedback last week on the building system improvements, we’ve taken your ideas on board for future updates.

Jump in and have a read.

Notable Improvements
  • Increased Ashen Drake spawns in Lava Areas and added additional Spawn Zones
  • Small improvements to building placement logic to make it more intuitive
  • Orbital Exchange Pods when launched grant exotics to your account immediately rather than waiting till the end of the launch sequence
  • Adjustments to the Lava Hunter Broodling Creature so it targets correctly with its leap attack and reduced damage to take into account its burn modifier application

... Read more

29 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Shamm on Steam - Thread - Direct
This week's update features the third batch of Carved Wood Decorations, adding a complete lounge suite to craft and decorate your base with.

We’ve also adjusted our building placement system, adding more options and variations to expand the creative options for builds. This will be an ongoing piece of work for us, so we’re looking for your feedback on it.

Finally, we’ve got an update on Hypatia and next week’s content.

Notable Improvements
  • Fishing traps and other water deployables no longer work in lava rivers, only real rivers
  • You can now right-click food buffs to remove them
  • Fixed a bug where sprinting while swimming in the water would not use stamina
  • Fixed a bug in Cactus and Everbank outposts where aluminum shells sometimes spawned over top of voxels


... Read more

23 Sep

Post
    Exctoris on Steam Forums - Thread - Direct
- Fixing Prometheus Story 1 Progression Blocker, you can now complete the 'Interact with C0NT4CT Device' mission step
- Updating dynamic mission and component locations fallback spawning locations so they do not reference the old T2 communicator
- Fix a typo in mods detected description
- Make Auto Suggest aware of new AMD cards

22 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Shamm on Steam - Thread - Direct
Week Ninety Four brings the new C0NT4CT device to Icarus, merging the Short Range Radio, Infrasonic Relay Device and Encrypted Satellite into a single device.

This is a big step towards our Hypatia update, where we’ll be adding Operations (missions you can complete from your Open World session) to both the Styx and Olympus maps so they can be activated from your Open World sessions, just like in our New Frontiers expansion.

We’ve also added a new pop up which will allow you to check your file state after each patch, which aims to reduce bugs or crashes caused by outdated and leftover files from Steam’s patching process.

Jump in and have a read.

Notable Improvements
  • A checksum file check has been added which shows a message on the title screen if you have mods installed or your pak files from the patch are in a bad state. This will be helpful in figuring out if Steam’s patching process has accidentally corrupted the project...
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21 Sep

Post
    Shamm on Steam - Thread - Direct
Icarus has always been a good-looking but deadly environment, but now it will kill you faster.

Working with our friends at NVIDIA we have upgraded Icarus to support DLSS 3.0. The result was a 2.6X on average increase in performance enabling max setting, ray-traced gameplay on many GeForce RTX 40 Series systems.

If you are running Icarus in Direct X 12 mode and have a GeForce RTX 40 Series GPU, turn on Frame Generation in the Graphics Settings to take advantage of the improved frame rate.



Benchmarking in NVIDIA’s labs found a that DLSS 3 boosted Icarus’ performance by 2.6X on average.


When we were developing ICARUS we reached out to many publishers, manufacturers, and platform owners but were unable to really get any traction with nearly everyone... except NVIDIA.

Despite being a massi...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Sep

Post

Icarus has always been a good-looking but deadly environment, but now it will kill you faster.

Working with our friends at NVIDIA we have upgraded Icarus to support DLSS 3.0. The result was a 2.6X on average increase in performance enabling max setting, ray-traced gameplay on many GeForce RTX 40 Series systems.

If you are running Icarus in Direct X 12 mode and have a GeForce RTX 40 Series GPU, turn on Frame Generation in the Graphics Settings to take advantage of the improved frame rate.

NVIDIA DLSS 3 is the next revolution in neural graphics. Combining DLSS Super Resolution, all-new DLSS Frame Generation, and NVIDIA Reflex, running on the new hardware capabilities of GeForce RTX 40 Series GPUs, DLSS speeds up frame rates while still providing image quality similar to native resolution.

Benchmarking in NVIDIA’s labs found a that DLSS 3 boosted Icarus’ performance by 2.6X on average.

    ...
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15 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
This week’s update sees some love for Outpost mode, although these new features (such as Shields and Resource Packs) are also useful in every game mode.

Notable Improvements
  • Added a fix to prevent prospectors falling through the terrain around crevasses in arctic biomes
  • Exotic Resource spawning has changed. Now at least one Red Exotic Vein is always guaranteed on Prometheus
  • Fixed an issue which was causing giant or tiny prospectors after interacting with the Terrenus mount
  • SMPL3 Quests now grant some Ren as a reward
  • SMPL3 Quests are now triggerable on Outposts


This Week: Outpost SMPL3 Quests & Ren Rewards One part of the launch of our Icarus: New Frontiers expansion we’ve been pleasantly surprised about is the popularity of Outposts. Outposts are smaller c... Read more

08 Sep

Post
Week Ninety Two is here and brings the Terrenus mount to Icarus. Slotting in between the existing mounts (Moa and Buffalo) in terms of utility, the Terrenus can be found across all three maps and tamed just like its predecessors.

We’ve also released the Bone Armor Set. This was originally set aside for a Twitch Drops campaign, but we decided to let everyone have it rather than keep it in reserve. We’ve also added DLSS 3 support for those playing with DX12.

On top of this, we have updates on Hypatia, some changes to modules and a performance improvement that was supposed to be included last week.

See the full details below.

Notable Improvements
  • The Dynamic Nav Mesh was re-enabled. The lack of this was causing poor creature pathing and preventing Creature Deterrents from working.
  • Fixed a case where players would not get mission rewards if they weren't present for the start of a mission after they had previously...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.