Hi all,
Thank you for the thoughtful feedback - it's clear your passion for deep, meaningful questing comes from the same place ours does. Much of what you shared reflects the vision our narrative team is actively working toward: a world-driven questing experience that emphasizes exploration, player choice, and narrative consequence.
We’re actively reworking our quest systems to support dynamic, player-influenced storytelling. This includes:
This article has been updated, to add: for those who prefer a clean slate, a fresh start Realm will be available on May 1st, offering a completely untouched experience from day one.
The fresh start may be an East Coast NA server, or we may do one for EU. We will have more details to share about this next week
🗺️ Alpha Two Phase II is extended to August 4 as we finalize dynamic gridding, server optimizations, and the move to UE5.5!
✨May 1 - Server merges, fresh start realm, and Third Wave Bundle holders gain access
✨Aug 4 - 24/7 testing starts!
📖Read the full update: https://ashesofcreation.com/news/alpha-two-phase-iii-testing-schedule
External link →Glorious Ashes of Creation Community!
Our next Development Update Livestream will be Wednesday, April 30, 2025 at 11am Pacific! (Click here to convert this to your local time). We'll be streaming over at ...
Read more External link →Glorious Testers,
With this week’s patch, we’ve officially kicked off the first phase of stat balancing and progression tuning in Alpha Two. This update brings foundational changes to character leveling, gear stat scaling, mana/health regeneration, enchanting, and TTK (time-to-kill). These systems will continue to receive frequent tuning passes over the coming weeks as we dial in the pacing and feel of progression. AKA Don’t lose your sh*t, instead help us refine the results! <3 - Steven
This is a multi-patch process, and your feedback will play a major role in shaping the outcome.
To support this effort, we’ve created a Google Form you can use to submit focused feedback directly to the dev team: https://forms.gle/oVkyogDxTVEpNyiy8
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Read more External link →We extended Alpha Two testing this week
This current Alpha Two testing period has been extended to go through Monday, April 7, 2025 at 10:00 PM pacific time. Here's the message in the Ashes of Creation Discord where this was announced, and it will localize this to your local time
Please DM me on Discord.
@Vaknar is this thread supposed to also gather the impressions of those who only watched footage of the siege? I ask because it's a Dev Discussion in the General and not, like, a Feedback Request in the A2 forums, so it's a little ambiguous on that given the secondary, specific prompts. I can see how the 'main prompts' could be engaged with from just videos tho, so...Everyone is free to participate in this thread! Whether you played in the Node Siege events or watched them :)
We will be iterating on the mechanics over the coming weeks. I’ve asked design to include a mechanic that allows stealth to ignore the proximity cast requirements when under the effect of smoke bomb.
Keep up the feedback! 💪
This is a known issue and something we will be focusing on soon, it has taken a bit of a backseat in favor of other higher prio bugs/feature deliverables.
Also brother, I feel your passion. Might I recommend remembering, that we are real people behind the reddit screen. It's ok to remember we are still developing, and sh*t is gonna be a little jank in certain areas. <3
📢 🎬✨ The March Development Update is here! From the stealthy Rogue to the high seas of naval combat, Alpha Two just got even better! 🗡️⛵
https://youtu.be/mHzgod6sSt0
Which new feature are you most eager to test? Let us know! 👀
External link →