So I'm gonna sign off, but I did want to say thanks to everyone who responded. It's a pretty amazing community here, but also one that's a bit intimidating. And also a bit like drinking from a firehose, so I apologize for people who asked questions that I didn't respond to. I read all the replies, and I'm sorry I couldn't answer all of them. There were also some pretty great suggestions about things that I had not thought to test that I will try before S11.
Prior to becoming a game dev I worked in a field where "effort" didn't matter much. It was purely about results. So I can appreciate that saying, "I tried to fix this but couldn't..." doesn't necessarily mean much. But when I see bugs like this one - or more major ones like someone missing a 20 Bomb or 4K badge - in areas of the game that I am one of the main devs for, it bothers me a lot. I play this game a lot (I'm still pretty bad though), and it bothers me as a player. I care deeply about the areas of the game that I do work on, and it bothers me as a developer.
I don't know much about legend design or maps, but stats are definitely my thing. I care deeply about that. When people complain about legends being OP, I think, "I hope we address that..." But when I see bugs with stats or badges or challenges or trackers, I think, "I need to fix that." Sometimes I can. Or sometimes I can work with some other folks and we can fix it together. Those are great days. Sometimes I can't or we can't. Those days stink.
I will see that I think working on games is a pretty awesome job. But working on a game that people care this much about is truly remarkable. And I take that seriously. I consider it a privilege to work on a game that matters this much to this many people. And I hope it might matter a bit to all of you to know that. Thanks again for being so kind. And have a great night. Maybe I'll see you in the Outlands.