The class struggle in the 19th century was a clash between capital and labor, between the money aristocracy seeking profit and the working people yearning for their individual rights and a sustainable way of living. To break the chains of the ruling class, many of them organized in unions and opened their minds to new ideas, preaching a more humane and progressive evolution of society. Naturally, some of those visions of what this new and better world could look like were more radical than others, stoked by agitators whose tongues were as sharp as any sword…
Dr. Hugo Mercier, the infamous Anarchist, will be the newest addition to Anno 1800’s diverse cast of characters. While ruthless robber barons like von Malching or visionary architects like Gasparov build their magnificent Metropolises on the back of the populace, the Anarchist is a true man of the people, breaking the chains of indentured servitude and freeing his citizens from capitalist oppressio...Read more
Hello, and welcome to another short, but nevertheless important Union Update! This time we will cover the release of today’s Game Update 2, give you first information on GU 3, and also tease you about our next major content release, The Anarchist. What fun!
Game Update 2 is out now
By the time you are reading this, we will have already released our Game Update 2, which includes a broad variety of bug fixes and balance adjustments. You can find the full list of release notes for this 850mb update in ...Read more
In today’s Union Update, we will be looking at the release notes of our second Game Update for Anno 1800, scheduled for next week; this essentially means you are getting two updates for the (nonexistent) price of one. Just what would Leonard von Malching think about our deal making skills?
Release Notes for Game Update 02 ( planned for May 15, 2019)
Update 02 will include several bug fixes, improvements to the game’s stability as well as balancing updates for Influence and some of our ships. We will continue to improve the game based on community feedback with future updates, including further balancing and quality-of-life improvements.
One focal point for this update was the Influence system and the rate at which players can gain influence points to spend. We have also received a lot of feedback on Royal Taxes, but rather than simply rebalancing some numbers we are looking at a rework of the system in a future update.
We are back with a short update from the development front, the winners of our #annophony contest and a new episode of our AnnoAfternoon community show.
Many of you have heard it already: thanks to your relentless support is Anno 1800 the fastest selling game in the franchise’s history! And to celebrate that milestone, we decided to honor your first week achievements in a special way:
Improvements and future updates for Anno 1800
We entered week three after the big maiden voyage and we are busy bees here in our studio in Mainz. The game had an incredible start t...