about 3 years ago - SylenThunder - Direct link
Originally posted by Darkside99x: They've pretty much "streamlined" any real survival out of the game at this point.
This change was actually streamlining crafting, and removing un-necessary steps. Has absolutely nothing to do with survival.

I suppose the changes to remove infinite easy food from farming without putting points into LOTL was removing survival elements too?

Might want to take a check with reality before you post nonsense.
about 3 years ago - SylenThunder - Direct link
Originally posted by Trump:
Originally posted by SylenThunder: I suppose the changes to remove infinite easy food from farming without putting points into LOTL was removing survival elements too?

Might want to take a check with reality before you post nonsense.
The change to farming is just another bad decision to bandaid a previous bad decision. The skill system is beyond r------ded in implementation. It punishes a jack of all trades player, but if you're playing in single player mode you have to be a jack of all trades. Instead of giving cool options or supporting a specialist who wants to focus on one aspect LOTL is now just a must spend point in an uninteresting skill.
It's about having to make tough choices on your perks. The game is designed to be challenging.
And it's not like you can't max out all the perks anyway. The only choice is which to work on first.

This is getting off-topic though.