Hello Survivors!
Today TFP is making V1.0 EXP available to everyone who wants to participate.
Around 12pm CST we are removing the password protection from the "latest_experimental" branch.
TFP wishes everyone many, many future memories of playing 1.0!
How to participate:
- Right click on the game in steam
- Click on properties
- Click the “betas” tab
- The drop down menu will now have latest_experimental available <— you want THAT
- Select that and wait for the game to download
Should you participate, we invite you to
report bugs[community.7daystodie.com] also.
For the full release notes,
please go visit out website.[7daystodie.com]Here is what changed from the original b306 that was launched for Streamer Weekend:
Changelog: V1 b309
Added:
- AddBuff Gameevent Action now allows overriding duration.
- xml, loc, and icon for player version of cash register that doesn't pop open when empty
Changed:
- Traders now sell player version of cash register
- Comment in serverconfig to include names for worlds that ship
- Updated trader inventories to include sewing kits
- Slight increase to economic value of sewing kits
- Replaced quality of food found in intro to buried supplies chest to discourage exploits
Fixed:
- BlockWorkstation UpdateVisible NRE when BlockEntityData null
- Hordestone now refunds if you let time run out
- Hordestone now has longer timer
- Sinkhole cannot be done on a vehicle
- Sinkhole stops all movement
- BlockReplace gameevent actions could remove bedrock
- Exploit where shared quests give you multiple tier complete
- Dismemberment ERR log coming from checking mat.mainTexture
- Fixed cases where downward motion at the start of a fall could cause excessive fall damage to apply.