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First of all, Anno 1800 is incredible. I've never found a city builder that eases you in so nicely, and its lack of a clock and the ability to move structures really adds to the idea of incremental progress as I invest countless hours.

I had not bought this game at first, until I was looking at some of the architecture thinking how much it REALLY looked like my town of Wiesbaden. A quick google search later, and I find that the game is designed mere minutes from me in Mainz, Germany. I purchased it almost instantly and haven't looked back.

But I have a question. Why are there not magnificent cathedrals in the base game? The developers work a mere 6 minute walk to one of the most gorgeous cathedrals in Germany, and few things speak to European prowess and longevity and truly distinct the Old world from the New than these gigantic sprawling behemoths. It would bring some fabulous authenticity to beauty building city centers. Certainly you sit with your laptops and sketchpads enjoying its shady footprint soaking in caffeine and its inspiration. I can see that in the market stalls of the cosmetic packs at the very least. Please bring these behemoths into the world of Anno 1800. My islanders are beckoning for them.

https://preview.redd.it/47io1dwveu391.png?width=919&format=png&auto=webp&s=9c4edda0a9934c032a7b25a601a3f1f351e06df5

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over 2 years ago - /u/Ubi-Thorlof - Direct link

While cathedrals were and are still monuments in European/Old World cities, the focus of Anno 1800 is on the 19th century, the industrialization and innovation. In this context, for narrative reasons, it would have not made a lot of sense to let our players construct a cathedral.

Instead, the monuments therefore focus on the above-mentioned aspects represented by the World's Fair and (via DLC) the Iron Tower, the Research Institute etc.