about 6 hours
ago -
SylenThunder
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Originally posted by Dogmilk: probably just zombies with guns and new animations, it's how most mods seem to have done itMost mods are just un-commenting the bandit code that already exists in the client. It's been there since Alpha 14.
personally I always preferred the isolation and don't really like the traders
So far, Bandits are expected to have their own POI's. Which will basically be like the current POI's with sleeper zombies, except it will have active bandits.
The AI probably won't be that much different except that they will be trying to shoot you instead of slapping you. Probably a couple will be melee types as well. TFP has stated that they want the bandits to have the ability to "duck and cover" behind world blocks, so it will be interesting to see how that works out if they manage it.
There will also be random packs of a few bandits wandering around, and probably a heat attraction system for those groups. (but not like the current scout system)
Beyond that, I don't feel like they are going to have any extra automation.