Wayfinder

Wayfinder Dev Tracker




10 Apr

Comment

Originally posted by Madstupid

If it's just one crack it will probably be fine...

The actual impact area is very small, but then a crack about 5” spider webs up the windshield

Post

Do I say anything? There’s one fairly large crack that’s not immediately noticeable but if somebody looks at the car for more than 30 seconds, they’ll see it. I’m pretty frustrated at this time obviously. What does Carvana do in this situation? Do they change their offer? How does that work? Would I be better off bringing it there or them coming to me and your experience which one has less of an inspection?

External link →

08 Apr

Post

Wayfinders,

We have reached an agreement with Digital Extremes to begin the transfer of Wayfinder to Airship in earnest. Until this moment, Digital Extremes has remained the publisher of record on Steam and PlayStation. We now begin the process of transferring those responsibilities to Airship.

We know Wayfinder had a rocky launch, but we still believe in the game and the world we created.

When we founded Airship it was to create great games in compelling worlds, with memorable characters and adventures. With those core principles in mind, we've spent the last several months working behind the scenes, challenging some of the core ideas in Wayfinder and creating an experience that remains consistent with our standards and beliefs. We did this while keeping in mind that we want to respect our founders and excite new players - all while staying feasible as a business model for us as a new independent publisher. We plan to share these changes soon, but we aren...

Read more External link →
Post
Wayfinders,

We have reached an agreement with Digital Extremes to begin the transfer of Wayfinder to Airship in earnest. Until this moment, Digital Extremes has remained the publisher of record on Steam and PlayStation. We now begin the process of transferring those responsibilities to Airship.

We know Wayfinder had a rocky launch, but we still believe in the game and the world we created.

When we founded Airship it was to create great games in compelling worlds, with memorable characters and adventures. With those core principles in mind, we've spent the last several months working behind the scenes, challenging some of the core ideas in Wayfinder and creating an experience that remains consistent with our standards and beliefs. We did this while keeping in mind that we want to respect our founders and excite new players - all while staying feasible as a business model for us as a new independent publisher. We plan to share these changes soon, but we aren’t... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Apr

Comment

Easy. Technology started to move too fast, and people could experience it for themselves easier and faster than ever with the internet.


29 Mar

Comment

You can cross the street to go to cabana Bay for tons of food. It’s a five minute walk and easy to do.


26 Mar

Comment

Originally posted by Itzu

I’ll say what he should have said. You guys blew the momentum after the holidays. You guys have been silent for 3, almost 4 months now. To the point that the whole thing screams abandonware. This is basically EA games 101, if the devs go dark for months, it’s most likely that the games dying slowly, or the titanic is sinking and everyone’s trying to jump ship to save their careers. We know there’s issues with the publishing, still doesn’t mean you ignore paying customers for months.

I'm sorry that you feel that we went dark. Upon returning from break between Jan 3rd - Feb 28th, we released 4 patches (granted 1 of which was a smaller hotfix), and we've been engaging with the community here as well as Discord the entire time trying to keep them in the loop about what is going on.


22 Mar

Comment

Originally posted by JAXxXTheRipper

I am so sad that I waited 8 years for Capdumb to just f**k up the sequel to my favorite game ever.

Guess I'll wait until it's at 60+% off or the community finds a way to create mods.

For all the people that defend this shitty practice, if a game contains microtransactions for resources, the gameplay loop was designed around them. They are not “just a shortcut”, it's a conscious design decision that's been purposefully made. If you had free access to these resources, or they wouldn't even exist, the game would instantly improve. So it is a crutch that was designed to make you pay for it, either with playtime, or money.

Honest question- If Dragon's Dogma 1 is your favorite game ever, why now do you have a problem with this type of MTX when the first game sold armor, weapons, crystals, consumables, inventory increases and more for real dollars?

Comment

Originally posted by nierozumny

Wait... "crystals"? So it's a useable item? When I heard about it I thought it would be buying the option, which was ridiculous on it's own but are they really selling a one and done kind of thing? You wanna fast travel again? Too bad pay us more.

or just buy them in-game.

Comment

Originally posted by stark_resilient

multiple save should be a free feature not a paid one.

wtf are you talking about

No wtf are YOU talking about? You can’t buy multiple saves. If you’re going to get mad and argue about something you should actually have an idea of the features you are upset exist / don’t exist.

Comment

Originally posted by Past_Tomorrow_9905

Solid you all messed up going christmas vacation when you all that momentum, and the way you made the Awakening system killed this game for me...

Sorry but one thing I won’t apologize for is giving time off to the hard working employees, so they can spend time with their families.

Comment

Originally posted by stark_resilient

those aren't the reason why people are mad at dragon dogma 2 currently

they are pissed that there's only one save, which RE4 has multiple saves...

The link, the title, and even the comment you commented on isn’t about a single save file, it’s about MTX.

Comment

Originally posted by BxLee

Nah RE4 had mtx like a weapon charm that doesn’t do much, or an outfit that doesn’t really matter. But DD2 has mtx for starting a new character and fast traveling lol. Like we always joke that devs would eventually do that but I never thought it would actually happen.

It’s honestly disgusting. There’s no reason why any kind of mtx that isn’t strictly cosmetic should be in this game. It’s a $70 single player experience with no story dlc. This isn’t the dev’s fault, but whoever made the call for these mtx thought they were going to pull a fast one

Comment

Originally posted by SergeantThreat

Haven’t played Dragons Dogma 2 yet, but Resident Evil 4 Remake had some really dumb micro transactions available, but luckily they weren’t really necessary to enjoy a great game. I hope the same is true here

Exact same as RE4


21 Mar

Comment

Originally posted by shakethatbear404

It’s looking grim. There hasn’t been any content updates in months now and there’s no timetable for when the next content update will drop, as they’re currently in a bit of a legal battle with DE for transfer of the servers or something like that. Wayfinder is an amazing game, but I’m not confident at all with how things have been going.

Plenty of truthers and copium in the discord if that’s what you’re after.

I know we’ve been quiet for a while, and we hope to return to talking to everyone soon. Wayfinder is not going away. I realize those are just words right now but please be patient with us while we continue to work through the transition.


20 Mar

Comment

Originally posted by paulordbm

Have you tried disabling anti-aliasing and screen space global illumination? This fixed the crashes for me. I know it's not great to play without AA but at least no more crashes.

I’m curious if these drivers allows us to turn these two settings on yet. Have you tried them yet?

Comment

Originally posted by Braoyen

You should be able to send out your solana from phantom if you uploaded your coinbase wallet.

Yeah I'm able to send and swap stuff already in my wallet, but any idea how to "unstuck" that transaction that's in the coinbase wallet?


19 Mar

Comment

Originally posted by Braoyen

Found a solution to this: download phantom wallet > add / connect your coinbase wallet to phantom by entering your perosnal phrase from CB wallet (You’ll end up with two accounts. Account 1 and 2.) > Go to account 2 and send out your solana to account 1 solana wallet address.

Solana is not the problem it’s coinbase. Don’t use solana network on coinbase wallet. Use phantom or metamask for anything involving solana.

hmm I am not the OP, but have the same issue. I followed these steps though and only have Account 1 listed.


18 Mar

Comment

Can I ask how you got to this to work? when I got to my App Store and look at iPad and iPhone apps, I only see a few apps listed, and Copilot is not one of them.