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I wonder if the Anno dev team learn the real history books of 1900 era or is it based on their own cultural history beliefs! I fail to see the truth in Anno 1800 era title game anymore it seems we're now moving into 1950\60\70 on what they change to justify their means what the game title should look like. But I 'm looking forward to play New World Rising wish they just kept the game at it's title or future titles.

The early fuel scooters know as Autoped hit shops in 1915 New York the New York Post office signed a contract with company provide their postman the easy way of delivering mail also the police officers use them to patrols, and traffic lights were still fifteen years away the lack of proper seat meant many upper class people decided to invest their money in other means of transport during the fuel rationing WWI US production ceased in 1919 then company failed to hit sales. But Autoped made it mark in history for the modern design Electric scooters today,




The ABC British motorcycle made it version in 1919 with a seat only to be used with upper class and around military bases



The only Electric powered by bikes built in 1886 London and Libbey of Boston in 1885



The DLC New world rising showing a look a like Electric Lambretta model below but there is no model like that in Electric 1900's history that I have found! So I fail to see the use of this model in 1900 era of Anno 1800 what's next Disney world!







almost 2 years ago - Ubi-Thorlof - Direct link

Heyho!
Throughout the game, from farmers to investors, we're slowly progressing through the 19th century and ultimately entering the early 20th century, with certain innovations (e.g. machines, airships) and architectural achievements (e.g. skyscrapers) - we are not limiting us to e.g. everything up to 1870 or something. The small step into the early 19th century is intentional.
Additionally - and even more importantly: Anno games do take inspiration by real history, but are by no means aspiring to be historically accurate. The Anno world is its own thing, with its own characters, timelines and rules.

Of course it's fair to not like our approach, but comparisons with our real world history are only partially useful when Anno is set in its own world.