As titled, I would like to address or suggest to address it (provided that I am not solely backed up with this issue) - the issue that has been going on since the release of Valhalla.
Mainly, there are constant textures getting blurred when it comes to model's and NPC's faces whenever the camera is far from them. I'm not sure how else to describe it; from a closeup face textures are all well balanced and sharp - from afar Eivor's eyes are somehow bigger than they originally are. This issue somehow ruins my experience. It doesnt happen within Odyssey or Origins.
Please consider looking into this issue in order to balance the graphics; not sure if the same thing happens on other platforms. The latest update which was supposed to fix "some missing HD textures" ; I thought it would resolve face-textures as well.