How does new settings affect the Combat Difficulty?
I noticed now Combat Difficulty is tied with Level Scaling (ok...), but when you change anything, Combat Difficulty changes to "Custom", and what does that mean?
@Ubi-Keo, can you confirm that when we start choosing from new settings (eg. different Parry timing-window than in pre-set Combat Difficulty), the difficulty stays the same?
Because I'm worried that setttings like "damage received", "damage inflicted", "rations heal" get lost somewhere.