Originally posted by
InformerFiDead
About as complicated as expanding the harbor area for the Docklands I suppose...? OK I'm no expert Developer but they literally have a whole working train-system built into the game, how difficult would it be to just make some adjustments for trams? I guess they got their reasons, but if a modder comes out with a fully functional train system soon it'd be a bit embarrassing again.
I also really don't like how they focus some update on specifically not hurting existing gamesaves. It means players who frequently make new savegames, or players just coming to the game now are being cheaped out of features, just to protect the rather small playerbase who has 1 huge savegame. Really not how DLCs should operate imo.
On the other hand I'm always glad about new Anno stuff, hope the busses are at least fun to use.
Again, "complicated" does not mean "impossible". The harbor area can be extended, but we're expecting issues when doing so.
A second railway system could be created, but the amount of effort several of our teams would need to put into it to have it work properly, have a functional UI and iron out all potential issues would be quite big. We actually talk about this topic in Thursday's blog ;)
Another example, numbers are made up: If we have to choose between spending one month on getting feature X to work and creating a cut-down version of features A and B, or spending one month on getting features A, B and C done, the choice usually is quite clear. We do not have unlimited time, money and developers to develop all features we might think are cool or implement all ideas we receive from our players.
In the end it comes down to fulfilling the vision, the concept for the DLC while providing the best experience for the majority of players.