Ashes of Creation

Ashes of Creation Dev Tracker



Yesterday

Comment
daveywavey

whatever the hell a flanggler is



A flanggler is a beautiful and rare treasure to behold <3

As for our spiderbros here, who's to say it's not a prehensile tail? πŸ€”

The creatures of Verra are often a unique spin on IRL equivalents (even just the colors alone in the pic OP shared are likely a bit of a deviation from nature), so maybe it's to spin webs, poison you, or just to wave hi :tongue:
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Vhaeyne

They may not respond to every suggestion on the forums, but they seem to be looking at them.



Oooooh you better bet we're looking at them πŸ‘€

I think a system like OP mentioned could certainly have some interesting potential depending on how it was implemented, and for certain games it does seem to have impacted community and developer relations in a positive manner. Would love to hear more examples from folks on how similar concepts have been implemented in other games you've played, and what worked well/didn't work well :smiley:

19 Jan

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@Vhaeyne The costume cosmetics that are included in each month's pre-order set are indeed a full piece, and when you put it on it will cover your entire appearance. You will not be able to mix and match/toggle those pieces individually (other than your helmet) when you're wearing the entire costume.

This is partially why there is a separate category for accessories - those are able to be worn/equipped on a more individualized basis, so you can mix and match to your liking!

In terms of applying dye to cosmetic items, previously we've stated that they would affect certain tagged portions, and the "dyeability" would depend on the costume specifically.

Hopefully that helps clear things up a bit further! <3

18 Jan

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Hello friends, a quick clarification on the shop cosmetics.

There will not be recolors or material swaps on the monthly cosmetics as a means to populate additional achievements in game by player characters. There will however be variants of the cosmetics for NPC populations including quest-givers, guards, merchants and creatures. Additionally, from an armor standpoint, we cut armor sets up into many different pieces. These pieces can sometimes be used as part of other sets, that may include helmets, wrists, gloves etc. So while you will not see an achievable white version of the corvid castigator set in the game for example, you may see its shoulder piece used in another set, or its leggings, or wrist piece used in another set (not every piece as to form the whole set, but perhaps a couple pieces). This would be difficult to notice at first glance, due to the material, texture and color variation used, but this modular approach to content creation makes achieving a wide variet... Read more
Comment

Hello friends, a quick clarification on the shop cosmetics.

There will not be recolors or material swaps on the monthly cosmetics as a means to populate additional achievements in game by player characters. There will however be variants of the cosmetics for NPC populations including quest-givers, guards, merchants and creatures. Additionally, from an armor standpoint, we cut armor sets up into many different pieces. These pieces can sometimes be used as part of other sets, that may include helmets, wrists, gloves etc. So while you will not see an achievable white version of the corvid castigator set in the game for example, you may see its shoulder piece used in another set, or its leggings, or wrist piece used in another set (not every piece as to form the whole set, but perhaps a couple pieces). This would be difficult to notice at first glance, due to the material, texture and color variation used, but this modular approach to content creation makes achieving a wide ...

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15 Jan

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Hiya! As I can't seem to find a solid reference at the moment for where we've discussed previously how visible "death" messaging would be to others in your area, I might recommend asking this in an upcoming live stream Q&A thread! <3

In the meantime, loving the thoughts folks are sharing here on what death messages/info you've found helpful in other games :smiley:
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Hi there! You can check out a bit more on where we've discussed the plans for our transmog system here, as well as more details on our planned dye system here.

As others have noted, while the costume cosmetics included in the Pre-Order Packs are full-body cosmetics that cover your whole outfit, there are also individual accessory cosmetics available that cover just one piece or another. Whether or not you will be able to dye a cosmetic costume or accessory would likely depend on the item itself!
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Hiya! As a few folks above have noted, some of your early feedback on skills you're seeing (such as those in the Mage video) have led to direct changes from our team. For example, here's a quote from Steven on Discord from shortly before the holiday break:

Steven: I've asked the anim team to replace the jump and twirl anim on fireball to a grounded anim



With our upcoming combat iterations, I would definitely expect to see more changes leading up to our future test phases :smiley: combat in general will certainly be something we ask for your thoughts on repeatedly ... Read more
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Come to Toastopia, where taxes are low for anyone who agrees to never wear pants in town!
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YAY I am so glad to see you got this posted up, I know it's been a huge undertaking for you! <3 Think I mentioned this to you earlier but I'd love to see this in a simulated situation as well, so folks can test out the cards and play!

I can't wait to see how you expand this further with more art moving forward! :smiley:
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Big thanks to Atama for the detailed and helpful answer on testing above!

To the OP, we plan to give you an update on Alpha One sales in February as noted in the most recent Creative Director's Letter, and if we were moving forward with it we would likely provide you all the relevant details then on how to gain access a... Read more

14 Jan

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Loving the comments and opinions. Please make sure to also vote in the poll thread. πŸ™
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Hakaiju

Didnt we already have a Megathread about this topic with 200+ replies? Seems like a waste to me to open a new one and makes me feel like the community management isnt really watching this forum.



I promise I'm here and watching and definitely saw and read through that megathread already ;) in fact, this Dev Discussion was a direct result of both the response to the recent live stream AND the forum threads that popped up in its wake. We wanted to have a more official topic on the matter as you can see here, and provide you some more context that folks here on the forums may not have seen. Plus, we wanted to phrase the question more specifically to get your feedback on certain angles!
Post


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!


Dev Discussion #26 - Login Rewards
What are your thoughts around login rewards, whether on a daily or longer-term basis for cosmetic items? What reward systems from other games have you liked and disliked, and for what reasons?

UPDATE: ... Read more

13 Jan

Comment

Originally posted by SanicExplosion

I wish there was a toggle for the feathers on the helmet. I suppose theres already an option to toggle off the helmet as a whole, but I think the helmet looks good, just not the feathers.

Featherless armor edit

We'll have plenty of non-feathered options. ;)




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