Transcript (by Youtube)


0s [Music]
4s [Applause]
4s [Music]
21s hello everyone and welcome to yet
24s another day in Vera and today we have a
27s pretty exciting showcase for you I know
29s it's one that many of you have been
31s waiting for for quite a while but before
34s we begin I do want to provide you with a
38s little bit of our normal reminder that
42s this is still a work in progress and
44s there are a lot of visual bugs obviously
48s uh work in progress UI and art uh that
50s you're going to see here which will
51s continue to improve but with that being
54s said and performance as well with that
56s being
57s said we're going to take a look today at
60s some
62s PVP and we're going to talk about PVP
65s specifically in the context of Caravans
69s um and I am joined by some of our
72s glorious developers all of whom you have
74s heard from in the past um we have one of
77s our glorious senior designers Mr Chris
80s Chris how you doing buddy oh I'm just
82s wonderful thanks for having me happy to
85s have you bud I know you've been putting
86s a lot of work into this um and it's
88s great to see it kind of come together
89s here um and I think we're also joined by
94s two other glorious designers on the
96s combat side uh Bucky trat how you guys
101s doing doing good yep good to be back and
104s we uh oh I've lost
107s count many many times
112s um so we also have a number of different
115s testers who are going to be joining us
117s uh who are assisting in um getting ready
120s ready for Alpha 2 obviously Alpha 2 as
122s we announced is going to be starting in
124s the third quarter of this year um
127s there's still a lot of work to be done
128s and and part of that work is finding all
131s the bugs and all the crashes and and
133s hardening the systems uh as we prepare
135s for Alpha 2 but today like I said we're
138s going to be talking about a really fun
140s system as it relates to Caravans and one
142s of the most important aspects of
143s Caravans is that there is no reward
147s without significant risk in of creation
151s and the Caravan system is of particular
153s risk because it is how materials and
157s commodities are transited within the
159s world of Vera and it's difficult to
162s navigate the world of Vera it's it's a
164s large world and the train is not always
167s kind especially to large Vehicles like a
170s caravan and today we're going to talk
172s about as you Transit this
175s world if the node structures are not
177s advancing with you and the world State
179s isn't changing and you're not
180s seeing
182s different um Bridges being
186s constructed sometimes you might have to
188s Ford
189s rivers and rivers can be quite the
193s obstruction uh for you and present some
195s danger wow look at these look at this
198s look at this crew you'll not you'll
201s notice that this crew they all have
203s swords above their head and they're blue
205s to me but that's because we've
207s discovered that a caravan is taking the
209s perilous Journey
210s nearby and trying to reach a location
213s where they'll be rewarded for all their
214s hard work but little do they know we are
218s here waiting for them and the
220s bandits are going to attempt to to take
224s this Caravan Chris talk to me a little
225s bit about the risk of Caravan travel and
229s what people are about to see here yeah I
231s mean well you risk everything you're
234s traveling with when you run a caravan
236s right um it's definitely way more
238s efficient than running a bunch of Goods
240s in your inventory to and from nodes but
243s it's uh definitely a lot more
246s dangerous absolutely Rangers if you guys
249s want to come over here with me I've just
251s gotten word that there might be a
253s caravan down here
256s approaching but they appear to have some
258s Defenders I can see them I think they
259s might even see us here in the
263s distance what do you guys say we engage
266s them do we want to just kind of Ambush
268s them here I don't think they can see us
270s we fight you guys should be stealth
272s stealthy about it okay I got a t i got a
275s Target MC
276s stackers Rangers we should open up on
279s them right when they kind of arrive here
281s let them let them come up a little bit
282s closer and prepare your uh your
287s snipe I have no
290s idea actually let's switch targets over
292s to n narus let's open in three 2
299s 1
303s oh no okay engage them go go
311s go oh my
321s god oh it's it's
327s Bloodshed this is our loot
340s don't let them get
341s [Music]
350s away think I think we may only there's a
354s few left I see CH chibi Bri focusing the
358s Caravan
371s all right take down the
388s Caravan
397s time for that delicious
401s loot it oh my God okay nobody nobody
405s grabbed the loot nobody grabb the loot
