Original Post — Direct link
about 4 years ago - /u/DanielZKlein - Direct link

Originally posted by Sven_Yosef

Doesn’t the jump pad use your momentum to generate distance? So the faster you hit it the farther you’ll go horizontally?

Nope! It overrides your momentum. The only difference is whether you run into it (higher but shorter) or slide into it (longer but flatter). We didn't want to get into weird situations where like a Pathfinder can grapple onto the jumppad at super high speed and go across the map.

about 4 years ago - /u/DanielZKlein - Direct link

Originally posted by Tarandon

It used to, but they updated it so that if you're sliding it launches you at a set speed, and if your walking/running upright it sends you higher rather than farther.

(it never looked at your speed going into the jumppad)

about 4 years ago - /u/DanielZKlein - Direct link

Originally posted by bluepatience

I am fully aware this isn't the time for it however don't you think octane's pad should have a more visible or audible cue? This is basically teleportation with no sound, exactly the kind of situation you have been avoiding for 4 season's with Loba's tactical. I can hear and see Pathfinder, Loba and Horizon but not Octane. This video is a prime example of unfairness for the other team.

We're working generally on having better "player traveling through the air" sounds for all cases where you're in the air. Should fix it for jumppad too!