Im level 450 something and playing on drengr difficulty. In wrath of the druids playing with level 400+ and drengr and constant scaling gave me the balance I wanted. But when I started siege of paris dlc now everybody and everything has a red skull even on default scaling. Random wolves and boars with red skulls. Fighting 3 wolves took way too much time because of the health pool they have. Turning scaling off just makes me a god and there is no challenge.
At my level 450 the enemies should be level 400 and be green or white at default level scaling. Why are the enemies over leveled. It looks like the scaling dont work on siege of paris.