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In early access the fertilizer works for the hacienda was producing at 5 minutes and the fertilizer silos that are attached to farms also take 5 minutes to process.. so you would need a single fertilizer works for every single fertilizer silo You want to build. Fertilizer works are affected by a variety of items and you can see all of this in the items statistics screen, but even with items increasing the productivity you can only get about three to four silos per fertilizer works. We think that is not correct and it should be 1 minute for the fertilizer works.. this would put it on par with how grain / corn silos work for animal farms. A couple of the companions have asked the developers and we have not gotten any answer back as to if this is intended or not... So just be aware when you are creating your fertilizer silos and stuff that you will need quite a few fertilizer works.

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over 2 years ago - /u/Ubi-Thorlof - Direct link

Originally posted by Kris_xK

So the bugs you and other streamers reported weren't acted upon? Shocking.

I look forward to this getting fixed next game update.

While I understand the frustration, with the Early Access having started on Friday afternoon and the DLC releasing on Tuesday evening, there's no time to collect, investigate, fix and validate any reported issues.

The version released for Early Access basically is the final release version.

over 2 years ago - /u/Ubi-Thorlof - Direct link

Just for visibility: We are aware of the reports and are discussing this (and other feedback) today. As soon as we have news, we will let you know how we're going to proceed (most likely next Tuesday due to the Easter holidays)