407s what just happened here Chris Bucky talk
409s to me a little about a little bit about
410s what we just saw obviously this Caravan
412s is now destructed what does that mean
414s yeah so this this Caravan was loaded
416s with a combination of it looks like uh
420s uh commodity crates and material
423s crates okay all right so these crates
426s have different contents in them yeah so
429s um like the last Caravan live stream uh
431s we transited a bunch of Commodities
433s those special Goods you bought with
434s glint um well obviously we can steal
438s them now that we've killed their
439s Caravans if you want to open up one of
440s these guys with a green uh little symbol
443s on it okay come up
447s there where you at oh I'm right here I'm
450s right here right next to you one of
452s these guys got it okay I can interact
455s with it I see that there's stolen
457s Commodities yeah so you can go ahead and
459s loot those um now you don't actually get
462s the commodity that it was you get these
465s special certificates that um we will
468s offload at uh the node we're going to
470s head to after this uh for some
473s monies nice I like monies and then
475s there's a second kind of crate here if
477s you come uh turn around and walk back
479s here this with with this black icon um
482s now this is a material crate which means
483s they were transiting their materials as
487s well oh my God they have a bunch of
490s rubies oh spicy I know let me take a
493s look at these
495s rubies oh nice okay I have 30 of their
498s rubies nice but now obviously this is
501s too much for us to carry right that's
503s one of the aspects of the of the Caravan
507s system is that it provides you large
509s caring capacity what do we do when
510s there's too much for us to carry on our
512s backs so there's an item in your
514s inventory um that you can use to summon
517s an empty Caravan that you have stashed
519s at a node um if I recall correctly you
521s stashed one at Winstead nearby I do have
524s one at Winstead let me summon that so
526s out in the wild right now I am able to
529s summon this
532s Caravan and that's going to come from
535s winep yep um now the way summoning works
539s is
540s the length of that summon is determined
542s by where you're right if you were to
544s summon from wiad which is pretty close
546s to us the weight's not going to be super
548s long but if you're summoning from you
549s know very very far away it's going to be
552s a rough
553s wait okay all right so now I begun
557s summoning my empty Caravan to come pick
560s up these supplies that we've just
562s Acquired and obviously if you were in
565s the previous raid you can go ahead and
567s leave that raid um
570s because right now the there's some still
571s outstanding functionality required on
573s the UI front but it will be intended for
575s that to be seamless in the future um but
577s now you guys are joining my RAID to
579s defend this and once this Caravan
580s arrives it's going to allow us
582s essentially to grab these outstanding
584s supplies is that right correct yeah and
586s another um additional reason why you may
588s want to summon a caravan instead of
589s having all your people here pick up this
592s stuff is you're going to get more for
595s bringing the crate unopened to a node
598s right so that like material crate you
600s got you said 30 rubies from it um you're
604s going to get way more if we take that to
607s the node without opening it in the field
610s okay that's cool that's
612s awesome and now you know we just
615s happened upon obviously this Caravan
617s here that was carrying supplies but talk
619s to me a little bit about the intended
620s interaction of hunting Caravans right
622s what does that what does that mean can
623s you progress in that can you identify
625s these carrier vans from a distance is it
627s intended to be diagetic or is it you
629s know aided with mini map like talk to me
630s a little bit about that uh Bucky and
633s Chris yeah so uh hunting a caravan is
636s tending to be a lot more diagetic right
638s you plant spies in other guilds you um
641s you know build your information Network
643s in the world of Vera um kind of uh
647s through through whatever means you can
649s right um now there is progression paths
651s involved with attacking and defending a
653s caravan um that can Aid you in doing so
657s um either with better equipment for it
659s um faster ways to open crates more yield
662s from crates and if you're a Defender
664s write better components for your
666s Caravans stuff like
668s that okay very cool ah the Caravan has
674s arrived so now I should be able
681s to move up to
684s these
687s crates and collect the car cargo I
692s see yep so you should have an ability to
