Hated

Hated



01 Oct

Post
    Hated on Steam - Thread - Direct

Hey Survivors, we're pleased to announce the release of v1.1 b14 to our Stable branch. This update features several changes to stealth mechanics, as well as a multitude of fixes and optimizations to improve performance and enhance gameplay.


Check out the full change log below!

b1-b14 Changelog

Added
  • Player stealth meter is green when no alert entities are near you otherwise it turns yellow
  • Stealth is less affected by player movement and ramps up over time
  • Controller support for the 3D map preview on the RWG window
  • (PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either PlayStation or Xbox icons
  • New explosion particles for Propane ...
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Comment
    Hated on Forums - Thread - Direct

Reserved slot

Post
    Hated on Forums - Thread - Direct

Hey Survivors, we're pleased to announce the release of v1.1 b14 to our Stable branch. This update features several changes to stealth mechanics, as well as a multitude of fixes and optimizations to improve performance and enhance gameplay.



Check out the full change log below!




b1-b14 Changelog


Added


Player stealth meter is green when no alert entities are near you otherwise it turns yellow


Stealth is less affected by player movement and ramps up over time


Controller support for the 3D map preview on the RWG window


(PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either PlayStation or Xbox icons


New explosion ...

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24 Sep

Post
    Hated on Steam - Thread - Direct
Hello Survivors!

Here's the b5-b14 changelog:

Added
  • Player stealth meter is green when no alert entities are near you otherwise it turns yellow
  • Stealth is less affected by player movement and ramps up over time
  • countrytown_business_15
  • remnant_downtown_filler_24
  • remnant_downtown_filler_25
  • remnant_downtown_filler_26
  • remnant_downtown_filler_27
  • remnant_downtown_filler_28
  • Controller support for the 3D map preview on the RWG window
  • (PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either Playstation or Xbox icons
  • New explosion particles for Propane Tanks, Barrels and Vehicles
  • New inventory pick and place sounds for Robotic Sledge, Turrets, Traps...
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Post
    Hated on Forums - Thread - Direct

Hello Survivors!


Here's the b5-b14 changelog:

Added


Player stealth meter is green when no alert entities are near you otherwise it turns yellow


Stealth is less affected by player movement and ramps up over time


countrytown_business_15


remnant_downtown_filler_24


remnant_downtown_filler_25


remnant_downtown_filler_26


remnant_downtown_filler_27


remnant_downtown_filler_28


Controller support for the 3D map preview on the RWG window


(PC Only) Controller Icon Style combo box added to controller settings menu, allowing players to override automatic controller detection and Steam Input to display either Playstation or Xbox icons


New explosion particles for Propane Tanks, Barrels and Vehicles


Ne...

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15 Aug

Comment
    Hated on Forums - Thread - Direct

Should this still be an issue in V1.1 ..

V1.1 will have a bug report feature for console, which would grant us access to the output log and see what is going on on your friend's end, so this can be addressed rapidly.

Comment
    Hated on Forums - Thread - Direct

The savegame fix is already in V1.1 EXP, the Xbox stability fixes not yet, but will be deployed with the next build released to V1.1 EXP

Comment
    Hated on Forums - Thread - Direct

This should indeed be fixed in b336.

We were able to reproduce this bug and confirmed it no longer occuring in b336.

Affected savegames we prepared were also fixed after the fix was implemented.

We hope you continue to enjoy your savegames again!

Post
    Hated on Forums - Thread - Direct

Hey Survivors!


We're back with our latest hotfix, v1.0 b336. This update fixes a major bug causing characters in saves with the 'Enemy Spawning' setting toggled off and back on to become fully encumbered and unresponsive. This was part of a larger problem related to an NRE involving sleeper volumes in specific POIs. This hotfix will also correct save files affected by this issue.


For our console users, this update also includes some stability improvements, specifically on the Xbox X/S platform.


While summer vacation may be almost over, we're STILL hard at work on optimizations, bug fixes, Roadmap updates, and getting v1.1 Experimental to you.


Be sure to follow us on X for more updates!

www.x.com/7daystodie

Post
    Hated on Steam - Thread - Direct
Hey Survivors!

We're back with our latest hotfix, v1.0 b336. This update fixes a major bug causing characters in saves with the 'Enemy Spawning' setting toggled off and back on to become fully encumbered and unresponsive. This was part of a larger problem related to an NRE involving sleeper volumes in specific POIs. This hotfix will also correct save files affected by this issue.

For our console users, this update also includes some stability improvements, specifically on the Xbox X/S platform.

While summer vacation may be almost over, we're STILL hard at work on optimizations, bug fixes, Roadmap updates, and getting v1.1 Experimental to you.

Be sure to follow us on X for more updates!

https://x.com/7Days...

07 Aug

Post
    Hated on Forums - Thread - Direct

Hello Survivors!
After another successful round of bug fixing and balancing based on all of your tremendous feedback, we are pleased to announce our latest release for experimental testing, v1.1 b4.


This update addresses some problems related to vehicle interaction with player colliders, as well as some audio issues, and a TON of smaller fixes to various POIs. As such, a new game is highly recommended in order to experience these updated POIs in all of their glory.


