Hated

Hated



12 Feb

Post
    Hated on Steam - Thread - Direct
Added:
  • (PS5 Japanese rating only) Textures and materials with reduced gore and dismemberment variants to several zombies and blocks for certification compliance. PC, Linux, and Mac users can enable the reduced gore mode with the console command tcc from the main menu.
  • SDCS dismemberment to fat Hawaiian

Changed:
  • RWG Preview Quality limited to High on console devices
  • Readable error when trying to adding duplicate entity class names
  • Improved lots of dismemberment parts
  • Optimized bag and inventory updates for remote players

Fixed:
  • NRE when starting game with EOS disabled
  • Button localizations on PlayerList/BlockedPlayers were inverted
  • Mod event PlayerSpawnedInWorld not called for listen server host player
  • PS5 crash when exiting game
  • ...
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Post
    Hated on Steam - Thread - Direct



Hello, Survivors.

Welcome to Navezgane, we love you.

Today we are officially releasing v1.3 Stable! This release focuses on everything gore: Optimizations, bug fixes and updates to the final zombie who was still using the legacy gore system, the Tourist.

TFP wishes you all a great time and a fun Valentine's Day playing 7 Days. We have some really exciting stuff coming down the pipe, so stay tuned for more information on future releases!

Here's the changelog to leave on your loved one's pillow.

V1.3 b9 Changelog:

Added
  • Texture and Material variants for several zombies and gore blocks for PS5 Japanese rating only. Console command tcc can be used at the main menu for those that would like to toggle Japanese gore variants on PC, Linux, and Mac versions.
  • ...
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Post
    Hated on Forums - Thread - Direct

Hello, Survivors.

Welcome to Navezgane, we love you.

Today we are officially releasing v1.3 Stable! This release focuses on everything gore: Optimizations, bug fixes and updates to the final zombie who was still using the legacy gore system, the Tourist.

TFP wishes you all a great time and a fun Valentine's Day playing 7 Days. We have some really exciting stuff coming down the pipe, so stay tuned for more information on future releases!



Here's the changelog to leave on your loved one's pillow.


V1.3 b9 Changelog:


Added:


(PS5 Japanese rating only) Textures and materials with reduced gore and dismemberment variants to several zombies and blocks for certification compliance. PC, Linux, and Mac users can enable the reduced gore mode with the console command tcc from the main menu.

...

Read more

08 Feb

Post
    Hated on Steam - Thread - Direct
Hey Survivors!

Our new youtooz figures[youtooz.com] are out now! They are only available for 7 days.

Get them here: https://youtooz.com/collections/7-days-to-die


07 Feb

Post
    Hated on Steam - Thread - Direct

Hello Survivors!

Today we have a small patch to the V1.3 EXP version.

TFP wishes a lot of fun and an enjoyable weekend to everyone!


b9 changelog:

Changed
  • Optimized bag and inventory updates for remote players

Fixed
  • Lit molotov illuminating way too much area
  • Error with filtered language when Trader Rekt announces closing soon
  • Laser dot visibility issues in MP
  • Laser dot position when reloading

31 Jan

Post
    Hated on Steam - Thread - Direct



Hello Survivors!

V1.3 is here for all to enjoy! We have officially passed CERT for our Japanese PS5 version.
This update mostly concentrates on gore updates and improvements.

TFP wishes everyone a great weekend and much fun with this update.



Here is how you participate: 
  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download


V1.3 b6 Changelog

Added 
  • Texture and Material variants for several zombies and gore blocks for PS5 Japanese rating only. Console command tcc can be used at the main menu for those that would like to toggle Japanese gore var...
Read more
Post
    Hated on Forums - Thread - Direct

Hello Survivors!

V1.3 is here for all to enjoy! We have officially passed CERT for our Japanese PS5 version.

This update mostly concentrates on gore updates and improvements.

TFP wishes everyone a great weekend and much fun with this update.