694s collect cargo oh my God yeah I have a
697s whole bunch of cargo that I can select
699s from so I'm just going to grab each of
703s these
708s cases okay I have a very large
716s chassis and I've collected I've
718s collected
720s a number of them let me see if I can
721s collect some more there's a case of
723s everb bur scented
725s candles and some more scented candles
728s all right I think we have grabbed pretty
730s much everything that we didn't already
731s loot now talk to me a little bit about
733s the differences between looting here
734s kind of at the spot and collecting the
737s cargo with the
738s Caravan I can take this one yeah so like
741s looting at the spot obviously uh you can
743s do right away and problem with that
745s though is you you forfeit a lot of the
747s materials a lot more get lost and as you
749s C back open those crates but if you're
750s able to have your own Caravan uh and
753s bring it there you can Loot and you'll
754s get more of the uh more of the overall
756s materials that way but there will be
758s progression for you know like you were
760s saying about the highway man faction
761s versus The Defender faction and maybe
763s there'll be some progression where you
764s can uh get better loot percentage out
767s the
769s field very
772s cool now we talked a little bit ago
776s about um stolen goods stolen supplies
780s what are the intent of that system how
782s does how does stolen goods and supplies
783s work differently than
785s Commodities so when you crack open a
788s creative Commodities you get um you
790s don't get the Commodities themselves
791s since they're like created cargo items
793s you actually get stolen goods and you
795s can use those stolen uh commodity
797s certificates to go and turn them into
799s black market to uh get some money
803s back okay nice and and that's an upgrade
806s path that's available at different
807s Marketplace buildings yeah that's a
809s specialization of the market normally
810s you can sell them back to anything but
812s it's not going to be very much like the
813s normal vendors of Vera don't want those
815s stolen goods but if you you know the
817s right people you can get you can get
818s your money's worth out of it very nice
820s very
821s nice now obviously we we just had a
824s large scale relatively large scale
826s combat between two of these raids um
830s Trad talked to me a little bit about
832s kind of you know how our approach
834s towards Alpha 2 is going to incorporate
836s additional development of this group
838s based cont combat and PVP and and kind
841s of where we are with it now yeah
842s absolutely um so as you've seen in a lot
845s of our previous uh archetype live
848s streams there's been a lot of you know
850s representation of single player combat
852s like you know we usually go in there
853s with one to like maximum of three people
856s just cuz we want to really highlight
858s like the abilities but here you're
860s obviously seeing that much larger scale
862s scenario and that's where we're um going
864s to continue moving forward thinking
866s about like the group utility because
868s that's that's what like adds a lot of uh
870s class identity to your character right
872s is like when your party invite me
874s invites me or your raid invites me like
876s what do I provide to the group um and
878s that's where we've sort of sh shifted
880s our focus on for this uh next iteration
883s of ability
886s design okay I see there's some dead
890s brown bears up here that's
892s concerning let's hitch a left here okay
897s and so what we're going to do down here
901s is we need an an alternate path to reach
904s merth because the the path by road is a
908s bit obstructed some of the bridges have
909s not been developed
912s yet so what are we about to do
915s now so there's this Nifty thing that I
918s think you alluded to last time we talked
919s about Caravans but we are going to
923s Traverse the river instead of the
927s land all right so what you're going to
929s do is roll up here and go ahead and walk
932s your Caravan as far into the water as
933s it'll let
936s you all
939s right I see beautiful
943s Carin all right now you should have an
945s ability on your Caravan hot
947s bar to transition to Raft convert to
953s Raft ooh
955s okay and I just deployed this yep just
959s deploy
961s it oh that is
968s awesome so this process takes a few
971s minutes um you're going to have
973s to basically wait and defend your
976s Caravan while um you're transitioning
978s draft but riding on the water has its
983s benefits I love this now you can still
986s Target the dock right and and part of
988s this trans transtion process is again
991s the risk that you're introducing for the
