Ignoring the login/server issues, the most annoying bug so far is this weird aim lock/control lockout that I keep getting. Happened in this clip:
https://clips.twitch.tv/NastyHorribleLasagnaFreakinStinkin
Was totally locked out of any movement controls and I couldn't move my crosshair, all I could do was shoot. Then eventually it "snaps" back into my control. This is happening fairly frequently.
Enemies also keep phasing in and out at very odd times. Feels like I'm playing world of warcraft with their sharding system:
https://clips.twitch.tv/BombasticStylishHummingbirdSwiftRage
https://clips.twitch.tv/ClearRudePlumPeoplesChamp
Quest objectives to kill enemies also end very strangely. It seems like after you kill X amount of enemies, they all just phase away and the story moves on. It's hard to tell exactly when a fight is going to end because they often just disappear before you're even close to killing them all.
The movement around Fort Tarsis is still painfully slow, sad to see they didn't change that from the alpha. It desperately needs a sprint button or a movement increase in pilot form.
Outside of those, it still just doesn't feel as good as I'd expect for how close we are to launch. They've said this is an earlier build, but they said the same about the Alpha and I honestly don't feel like the difference in the Alpha Build vs Demo build is massive. It just feels unpolished.
Solid feedback, thank you!