@Li1yGraceGaming Right now, the major focus at the studio is Gen 2. Most of what is upcoming is related to Gen 2. There is little/no QOL work or work going on outside of Gen 2. There aren't any upcoming updates I can talk about. Suggestions?
@Li1yGraceGaming @TwistedMind1975 @RobinHoodPvP I've asked but I can't take artists away from pressing work (Gen2). Every second they spend talking with me is time they cant spend working on the game. For a while I tried this approach but it led to too much artists time outside of dev work
@Li1yGraceGaming @TwistedMind1975 @RobinHoodPvP I could engage more with the modding community but it always leads to a divide because console users can't experience mods. Showing design processes is interesting but I need approval for that.
@Li1yGraceGaming @TwistedMind1975 @RobinHoodPvP These are good points and I have tried (and I'm trying) for more things like this. I did the dev podcast and we actually shot a video with the audio director. The problem is when you're trying to ship a DLC, no one cares about anything but that lol. Fair points though
@Eferhilda I will always try and spotlight all the talented and hard-working community we have. They are sharing their love so I have to try and share/spread it back.
@Li1yGraceGaming @TwistedMind1975 @RobinHoodPvP Thanks for being open and honest. Believe me, it's not lost on me how only art crunches look. Which is why I was pushing for teasers or some info. But alas. We keep pushing.
@Eferhilda And also for me its a form of respect. Respecting their time and passion they put into it. It's the least I can do.
And yep, happy people make better products
@Li1yGraceGaming @TwistedMind1975 @RobinHoodPvP No, I appreciate the constructive criticism. And please don't take my rebuttals as me trying to deflect what you're saying as if it has no merit. We're fighting for the same stuff <3
If I were able to do a podcast interview after the Gen II launch with someone/people from the dev team, who would you want to talk to? What would interest you?