994s reward of having greater flexibility in
996s movement through the land um and that
999s risk is basically you're a Sitting Duck
1001s here for lack of a better
1004s term yeah basically um like I said you
1006s can't you can't escape and to you can
1009s undo this process but the amount of time
1012s you've already sunk into it must be paid
1014s to undo it I see and now as as this raft
1018s is getting constructed I noticed that
1020s it's it's essentially D constructing the
1025s um the Caravan and using that to
1029s construct the raft yep correct and if
1031s you actually once it's done constructing
1034s you'll notice the the body of your
1036s Caravan is sitting on the
1038s raft oh I love it Oh okay that's cool
1042s that's some Louis and Clark [ __ ] I mean
1045s stuff oh no um now
1050s as we're kind of a Sitting Duck we
1051s should probably put some uh maybe some
1053s Scouts up near the top of that hill so
1055s we don't get jumped I don't
1057s know Che Scout I can go take a look I
1061s mean I I I can't imagine that they just
1064s left oh boy we got some people up here
1067s oh no they're back they want their stuff
1070s back no me I'm going to go I'm going to
1072s go chill with the uh the raft as it kind
1074s of comes down while you guys fight them
1076s for a second I think it's almost done
1079s there we
1081s go ah I've gotten the raft I'm
1086s running oh God Rangers to the ship
1090s quickly join me we must depart this
1096s area or we'll catch back
1100s up everyone on
1104s board Chris Bucky do what you can to
1106s hold them uh it's just it's just a some
1109s rabble you know these guys don't have
1111s anything on us
1113s easy moing them
1116s up I I expect you to make quick work of
1119s them um Chris are you with me or are you
1122s over there I don't know where I'm going
1125s oh I'm I'm running down I'll run to you
1127s I'm abandoning the fight okay yeah we we
1129s we've tooken him out we we're coming
1132s back now okay very nice we'll run along
1135s the
1136s shore I like the uh
1139s I love the raft it's looking good I know
1142s Adam worked pretty hard on the new water
1144s Shader looks beautiful it's a nice day
1149s out it definitely turned out real nice
1151s and shout out to how for the raft yes oh
1154s the raft looks so good I'm assuming
1155s we're going left yes uh so we're going
1158s to keep going straight
1162s here all
1166s right now this can be very helpful
1169s having the option but it can also be
1171s kind of dangerous because you don't know
1173s who might be laying in weight ahead of
1175s you along the
1177s shorelines but it also lets you as we
1179s said Traverse the world in a little
1181s different way and there's also a current
1183s here correct yeah so there's a current
1185s system that increases your speed if you
1189s go with the current and decreases it if
1190s you go against it uh you're want to
1192s Hitch right here
1197s Steven
1200s and those currents are kind of different
1201s based on the location in the river
1203s correct yeah they are they're different
1205s based on the location in the river and
1207s like the strength of the river right so
1210s like you know where we kind of started
1212s there was more of a lake body so the
1214s current's not super intense but you know
1218s we could have a place that's you know
1219s near Rapids
1221s right got
1225s it where are we going here this is
1227s looking con
1229s turning oh
1231s Steven did I ever tell you have the
1233s sense of direction of
1236s amongus oh my God shoot on on the Rock
1240s the other
1242s way take them
1245s out Stephen you're going to crash into a
1247s rock oh
1250s god oh you're going to want to hit your
1252s right here I'm sorry I wasn't paying
1254s attention to my
1255s map no no no no not yet not yet not yet
1259s oh I'm trying to watch behind us you're
1261s going to beach
1263s us is there someone on
1268s board oh
1270s no that was a
1274s Defender oh heavy fire onread all right
1278s I think we made it out we're safe now
1280s TRD how's it going on the battle side uh
1283s I'm outnumbered I'm running oh no meet
1285s us at the Landing point if you if you're
1288s if you are a bandit get out of there and
1291s meet us at the Landing
1293s Point don't let them follow you
1296s though win the fight then meet us yes
1299s win the fight then meet us or die and
1301s meet us how about what we do that the
1303s other way around yeah that'd be
1308s good
1310s so these are obviously some of the risks
1312s of traveling by
1315s raft let me turn down um my sound
1319s effects just a little bit there we go
1322s um now it's not all bad because we can
1326s land and turn us back into a land
1329s Caravan again and that's coming up here
1332s correct it's coming up pretty shortly