We didn't forget about the modders, bringing a fix for an NRE related to custom sign text in custom POIs, adding a GameShuttingDown mod event, and have updated the rwgmixer to allow custom district names via XML.


For our console users, expect to see these changes and more once v1.1 Stable is released.


What's next? Our efforts continue to be focused on squashing bugs and working har...

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Post
    Hated on Steam - Thread - Direct
Hello Survivors!
After another successful round of bug fixing and balancing based on all of your tremendous feedback, we are pleased to announce our latest release for experimental testing, v1.1 b4.

This update addresses some problems related to vehicle interaction with player colliders, as well as some audio issues, and a TON of smaller fixes to various POIs. As such, a new game is highly recommended in order to experience these updated POIs in all of their glory.

We didn't forget about the modders, bringing a fix for an NRE related to custom sign text in custom POIs, adding a GameShuttingDown mod event, and have updated the rwgmixer to allow custom district names via XML.

For our console users, expect to see these changes and more once v1.1 Stable is released.

What's next? Our efforts continue to be focused on squashing bugs and working hard to get closer to a v1.1 Stable release, so stay tuned for future updates!

To get access to ... Read more

06 Aug

Post
    Hated on Steam - Thread - Direct
Neebs Gaming and The Fun Pimps are excited to bring the undead to life at Horde Fest, a THRILLER of an event combining the eerie energy of Halloween and the HYPE from the recent 7 Days to Die: Console Edition while showcasing the much anticipated new entry into the 7 Days to Die universe, Blood Moons!

Join us at the incredible TUPPS Brewery in McKinney (North Dallas), TX for a weekend filled with food, friends, fun, and FIENDS!

Get your tickets by clicking the banner below:
{LINK REMOVED}

02 Aug

Post
    Hated on Steam - Thread - Direct
Hey Survivors!

Our new youtooz figures[youtooz.com] are out now! They are only available for 7 days.

Get them here: https://youtooz.com/collections/7-days-to-die


25 Jul

Post
    Hated on Forums - Thread - Direct

Good evening Survivors!
Another round of fixes before you.


b333 Hotfix:


Changed


Next throw starts charging after the cooldown instead of being ignored


Made the throw charging bar more opaque



Fixed


ItemClass collide with entity NRE if itemClass or MadeOfMaterial is null


Unable to throw explosives if drag dropped into the selected toolbelt slot


Clients in a p2p game are immune to zombie attacks


b332 Changelog:


Added


Chimney Cap Large Smoke Ambient Sound


Inventory UI Audio - Plant Fibers & Crops


Inventory UI Audio - Various Resources Batch 1


Changed


Moved player, chest and trader spawn point in playtest 20m close...

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Post
    Hated on Steam - Thread - Direct
Good evening Survivors!
Another round of fixes before you.

b333 Hotfix:

Changed
  • Next throw starts charging after the cooldown instead of being ignored
  • Made the throw charging bar more opaque


Fixed
  • ItemClass collide with entity NRE if itemClass or MadeOfMaterial is null
  • Unable to throw explosives if drag dropped into the selected toolbelt slot
  • Clients in a p2p game are immune to zombie attacks

b332 Changelog:

Added
  • Chimney Cap Large Smoke Ambient Sound
  • Inventory UI Audio - Plant Fibers & Crops
  • Inventory UI Audio - Various Resources Batch 1

Changed
  • Moved player, chest and trader spawn point in playtest 20m closer to POI
  • Updated several Simplified Chinese strings based on...
Read more

24 Jul

Post
    Hated on Steam - Thread - Direct
Greetings, Survivors!
b330 comes with one new POI and plenty of fixes.

Changelog b330:

Added
  • Zombie Audio Source Distance Filters
  • remnant_hospital_01

Changed
  • Default QuestProgressionDailyLimit from 3 to 4. Make sure to hit the defaults button on your game settings, change the limit before starting your save game, and/or update the serverconfig.xml
  • Inconsistent block property "BuffsWhenWalkedOn"
  • De-Reverb Base Zombie Female Audio
  • Mountain Lion is no longer extending from Dire Wolf and using its own hand item
  • Slight increase to bear entity damage to be slightly harder than little bear
  • Removed 2nd infested chest from gas_station_10

Fixed
  • Quest Tier Complete could not be received if the quest was shared
  • Increa...
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Post
    Hated on Forums - Thread - Direct

Greetings, Survivors!
b330 comes with one new POI and plenty of fixes.


Changelog b330:


Added


Zombie Audio Source Distance Filters


remnant_hospital_01


Changed


Default QuestProgressionDailyLimit from 3 to 4. Make sure to hit the defaults button on your game settings, change the limit before starting your save game, and/or update the serverconfig.xml.


Inconsistent block property "BuffsWhenWalkedOn".


De-Reverb Base Zombie Female Audio


Mountain Lion is no longer extending from Dire Wolf and using its own hand item


Slight increase to bear entity damage to be slightly harder than little bear


Removed 2nd infested chest from gas_station_10


Fixed


Quest Tier Complete could not b...

Read more

21 Jul

Comment
    Hated on Forums - Thread - Direct

Additionally a screenshot of the Pregen08kA folder please.


20 Jul

Comment
    Hated on Forums - Thread - Direct

Fixed, thank you.