almost 3 years ago - Hated - Direct link

Changelog A20 b234-b237


Added

Shape MaterialHitpointMultiplier scales a blocks upgrade, repair and harvest values


Block LODCullMin to override culling minimum (2% default).


part_trader_tile_filler_03

Changed

Adjusted AI destroy area values


Switched the capsule collider to a box collider and adjusted the size to prevent floating arrows on large ammo piles


Set landmines to .1% min cull


Block shapes with 25% and 50% HP are now back to 100%


Suppressors attached to pipe pistols now suppress


Suppressors attached to .44 magnums now suppress, a little


Reduced sleeper count in volume in rwg_tile_countrytown_intersection


Updated part_trader_tile_filler_01, removed player sleeping bags and replaced them with the POI versions

Fixed

Car block can throw error when exploded


AI not attacking when blocked above a ladder


Regression in vehicle headlight toggling with a controller


Reduced AI trying to crouch when pushed into walls


AI uncrouching when someone above them which could push them through colliders


NRE ItemActionEntrySell HandleRemoveAmmo with a junk sledge when selling


Rwg_tile_gateway_cap with new part_trader_tile_filler_03


Terrain and road bumps in Navezgane.


Drone locks out owner, if anyone opens keypad window


Holding E to take the drone and then spamming E will cause an XUI error


On servers and MP sessions, drone repeats cut-out VO when shutdown


Robotic Drone only allows the first mod to be added via Shift + Click