1334s now you can't turn into a land Caravan
1336s anywhere right you still need kind of
1339s like how you saw we showed up at a beach
1341s to turn into a raft uh we need to do
1343s something similar and if you notice
1345s around us there aren't a huge amount of
1347s beaches and that's super intentional to
1349s create like you know locations players
1352s can rely
1353s on got
1356s it are we coming up on one up here
1360s yeah on one on the right
1363s there we're up here let me see if the
1366s let me see if the current kind of
1367s carries us forward a little bit oh it
1369s does I'm not
1370s moving our current
1374s moves a very a light influence for this
1377s current it's a very light
1380s current all right everybody secure the
1383s perimeter I am converting into a land
1386s Caravan
1388s again it it has
1392s begun securing
1394s perimeter perimeter secured so after we
1397s go back and forth with the um with the
1400s Caravan turning back into a land Caravan
1402s it's keeping all the components that it
1404s had before obviously right Chris yeah so
1407s um all your components
1409s all of the stuff in like that you've
1411s either looted or launched with sticks
1414s with you um all that all that good stuff
1419s oh DA's not in the raid anymore reinvite
1421s him let's bring da back I'm sure that
1425s the the opposing side is going to try
1428s one last time to recover their goods oh
1431s they will for sure so we need to be
1433s conscientious of that as we kind of
1435s progress through these these this more
1437s rocky area a lot of places that yeah
1439s this is it's also very narrow not a lot
1443s of places for us to
1446s run love the view of Carin
1450s here so when we when we get to mirth
1453s though assuming that we successfully
1455s navigate past the evil
1459s Merchants
1461s um what are we going to be doing then
1463s we're going to be turning in this this
1465s cargo yeah so we're you know you're
1469s going to be able to unpack those crates
1472s which you currently don't know what's in
1473s them um you know we do have a plan for a
1476s progression path for kind of Caravans in
1479s general where you will be able to look
1480s into them but um you haven't done your
1483s grind stevenh
1486s what I haven't done my grind yet NOP and
1490s you're also going to go and turn in
1492s those black market or not the black
1495s market certificates the stolen
1497s Commodities at the black Market to make
1498s some
1499s money got it now guys obviously as
1503s you're watching this and you're seeing
1504s the kind of transition again as a
1506s reminder everything you're seeing is a
1508s work in progress especially from an art
1510s perspective um UI visual effects
1514s animation those are all still works in
1516s progress I'm going to I'm going to jump
1519s on this okay here we
1521s go I am ready let's do
1526s this I'm speed boosting it would be very
1530s nice if some tanks were on the front
1532s line with this sad little Mage get out
1534s of the way yeah let's some Rangers ahead
1537s too in their camo get some scouting
1540s going
1543s nice we must
1545s protect I'm in danger I'm in
1549s danger I need an adult go tread dispense
1553s the
1556s heathens um we should pull back got
1558s people on the H Cliff up on the right
1560s here I got
1562s eyes H ahead all right stay out of my
1565s way I'm just I'm just going to go
1566s straight through this just send it Sten
1568s I'm going straight through everybody get
1570s out of my
1571s way
1574s run oh
1576s God some some casualties of our own side
1580s it's it's worth it
1582s though tanks pull him down from the
1585s rock use your javelins
1594s oh running
1597s running yeah we're kind of just walking
1599s right through them honestly not even
1601s really scared at all they don't have
1603s enough to contest us we're too
1606s powerful they fear they fear the might
1608s of our Bandit
1614s Army I remember this this way last time
1617s there were a bunch of zombies and
1618s skeletons
1619s here yeah yep I think the world team has
1623s changed them to rock
1625s Golem oh or the world state has changed
1630s perhaps or maybe they did change the
1632s rock that's going to be a Jeremy
1636s question we've left we've left vertek
1639s good sacrifice did we make it
1642s out um we're still being chased hey
1646s everybody up here go back and kill those
1647s people don't let them near
1650s me back
1655s fiends I'm going to use my last speed
1657s boost my God they're using dark magic
1660s The Rock Elemental oh yeah don't pull
1663s aggro definitely
1666s not I'm I'm triling trailing behind you
1669s I found the
1670s skeletons cyons what I wanted you to
1677s do they've overextended the fools the
