Personally, it would great to get a new region that has all fertilities of the north and south with large flat islands. Also, some other use for trains maybe.
External link →Personally, it would great to get a new region that has all fertilities of the north and south with large flat islands. Also, some other use for trains maybe.
External link →Well we already know about the tractors that need some kind of fuel to maintain.
/u/com_raven 's response to my question here ( https://www.reddit.com/r/anno/comments/gd8qbb/fields_of_gold_best_looking_production_island_i/fpfyf1w/ )has me hoping the majority of the DLC is ornaments
Some ornaments I would like:
-barns
-static farm equipment like plows and whatnot
-grain silos/physical stacks of other resources like bricks, steel beams, windows, ores, cocoa/coffee beans, etc., think of these being similar to how quays will auto populate with bits and bobs when you place big swaths of them down
-industrial barrier walls, probably made of rough stone or brick
-"drying areas" for crops that have been harvested and laid out to dry
-Loading docks, think similar to the wooden decks on the sides of warehouses, wagons half-loaded with supplies could be sitting around nearby
-worker rest area, for instance a place for some obreros to sit down and nap with their sombreros pulled low over their heads, a very small tea shop for higher tier workers such as artisans
The ornaments definitely aren't the focus, but a nice addition to round out the content of Bright Harvest.
Grain Silos sound like an interesting idea though!
Industrial ornaments like in 2070 is basically the only thing I miss! Brick walls would be so cool!
Agreed, that would be cool :)