over 1 year ago - Gazz - Direct link

Summary: While you are fully submerged in water many of the item actions on thrown explosives do not work as expected.


Game Version: A21 b324

OS/Version: Windows

Game mode: Client on Dedi, RWG

Did you start a new game? Yes

Did you validate your files? Yes


Bug Description:

While you are fully submerged in water:


Thrown rocks/snowballs: work
Grenade: works


Molotov: no interaction possible

Pipe bomb: Can light. Can not throw. Explodes in your hand.
Stick of dynamite: Can light. Can not throw. Explodes in your hand.
Contact grenade: Can pull pin. Can not throw. Does not explode.
Timed charge: Can arm. Can not throw. Does not explode.


I know that at least in some cases (maybe all) this is in XML, such as for the pipe bomb



I can see that none of that is consistent but did not test or investigate any further.



Expected result: Some issues are obvious like not being able to light a pipe bomb underwater but whether they can be thrown unlit or how other types of explosives should behave is more of a design issue.

over 1 year ago - Gazz - Direct link

Summary: While you are fully submerged in water many of the item actions on thrown explosives do not work as expected.


Game Version: A21 b324

OS/Version: Windows

Game mode: Client on Dedi, RWG

Did you start a new game? Yes

Did you validate your files? Yes


Bug Description:

While you are fully submerged in water:


Thrown rocks/snowballs: work
Grenade: works


Molotov: no interaction possible

Pipe bomb: Can light. Can not throw. Explodes in your hand.
Stick of dynamite: Can light. Can not throw. Explodes in your hand.
Contact grenade: Can pull pin. Can not throw. Does not explode.
Timed charge: Can arm. Can not throw. Does not explode.


I know that at least in some cases (maybe all) this is in XML, such as for the pipe bomb



I can see that none of that is consistent but did not test or investigate any further.



Expected result: Some issues are obvious like not being able to light a pipe bomb underwater but whether they can be thrown unlit or how other types of explosives should behave is more of a design issue.