1682s fools heal heal I cannot heal oh where
1686s are you oh I see I see
1692s you my gosh all right we're almost
1698s there we're so
1704s close you know I'm really envious of You
1706s Stephen being able to like sit and drive
1709s something while we all have to walk I
1711s legs hurt honestly it's not a very
1714s comfortable ride the suspension on this
1716s vehicle and the rocks on the
1719s ground well you know the roads will
1721s upgrade when the node levels up and
1722s it'll get a little
1724s nicer that's true that's a good point so
1727s as the as the nodes Advance as we've
1729s said in the past the roads Advance as
1731s well and that speed buff does get some
1735s benefit and a road like this would
1737s eventually become Stone right so the the
1739s Caravan won't be as
1740s bumpy we have almost
1743s arrived at
1746s mirth I've lost the road buff now we're
1749s super
1750s slow you're officially in mirth I still
1754s see Lex behind us is Lex on the good
1756s side or the bad side he's on our side oh
1758s okay we do have enemies coming up though
1761s okay still haven't killed them guards
1763s get them kill the I had more heals I'd
1766s be up there more somebody them go I'll
1770s stay with you until the end we're going
1773s in don't don't wait up for your guys I
1775s don't even think they followed they're
1778s gone go get him he's running in we've
1782s almost arrived who's that solo hero the
1785s River Town of
1793s Mirth look at that beautiful
1795s view it's a very nice little little
1800s node so now I have some stolen
1803s Commodities in the form
1806s of stolen goods yep and then I also have
1812s cargo yep and I believe I remember you
1814s saying you picked up a bunch of rubies
1817s uh candles and a bunch of uh and a
1820s couple of crates now the crates are a
1823s mystery so I'll I'll walk you through
1825s how to find out what goes in them
1829s we did
1830s it
1831s yes we've done it should I
1834s Dismount uh yeah get off that thing all
1837s right great work everybody well done
1839s everyone beautiful you all be paid 10
1842s copper for your services and I'll get
1843s the rest now where are we going to go to
1846s turn this stuff in first thing we're
1847s going to do come back this way we're
1849s going to talk to the Caravan Master talk
1851s about a change since last you guys saw
1854s the Caravan system um if you open that
1857s up and switch to the storage of the
1859s Caravan you have here you'll see the
1860s goods are still in there do you see the
1863s goods in there Steve cargo storage yes I
1866s do so you're going to part of the change
1869s is that when you land a caravan it
1871s doesn't automatically flood the nodes uh
1874s cargo with the stuff that was on your
1877s Caravan it stays on the Caravan as
1879s additional cargo storage okay um so what
1882s you're going to do if you notice there's
1883s a couple of crates I think they're two
1885s by ones in there yes I see do medium
1888s crates you're going to right click
1890s that okay oh look at that there's some
1894s balt in these so what you can do is
1897s unpack that crate which is going to move
1899s the goods that were in there into your
1902s material inventory but um unpacking
1905s takes time so they're going to be locked
1907s uh for a period of time okay so I won't
1910s see them in my you will see them in your
1912s material inventory but you won't be able
1914s to take them out uh so if you want to go
1916s ahead and unpack it you can tab over to
1917s the material inventory and check it out
1919s just show up there later cuz it's not
1920s showing up there now uh did you hit the
1921s unpack button oh I did not oh good call
1927s thank you so
1931s sorry oh that was good that was good
1933s okay all right so they're locked right
1935s now oh okay so in 5 minutes I can access
1937s them yep now that timer scales with how
1939s the node progresses um that's actually
1941s an extremely fast unpacking time um but
1945s typically it's going to be on the scale
1946s of days
1949s okay very cool and what about these ever
1951s bur scented candles those are
1953s Commodities you're going to be able to
1954s sell that to the commodity man oh do I
1956s put those where in the storage uh you
1958s can just leave you can just leave them
1959s right there I can show you come on this
1961s way all right sweet sweet
1965s sweet and now obviously the unpack
1968s unpacked time fees everything associated
1970s with it those are all options that you
1972s can choose to manipulate within a node
1975s so you can make your node kind of the
1977s you know hub for trade or for landing
1979s Caravans and whatnot depending on the
1982s options that the cities choose exactly
1984s so if you go ahead and talk to this
1986s vendor here okay uh it should open up
