Original Post — Direct link

We're hitting pause on the party. After DUMMIES Big Day went live, we discovered a bug that caused server crashes if a player AFKed on character select. For the health of the game and our players, we're turning it off and working on a fix with details to come as we have them.

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over 4 years ago - /u/DanielZKlein - Direct link

Originally posted by insane_issac

The devs use the mode less as an LTM and more as a data and statistic collection for new buffs/updates. They tested the mirage ult this way.

I m guessing the area heal is for the lifeline this time.

I really don't know where this idea comes from, but we really don't! It was a complete coincidence that Mirage ult came out of this. This is just a regular LTM; specifically it's an LTM for people who like to focus on just the guns without character abilities getting in the way. If you don't like it, that's cool! That probably means our character abilities are important to you ;)

over 4 years ago - /u/DanielZKlein - Direct link

Originally posted by matteoarts

What? You guys clearly stated “the game ain’t gonna test itself” in the description of the mode the first time around.

Yeah cause it's a test dummy? Was I the only one who read it as that joke?

(We do use the dummy character internally for new characters until they have their own proxy model! But that's about all the connection between Dummy's Big Day and testing)

over 4 years ago - /u/DanielZKlein - Direct link

Originally posted by SHADOWSLIFER

This mod turns Apex Legends in something that feels like Unreal Tournament.

Hope you guys will fix and bring it back soon, it's so cool.

Strange chat, no voices, random drops in fights (saved my ass 2 times with shields and ammo), more rng, more aim required, camping only with guns and not with caustic/wattson. For a limited time mode, Nice.

Yeah! The game crashes when someone AFKs in Legend select was very unfortunate. Goal right now is to bring it back when that's fixed.

over 4 years ago - /u/DanielZKlein - Direct link

Originally posted by ProfesSir_Syko

Isn't it all the same random abilities from the last DUMMIE day? Area Heal/emergency Piniata/Emergency Dance Party and random item launch for a tactical? (E.D.P. was cool back before Mirage got it, but thats because it was "This is what Mirage should be" and he was all the better for it when it went live.)

I was really hoping for new sets of abilities this time around; whether or not they ever manifest themselves into a legend, DUMMIE days are huge opportunities to show the community a taste of tacticals and ultimates that may never make it past playtesting.

It's unchanged from last time, yeah. We've got a whole bunch of cool stuff cooking and season 6 was a big ole patch, so we didn't really have time to also make a bunch of new LTMs. I don't know how it is for you, but I enjoy revisiting the modes I like (and don't mind skipping the ones I know I don't). There will obviously be new LTMs at some point! I really hope we didn't set an expectation with the September Soiree that these would be new, because that wasn't our intention.

Also making a new ability that is fun and doesn't crash the game is a surprising amount of work! It's not like we can just copy pasta some cool experimental ability we've got lying around into Dummy's Big Day. Unfortunately that's not how game dev works (or if it is, no one told me!)