Rimworld

Rimworld Dev Tracker




09 Apr

Post
    Mal on Steam - Thread - Direct
Hi folks!

Only 2 more days until RimWorld - Anomaly and free content update 1.5 are out! They both release on Thursday, April 11 at 10 AM Pacific time. (There’s also a timer counting down on the store page!)

... Read more

05 Apr

Comment

Originally posted by TheMaskedMan2

I think it’s exciting that they’re just doing random ideas they’re passionate about instead of the ‘obvious’ thing. It just feels more unique and genuine this way.

Sure I guess more advanced exploration and faction mechanics are the ‘obvious’ next thing to improve in a colony builder - but I enjoy and appreciate that Tynan and Co. just sorta do whatever they feel like. Royalty was out of the blue, now this Lovecraftian hell-scape is way out there. It’s just nice that they do what they’re passionate about instead of a by the numbers popular choice.

That said, this is all exciting for me, and I hope these blog posts aren’t showing EVERY possible event. I hope there’s a lot more to discover ingame, but even if this is all of the rituals for example, I am sure mods will go way out there with cults and etc.

Yeah, I think you need healthy mix of doing the obvious next improvement, and taking creative leaps in search of whole new kinds of experiences. You need both.


04 Apr

Post
    Mal on Steam - Thread - Direct
🚨 SPOILER WARNING: Read at your own risk! These preview blogs WILL SPOIL some of the surprises in the expansion. 🚨
We’re releasing RimWorld - Anomaly on April 11, 2024! (That’s 1 week away!) You can read the announcement ... Read more

30 Mar

Comment

Considering what happened to her family, it's understandable that Porkchop would turn to the power of the void...


28 Mar

Post
    Mal on Steam - Thread - Direct
🚨 SPOILER WARNING: Read ahead at your own risk! These preview blogs WILL SPOIL some of the surprises in the expansion. 🚨
Hello, it’s Tia and I’m back with our next preview blog of RimWorld - Anomaly!

Also, mark your calendars: Anomaly releases on April 11, 2024. Wishlist now to be notified when it’s out!

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Mar

Comment

The RW universe has cryptosleep. People can go on years-long space journeys while cryptosleeping, thus they don't age biologically during that time.

Comment

Originally posted by TheKrimsonFKR

Or my personal favorite: one of my colonists who just crash landed has a kid and grandkids already on-world in enemy factions. Tell me how the hell that works.

John is born, John has two kids, John and his kids all go into cryptosleep on a ship.

Ship goes off course, John's kids are woken and dropped to the planet in pods while John remains in cryptosleep in orbit.

Years later, the ship wakes John and drops him onto the planet.


23 Mar

Comment

It's not really stated, but I always imagined that mechanoids would kill any sufficiently large group of people.

Alternatively, it's not in a steady state, there've just been a lot of mass death incidents, including some recent enough to knock the population density way down.

Post
    Mal on Steam - Thread - Direct
🚨 SPOILER WARNING: Reading these blogs will reveal some of the surprises in the expansion! Read at your own risk!
Hi everyone! Tia here with the first of our Anomaly feature blogs where we go over the expansion’s content in detail. We’ll be posting these blogs leading up to release - which is in 3 weeks!

If you missed RimWorld - Anomaly’s announcement, read it here! And please wishlist Anomaly!

... Read more
Comment
    someonesneaky on Steam Forums - Thread - Direct
Originally posted by smitty_the_smith: Apparently, the Healing pods have changed. I have a dryad with a busted spine and I can't get it to morph into a healing pod.


Originally posted by Chibi Life: I was getting so confused cuz I play as tree connection often and I've healed all injuries multiple times using healing pods. This is a necro lol


Originally posted by ...
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15 Mar

Comment

Originally posted by Cynapse077

I love this!

Me too.


13 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Mal on Steam - Thread - Direct
We’re super excited to announce our new horror-themed expansion, RimWorld - Anomaly!

This expansion adds all manner of monstrous, mysterious, and maddening threats, containment facilities to capture and study dark entities, and a new reality-twisting endgame. Anomaly releases in one month!

... Read more

07 Mar

Comment
    someonesneaky on Steam Forums - Thread - Direct
Originally posted by pheanox:
PS: They took away my gold star. :(

You'll always have a gold star in my heart :cq2heart:

01 Mar

Comment
    someonesneaky on Steam Forums - Thread - Direct
Originally posted by Sora Hjort: So, are you being paid in cat gifs? :fhappy:
No no

That is how I get bribed

They pay me in tuna
Comment
    someonesneaky on Steam Forums - Thread - Direct
Hello, everyone! I've been around for a while on the RimWorld Reddit and Discord, where I've been moderating for years, but until now, I hadn't stuck my head into the discussion boards very often. So if you're from one of the other two places, you'll know me as Sneaks, or OneTrueSneaks.

It's sad to see lovely Phea step down, as I've truly enjoyed working with her over the years. But I'm honored to be given the role, and hope I do it proud. Thank you, and I'll see you around! :cq2heart:
Post
    /u/ on Steam Forums - Thread - Direct
Hello colonists!

I've been Test Lead and Community Manager for Ludeon since 2020 and it was a great experience. Before that, I was a volunteer tester before that since November 2013 (yes, only a month after the original Kickstarter). Well over a decade and thousands of hours of playtime, it's time to move on.

What does this mean for you all? Probably not much. I'm just some rando online! I will be replaced by someonesneaky, though possibly better known now as Sneaks. She has been a moderator on the unofficial Discord server and the official subreddit for years now, dabbles here and there at modding, and are generally good people. They have tons of experience moderating and being an admin for forums. Everyone give a warm welcome to the new Community Manager of Ludeon!

Our moderators have not changed, the staff at the moment is Harry (an internal tester for DLC releases), Diana Winters (mod author of the adorable Orassans), and ☢Doomdrvk☢ (an unofficial D... Read more

24 Feb

Comment
    someonesneaky on Steam Forums - Thread - Direct
If you mean the tip of the tail, that's an issue with the modder's textures. I'd suggest going to the mod discussions, and letting the author know about it.

22 Feb

Comment
    someonesneaky on Steam Forums - Thread - Direct
DLC is by no means required.

My suggestion: Try vanilla for a while. Get used to the gameplay and mechanics, you'll have enough to deal with in that Play until you think, 'hey, I wonder if there's a mod that will let me do X'. I can guarantee there will be.

Start with quality of life things, when you get into modding. You don't want to get into something that rewrites something in base game before you know how the base game does things.

The DLC add different things depending on which is your preferred playstyle.

Royalty - adds the Imperial faction. Focuses on faction reputation, quests, psycasting (which is basically magic-but-technology). If you want combat and questing, pick this one.

Ideology - Adds the Ideolegion system, basically beliefs / religions. Focuses on rituals, ideological differences. If you're wanting roleplay, pick this one.

Biotech - Control mechs, play with genetics, have kids. Adds different xenotypes (su... Read more