over 2 years ago - Hated - Direct link

Changelog A20 b238


Changed

AI destroy area works on full paths


Wrehouse_02: reduced street light intensity


Warehouse_05: replaced poles with parking blocks, reduced street light intensity


Pass on fixing POI densities

Fixed

AI path grid has missing ladder nodes from origin shift


Docks_02 has an SI issue with the bridge sign area.


Cleaned densities on terrain for house_old_ranch_10


Added key to front door on house_old_ranch_10