Here is how you participate:


Right click on the game in steam


Click on properties


Click the “betas” tab


The drop down menu will have latest_experimental available <— you want THAT


Select that and wait for the game to download


V1.3 b6 Changelog


Added


Texture and Material variants for several zombies and gore blocks for PS5 Japanese rating only. Console command tcc can be used at the main menu for those that would like to toggle Japanese gore variants on PC, Linux, an...

Read more

12 Dec

Post
    Hated on Steam - Thread - Direct
Added
  • Cross platform block lists
  • Implemented console Performance/Quality graphics modes, selectable through the video options UI.
  • New vulture model
  • New rabbit model
  • New chicken model
  • Biome spawner delays have a 10% random variation
  • CRT TV emergency broadcast sound (*enables with light)
  • Sleeper volumes reset the available spawn points when finding one if they have all been used
  • Deco manager tree grouping with async loading and work spread out more evenly
  • Additional flame prefabs to burning Zombies
  • SFX for nerd outfit extra crafting skill point perk
  • Missing spark textures for mines
  • Blood moon party maximum active enemy count with increased game stage scaling based on the full count


Changed
  • Revised first person ...
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10 Dec

Comment
    Hated on Forums - Thread - Direct

Spacebar

Post
    Hated on Steam - Thread - Direct
Hello Survivors!

Today we are making our V1.2 Crossplay patch available to every platform.
Players on Xbox, PlayStation, and PC can now enjoy cross-platform gameplay.

Please note: The Xbox and Microsoft PC Store versions are taking a little longer than expected to pass certification. We don’t expect any issues and hope to release them as soon as possible. Thank you for your understanding—we’re excited for everyone to jump into the update soon!

For cross-platform games to show in the server browser:
Console: Set the option General>Crossplay Enabled: On
PC: Set the option General>Crossplay Enabled: On, but it also requires EAC Protected set to On
Maximum supported player count for crossplay is 8 and world size of 8192.

We always encourage a new save with every update, but we do not expect any issues continuing older save games. Enabling crossplay for those older save games should be safe as well.

Here is the comp... Read more
Post
    Hated on Forums - Thread - Direct

Hello Survivors!


Today we are making our V1.2 Crossplay patch available to every platform.
Players on Xbox, PlayStation, and PC can now enjoy cross-platform gameplay.


Please note: The Xbox and Microsoft PC Store versions are taking a little longer than expected to pass certification. We don’t expect any issues and hope to release them as soon as possible. Thank you for your understanding—we’re excited for everyone to jump into the update soon!


For cross-platform games to show in the server browser:
Console: Set the option General>Crossplay Enabled: On
PC: Set the option General>Crossplay Enabled: On, but it also requires EAC Protected set to On
Maximum supported player count for crossplay is 8 and world size of 8192.


We always encourage a new save with every update, but we do not expect any issues continuing older save ga...

Read more
Post
    Hated on Forums - Thread - Direct

Hey Survivors!


Quick update to the Experimental again.
Here's what changed since b25:


V 1.2 b27 Changelog

Changes


Re-enabled Game Version display in server browser for console clients


Fixes


Fixed XML typo preventing DualSense trigger effect from being identified to be used for zooming with a 2x scope


HUD markers flickering positions


Prevent the server password window from automatically displaying the platform's virtual keyboard on open, blocking users from reading the dialog on some platforms


Mods that allow selling to non-trader vendors no longer generate NREs due to a trader entity not being present


Added fallback particle removals for bleeding and shock particles in status check player buff


Fixed excessive amount of ...

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Post
    Hated on Steam - Thread - Direct
Hey Survivors!

Quick update to the Experimental again.
Here's what changed since b25:

V 1.2 b27 Changelog
Changes
  • Re-enabled Game Version display in server browser for console clients

Fixes
  • Fixed XML typo preventing DualSense trigger effect from being identified to be used for zooming with a 2x scope
  • HUD markers flickering positions
  • Prevent the server password window from automatically displaying the platform's virtual keyboard on open, blocking users from reading the dialog on some platforms
  • Mods that allow selling to non-trader vendors no longer generate NREs due to a trader entity not being present
  • Added fallback particle removals for bleeding and shock particles in status check player buff
  • Fixed excessive amount of animals spawned
  • Prevent NRE when spam clicking a trader to open ...
Read more

07 Dec

Post
    Hated on Steam - Thread - Direct
Hello Survivors!

