11 months ago - Hated - Direct link

Hey Survivors!
We have b317 for you with plenty of adjustments and fixes.


Here is how you can access the A21 b317 Experimental build:

Right click on the game in steam


Click on properties


Click the “betas” tab


The drop down menu will have latest_experimental available <— you want THAT


Select that and wait for the game to download

We recommend starting a new savegame with b317 for the best experience.


The Fun Pimps wish everyone maximum fun with this build.


Here is what changed since b313:

Added

Item and block EconomicSellScale to adjust individual sell price


Cooking pots and grills to trader inventories


Crawler zombie move speeds for walk, run and feral

Changed

Improvements to sleeper encounters in prison_02.


Increased economic value of cooking pots and grills to 200, but set the EconomicSellScale to .1


Lowered the stack size of cooking pots and grills to 3


Increased the price of water filters


Crafting magazine bundle is no longer fixed as a guaranteed quest reward


Reduced the quantity of crafting magazines in quest reward bundle from 3/3 to 3/2


Reduced the quantity of crafting magazines found in mailboxes, file cabinets, book piles, and crackabook shelves


Removed hazmat clothing from blue zombie bags


Updated Tier 6 Complete rewards


Localization of Cheat Mode to Creative Mode


Updated descriptions and journal entries for land claim blocks to reflect being able to place 3 now


Workbenches in roadside_truckstop_01


Twitch Extension required to use Twitch Integration.

Fixed

Reduced AI attack position estimation


Reduced attack range and damage of short zombies


Reduced attack range of crawler and spider zombies


Low resolution flame particles


Navezgane changes based on feedback


Floating street light in Navezgane.


Ranger_station_03 t2 loot in t1 POI.


Ability to copy / paste lights within the prefab editor and retain their light properties


Wrong values for xp and duke rewards for infestation quests


Removed frame damage state for jail doors as they do not have a frame


Active drones can duplicate


"Respawn Near X" has added checks to avoid spawning in a POI and only on terrain blocks


Respawn menu now appears every time the player dies with different options based on if a backpack and/or bedroll is available to spawn at. If neither is available a single "Respawn Now" button will display to respawn at a nearby default spawn point.


SI issue when destroying oven in ranger_station_02.


Twitch vehicle silly sounds not decaying with distance


Ranger_station_06 has accessible valve, but no fire hazard


Custom Bit Events were not parsing correctly.


First time a drone heals it heals for 0HP

11 months ago - - Direct link

Hey Survivors!
We have b317 for you with plenty of adjustments and fixes.

 

Here is how you can access the A21 b317 Experimental build:

  1. Right click on the game in steam
  2. Click on properties
  3. Click the “betas” tab
  4. The drop down menu will have latest_experimental available <— you want THAT
  5. Select that and wait for the game to download


We recommend starting a new savegame with b317 for the best experience.

 

The Fun Pimps wish everyone maximum fun with this build.

 

Here is what changed since b313:

Added

  • Item and block EconomicSellScale to adjust individual sell price 
  • Cooking pots and grills to trader inventories 
  • Crawler zombie move speeds for walk, run and feral 


Changed 

  • Improvements to sleeper encounters in prison_02. 
  • Increased economic value of cooking pots and grills to 200, but set the EconomicSellScale to .1 
  • Lowered the stack size of cooking pots and grills to 3 
  • Increased the price of water filters 
  • Crafting magazine bundle is no longer fixed as a guaranteed quest reward 
  • Reduced the quantity of crafting magazines in quest reward bundle from 3/3 to 3/2 
  • Reduced the quantity of crafting magazines found in mailboxes, file cabinets, book piles, and crackabook shelves 
  • Removed hazmat clothing from blue zombie bags 
  • Updated Tier 6 Complete rewards 
  • Localization of Cheat Mode to Creative Mode 
  • Updated descriptions and journal entries for land claim blocks to reflect being able to place 3 now 
  • Workbenches in roadside_truckstop_01 
  • Twitch Extension required to use Twitch Integration. 


Fixed

  • Reduced AI attack position estimation 
  • Reduced attack range and damage of short zombies 
  • Reduced attack range of crawler and spider zombies 
  • Low resolution flame particles 
  • Navezgane changes based on feedback 
  • Floating street light in Navezgane. 
  • Ranger_station_03 t2 loot in t1 POI. 
  • Ability to copy / paste lights within the prefab editor and retain their light properties 
  • Wrong values for xp and duke rewards for infestation quests 
  • Removed frame damage state for jail doors as they do not have a frame 
  • Active drones can duplicate 
  • "Respawn Near X" has added checks to avoid spawning in a POI and only on terrain blocks 
  • Respawn menu now appears every time the player dies with different options based on if a backpack and/or bedroll is available to spawn at. If neither is available a single "Respawn Now" button will display to respawn at a nearby default spawn point. 
  • SI issue when destroying oven in ranger_station_02. 
  • Twitch vehicle silly sounds not decaying with distance 
  • Ranger_station_06 has accessible valve, but no fire hazard 
  • Custom Bit Events were not parsing correctly. 
  • First time a drone heals it heals for 0HP 





Recent 7 Days To Die Posts

about 10 hours ago - Shurenai
about 11 hours ago - Shurenai