almost 3 years ago - Shurenai - Direct link
Originally posted by Mr Fantastic:
Originally posted by Seftak: Agreed. This game is a tower defense, horde, rpg, survival. The devs never sold it as a heavy simulation survivor.

Why there's no options to turn off food and water when it's a drag?

It's a real pain to make farm plots, I've killed hundreds of zombies last night and have 13 rotten meat to show for it.

It's also kinda stupid to add meat into a garden because any animal products are a menace to gardens in real life, that's why meat and bones don't count as organized material for recycling purposes.

Seems like they had a great farming system and downgraded the game in that aspect.
The old farming system was just you hoeing the ground (Iron+ various materials for the hoe, Clay for the soil block you must hoe) and then fertilizing it (rotten flesh, nitrate).

The new system is wood+clay to make the frame, and rotten flesh + nitrate to fertilize it.

Essentially speaking, From a gameplay perspective and functionally speaking, The farming system is essentially exactly the same as it used to be. You prepare a section of land (Hoe ground vs make a box of ground), you fertilize it, you plant crops, you harvest crops.


The differences are that now:
  • You can move your planting spots after the fact instead of fertilizer being used being fertilizer that's there in that piece of ground forever, making any kind of base migration require you to source new rotten flesh/nitrite/etc for the new farmland.
  • You can build indoor and underground farms without it looking like crap.
  • You no longer need a forge to be able to start farming.
  • You have one less item hanging around your base doing literally nothing after you finished making your farm.


On the topic of animal products in a garden; Yeah, of course you don't plant meat wholesale in your garden. You compost it first. And yes, You can in fact safely and pretty easily compost meats, bones, and seafood. It takes longer than composting plant matter; But it can be done.

And This is kindof one of those things that gets gamified- You don't have to worry about composting a bunch of stuff to make fertilizer; You just throw it at a crafting table and it hand waves a few important steps for you so you can get to planting.

Many things are gamified, because some things just do not engaging gameplay make. I don't know about you, But I don't want to play farming simulator 2021; I wanna play 7DTD. I don't want to have to water my crops, weed my crops, do pest control vs insects, pest control vs critters, nutrient control, crop rotation, proper composting, realistic growing times, or anything of the sort; And that's just a very brief overview of a laywoman's understanding of farming; How many things am I just unaware of that get done to grow our food?

That stuff just does not make good gameplay in anything but a farming simulator.





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