almost 4 years
ago -
Crater Creator
-
Direct link
Heh. Most often I find it takes an annoyingly large number of lights to adequately illuminate a space. I assume you play with shadows and ambient occlusion, OP? Reflections can also make a sizable difference. You could try ‘downsizing’ to weaker lights, like switching out torches for candles.
@>:FrozenDragon:< Yeah, that would be a nice feature, and it should be relatively easy to do since it’s already implemented. They would probably put additional limits on it for performance, aesthetics, and balance.
@>:FrozenDragon:< Yeah, that would be a nice feature, and it should be relatively easy to do since it’s already implemented. They would probably put additional limits on it for performance, aesthetics, and balance.