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Into the Fray Patch 5 - Ver. 20.050.1 - August 25, 2022
Mob Changes
Daggers
Mob Changes
- Increased damage for Crystal Spider poison per tick (40 → 90); reduced number of ticks (7 → 3)
- Roaming Morgana Acolytes now summon one imp per fight rather than debuffing enemies with a damage over time effect
- Avalonian High Priestess' summons will no longer damage their summoner if not killed by damage
- The summons' damage and HP has been reduced by 20%
- The summons' move speed has been reduced (5.5 → 4.5)
- The summons will use their spell more reservedly
- The summons' damage and HP has been reduced by 20%
- Static Dungeon tutorial quest goal changed from killing a boss and opening a chest to killing 12 Heretic mobs in the cellar
Daggers
- Blood Ritual (Demonfang):
- Enemy Damage: 126 → 112
- Enemy Damage: 126 → 112
- Flame Pillar (Great Fire Staff):
- Damage: 218 → 200
- Damage: 218 → 200
- Enigma Blade (all Arcane Staffs):
- Damage: 200 → 180
- Damage: 200 → 180
- Dark Sphere (Evensong):
- Base Cooldown: 48s → 42s
- Cooldown Reduction per 100 IP: 1.5s → 1s
- Base Cooldown: 48s → 42s
- Frostbite (all Frost Staffs):
- Size of the projectile hitbox has been increased
- Cast Time: 0.4s → 0.3s
- Cooldown: 1s → 1.2s
- Damage: 128 → 102
- Size of the projectile hitbox has been increased
- Frost Nova (all Frost Staffs):
- Range: 9m → 11m
- Range: 9m → 11m
- Frost Lance (all Frost Staffs):
- Resistance Reduction: 0.16 → 0.12
- Resistance Reduction Duration: 4s → 3s
- Resistance Reduction: 0.16 → 0.12
- Freezing Wind (one-handed Frost Staff):
- Standtime: 0.4s → 0.2s
- Standtime: 0.4s → 0.2s
- Hail (Great Frost Staff):
- Hit Delay: 0.2s → 0.4s
- Recast Cooldown: 0s → 1s
- Damage: 150 → 130
- Hit Delay: 0.2s → 0.4s
- Flicker (Spectral Bat):
- Added 0.2s of Damage immunity
- Added 0.2s of Damage immunity
- Spell fixes:
- Fixed issue where the audio for Disembowel (Claws) could become stuck on a loop for remote players
- Protective Beam (Enigmatic Staffs) now displays the correct energy cost in the tooltip
- Glacial Prison (Chillhowl) no longer counts allies in target damage escalation
- Glacial Obelisk (Frost Staffs) now correctly escalates damage when multiple enemies are hit
- Fixed issue where Triple Kick (War Gloves) did not remove the Arcane Protection buff
- Enigma Blade (all Arcane Staffs) and Armor Piercer (Cursed Staffs) now deal magical damage as intended (rather than physical)
- Frost Lance debuff is now cleansable, as intended
- Fixed issue where spells with CC effect (such as Bow of Badon's "Raging Storm") did not deal damage to enemies casting/channeling interruptible spells
- Fixed issue where the audio for Disembowel (Claws) could become stuck on a loop for remote players
- Fixed an issue where items would become invisible after expanding and then reducing the Bank UI
- Fixed an issue where loot dropped by a character after being defeated by a mob could not be collected by a remote player
- Fixed an issue where the Sort function would not work correctly for chests containing Spoiled Anniversary Cake
- Removed non-usable Kick button from the Character Stats UI
- Additional minor graphical, UI, terrain, animation, and localization fixes