4 days ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
4 days ago - Hated - Direct link
Hello Survivors!
Today TFP is making V1.0 EXP available to everyone who wants to participate.
Around 12pm CST we are removing the password protection from the "latest_experimental" branch.

TFP wishes everyone many, many future memories of playing 1.0!

How to participate:
  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will now have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download

Should you participate, we invite you to report bugs[community.7daystodie.com] also.

For the full release notes, please go visit out website.[7daystodie.com]

Here is what changed from the original b306 that was launched for Streamer Weekend:

Changelog: V1 b309 Added:
  • AddBuff Gameevent Action now allows overriding duration.
  • xml, loc, and icon for player version of cash register that doesn't pop open when empty

Changed:
  • Traders now sell player version of cash register
  • Comment in serverconfig to include names for worlds that ship
  • Updated trader inventories to include sewing kits
  • Slight increase to economic value of sewing kits
  • Replaced quality of food found in intro to buried supplies chest to discourage exploits

Fixed:
  • BlockWorkstation UpdateVisible NRE when BlockEntityData null
  • Hordestone now refunds if you let time run out
  • Hordestone now has longer timer
  • Sinkhole cannot be done on a vehicle
  • Sinkhole stops all movement
  • BlockReplace gameevent actions could remove bedrock
  • Exploit where shared quests give you multiple tier complete
  • Dismemberment ERR log coming from checking mat.mainTexture
  • Fixed cases where downward motion at the start of a fall could cause excessive fall damage to apply.





Recent 7 Days To Die Posts

3 days ago - faatal