1989s your storage as well and if you go to
1993s Cargo oops all right go to Cargo and
1996s check out your cargo and
1998s mirle done um you should be able to sell
2002s those Commodities to this gentleman
2003s straight from your Caravan inventory if
2005s you scroll down to the bottom of your
2007s cargo inventory oh there it is yes very
2009s nice okay
2011s cool hold on let me fix that guys
2013s remember UI is a work in progress right
2016s now this is very functional not playable
2020s um okay so I see a bunch of these I can
2022s sell them right now uh what am I selling
2024s them for oh you're selling them for gold
2026s you stole another man's uh potential
2029s gold I I recovered them they stole it
2031s from us to begin with that's right oh
2033s sure sure
2034s sure we're the good guys Chris do I
2037s right click click those to sell them yep
2038s right click them to sell them um this is
2040s functionality we showed in the last live
2042s stream it's just they're not they
2043s weren't yours to begin with no I see
2045s when I right click it it tell it opens
2047s up the crate and inside I see nothing
2051s that could be a bug that's a bug that
2053s could be a bug guys you're going to see
2055s some bugs um the way things go so last
2057s thing I want to show you though Stephen
2058s yes uh I want you to while you're
2060s talking to this vendor in your
2063s inventory your player inventory you
2066s should have um those stolen goods that
2069s you got from the crate that you opened
2070s up so if you talk to this if you talk to
2073s this gentleman and hover over it'll tell
2075s you how much they sell for to the
2076s commodity
2077s vendor but don't sell
2080s them yeah we know a guy
2084s stepen I'm talking to this vendor and do
2087s I just hover over them in my uh backpack
2091s uh
2091s yep sell price it says is zero uh so
2095s this man is not going to give you a lot
2098s of money for that but how dare this
2100s we've got a guy come follow me yeah we
2102s got a guy oh he doesn't he doesn't trade
2104s in stolen goods yeah he's he's a
2106s reputable vendor
2107s but okay all
2111s right we're looking for somebody over
2114s here so this is the new upgraded
2116s Marketplace here in mirth um now as we
2119s kind of briefly mentioned there are
2121s upgrade paths to the marketplace now
2123s this one's been expanded so if you
2125s follow me into this little back alley
2128s and into this little
2130s ouse
2132s oh we' found the black
2135s market my
2138s goodness ailia
2141s Blackwater now this was because this is
2143s an expansion that mirth has in their
2145s Market correct yeah so uh marketplaces
2148s don't normally come with a black market
2150s and it's a part of the expansion tree so
2152s it's a choice you can make on your
2153s Marketplace to be a where Bandits take
2155s their stuff so I'm going to right click
2158s on the stolen Commodities
2160s yep oh okay it just gave me some
2166s gold very
2169s nice I've sold it and now you have to
2171s pay us all so everyone line up to get
2173s traded all right yep where's my cut oh
2175s yeah everybody line
2176s up all right a little bit line up there
2179s a little bit all right well done and
2181s then just wait here I'll be right back
2182s oh no no wait let me hey block the door
2185s oh no okay I'll be back you guys stay
2187s there um ladies and gentlemen we have
2191s just uh seen some PVP we've seen some
2195s whitewater rafting we've seen some
2198s Caravan um events and we've had a great
2202s time uh little bit of some bugs
2204s obviously this is still our road to
2206s Alpha 2 so that's to be expected uh but
2209s I do want to thank um obviously our
2211s developers for joining us and explaining
2213s everything our testers for helping
2215s participate so that we're able to kind
2216s of show off all of these systems um and
2219s as a reminder of course I know I can't
2221s say this enough as we continue to
2224s progress towards Alpha 2 you will
2226s continue to see polish be done bugs get
2229s fixed stability improve performance
2231s improve right now we are on that road um
2235s we have just come off of heavy
2237s development of our feature uh and core
2239s systems our features and core systems um
2241s and now we're going to be refining that
2243s we're going to be tightening that Loop
2244s and we're going to be um fixing things
2246s up so that we can get a lot of people in
2248s game and start testing these uh these
2250s systems I hope you guys enjoyed today uh
2252s we had a lot of fun doing it um and
2254s there's a lot of stuff still yet to show
2257s but with that being said thank you all
2259s for joining me and thank you for
2262s watching we'll see you back on stream
2269s [Music]
2274s bye