over 3 years ago - /u/Com_Raven - Direct link

Originally posted by ReformedSlate

Will there be new items available from Enbesa for our zoos, museums, and botanical gardens? Please say yes, please say yes (crossing fingers)

There are in total 56 ( believe) new cultural items, split between Museum and Zoo.

over 3 years ago - /u/Com_Raven - Direct link

Originally posted by TheUnbrokenCircle

Nothing new for the botanical garden? A bit disappointed, it's my favorite cultural building.

We try to have our DLCs be self-contained, and not require you to buy another DLC to be able to fully use.

over 3 years ago - /u/Com_Raven - Direct link

Originally posted by Caenen_

Hey u/Com_Raven is there a chance we'll get/get to purchase all the DLC soundtracks as Bonus Content aswell soon or are we free to datamine them instead?

That is a good question, as such topics can be a bit more complicated in big corporations. Rest assured we on the Anno dev team would love to have a way for players to enjoy all the DLC tracks outside the game as well, and are looking into how we can make that happen.

over 3 years ago - /u/Com_Raven - Direct link

Originally posted by btw339

Will these special faction islands be present in multiplayer, even if (as I suspect) the main story is unavailable?

No, the story islands won't be part of multiplayer (including co-op). So you should definitely experience them in singleplayer, even if you may usually prefer multi!

over 3 years ago - /u/Com_Raven - Direct link

Originally posted by rainbow6play

It is great that DLC are self contained and fully agree that DLC on DLC are not often a good idea. However, I still feel it would be great if there was more interaction between DLC. Bright harvest and trelawney (diving bell) are great examples, as they work perfectly well on their own, but can also interact nicely with other dlc from different seasons (this would to some extent even be the case without the diving bell working in lol). Having shared needs/resources between lol and the Arctic or the Arctic and scholars would be such a great feature which would not compromise the self contained nature of DLC, while at the same time reward customers that got all DLC/incentive buying all of them.

You are right that we have some DLC features that work with other DLCs (like the Bright Harvest system in Enbesa), but as these are systemic features and not completionism content, the initial situation is a bit different.

With the cultural items, we know that many players want to complete them (which the game encourages with set bonuses of course). So if someone were to buy the Botanica DLC because they want the Botanical Garden feature, they are expecting that they will be able to complete their botanical collection within the DLC they paid for, right? Suddenly a year later being told that your collection is incomplete again because a new DLC is out is therefore not an ideal experience. On the other hand, being able to use DLC like "Bright Harvest" doesn't diminish or take anything away from the BH DLC itself, and actually makes it more worthwhile to players because they get more use out of the DLC they paid for, rather than less.

Museum and Zoo are no problem, since we of course know that 100% of our Land of Lions players own them, as they are part of the core game.