Here we have a small patch for you for our existing V1.2 EXP.

TFP wishes all a great weekend!

Added
  • Blood moon party maximum active enemy count with increased game stage scaling based on the full count

Changed
  • Optimized vehicles to not use a container object
  • Increased blood moon party distance to add players

Fixed
  • Invisible character when being transported out of trader on vehicle
  • Vehicle camera position glitches when origin shift happens
  • EntityFactory GetEntityType warnings from missing types

b25 Hotfix:
Fixed
  • Moving animals appear almost invisible with certain FSR settings

04 Dec

Comment
    Hated on Forums - Thread - Direct

Hello Survivors!


Here we have a small patch for you for our existing V1.2 EXP.


TFP wishes all a great weekend!



Added


Blood moon party maximum active enemy count with increased game stage scaling based on the full count


Changed


Optimized vehicles to not use a container object


Increased blood moon party distance to add players


Fixed


Invisible character when being transported out of trader on vehicle


Vehicle camera position glitches when origin shift happens


EntityFactory GetEntityType warnings from missing types


b25 Hotfix:


Fixed


Moving animals appear almost invisible with certain FSR settings

...
Post
    Hated on Steam - Thread - Direct
Hello Survivors!

Here is V1.2 b22 EXP for you all.
While the team is all hands on deck working on V2.0, we wanted you all to get the fixes, optimizations and console crossplay preparations sooner rather than later.
With this build we introduce various optimizations to all platforms, but also unleash the ability to generate RWG maps to our Console fans.
Crossplay will be fully enabled once experimental ends, V1.2 goes STABLE and our Console users get access to V1.2. Until then there will be no-one to crossplay with.

This will open up crossplay between PS5, Xbox Series X|S and PC clients, however no dedicated servers just yet.

V1.2 should be compatible with existing save games, but we recommend starting a new game for the very best experience.

Here is how you participate:
  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will ...
Read more
Post
    Hated on Forums - Thread - Direct

Hello Survivors!

Here is V1.2 b22 EXP for you all.
While the team is all hands on deck working on V2.0, we wanted you all to get the fixes, optimizations and console crossplay preparations sooner rather than later.
With this build we introduce various optimizations to all platforms, but also unleash the ability to generate RWG maps to our Console fans.
Crossplay will be fully enabled once experimental ends, V1.2 goes STABLE and our Console users get access to V1.2. Until then there will be no-one to crossplay with.


This will open up crossplay between PS5, Xbox Series X|S and PC clients, however no dedicated servers just yet.


V1.2 should be compatible with existing save games, but we recommend starting a new game for the very best experience.


Here is how you participate:


Right click on the game in steam


...

Read more

01 Oct

Post
    Hated on Steam - Thread - Direct

Hey Survivors, we're pleased to announce the release of v1.1 b14 to our Stable branch. This update features several changes to stealth mechanics, as well as a multitude of fixes and optimizations to improve performance and enhance gameplay.


Check out the full change log below!

b1-b14 Changelog

Added
  • Player stealth meter is green when no alert entities are near you otherwise it turns yellow
  • Stealth is less affected by player movement and ramps up over time
  • Controller support for the 3D map preview on the RWG window
  • (PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either PlayStation or Xbox icons
  • New explosion particles for Propane ...
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Comment
    Hated on Forums - Thread - Direct

Reserved slot

Post
    Hated on Forums - Thread - Direct

Hey Survivors, we're pleased to announce the release of v1.1 b14 to our Stable branch. This update features several changes to stealth mechanics, as well as a multitude of fixes and optimizations to improve performance and enhance gameplay.



Check out the full change log below!




b1-b14 Changelog


Added


Player stealth meter is green when no alert entities are near you otherwise it turns yellow


Stealth is less affected by player movement and ramps up over time


Controller support for the 3D map preview on the RWG window


(PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either PlayStation or Xbox icons


New explosion ...

Read more