We will be opening servers for the beta e1.5.5 version tomorrow afternoon. We plan to leave them open over the weekend, or perhaps longer, to give you all time to test the changes to MP and share your feedback.
Updates & Fixes Latest:
Main (19/11/20)
- A new cheat "reserve_houses_in_settlement" that activates all houses in a settlement has been added for testing purposes. The cheat reserves and adds 1 dummy NPC to all houses in the settlement that the player is currently in - making them easily accessible. The reserved tag for the houses is not cleared after saving, so use the cheat with caution.
- Welding multiple navigation mesh vertex pairs enabled.
- Level names for the scenes can now be renamed from the Scene Editor.
- Some formation orders that were omitted from public namespace were added for use in mods.
- Improved moddability of the UI assets, now UI assets are separated into modules so mods ...