almost 4 years
ago -
Shurenai
-
Direct link
No matter what the AI does, in the end it will be predictable. If they only go for the player, if they ignore the player and attack the structure, if it's 50/50, if it's 30/70- If it only goes for your LCB.. It doesn't matter. In the end, the AI is going to do a specific set of actions in a specific predictable manner. It might take more or less time to figure out the trick; But there is ALWAYS a trick. There is no game with AI so fantastical that you can't predict what it will do once you have enough experience.
To add onto this, There is no reasonable way in a fully destructible fully buildable world for the AI to have any target but the player. If they're supposed to target player built constructions, the player will just build a concrete cube to attract the zombies, while they themselves are across the street in a normal POI, shooting at the zombies from there. You can't have them target something like an LCB instead, as the player would just refuse to put one down. The only target that the player cannot circumvent is the player character itself.
In the end, The only strategy in the game, in pretty much any game, is to defeat the enemy before the enemy defeats you- This is boiled down to the extreme, but it's the reality. How that is accomplished varies; But the end result is the same. Either you defeat the incoming enemies, Or you die. There's no inbetween state here; It doesn't matter if you fight them in an open field, in a building, in a maze, whatever- you still have to kill them before they kill you.
To add onto this, There is no reasonable way in a fully destructible fully buildable world for the AI to have any target but the player. If they're supposed to target player built constructions, the player will just build a concrete cube to attract the zombies, while they themselves are across the street in a normal POI, shooting at the zombies from there. You can't have them target something like an LCB instead, as the player would just refuse to put one down. The only target that the player cannot circumvent is the player character itself.
In the end, The only strategy in the game, in pretty much any game, is to defeat the enemy before the enemy defeats you- This is boiled down to the extreme, but it's the reality. How that is accomplished varies; But the end result is the same. Either you defeat the incoming enemies, Or you die. There's no inbetween state here; It doesn't matter if you fight them in an open field, in a building, in a maze, whatever- you still have to kill them before they kill you.