Vaknar

Vaknar


Yesterday

Comment
    Vaknar on Forums - Thread - Direct
There's so much potential when it comes to designing bosses around our group sizes, 8 different archetypes, 64 different classes, and the fact that many encounters will be a part of open-world dungeons.

Love to see creative ideas for how boss fights could interact with the different facets of these systems :)
Comment
    Vaknar on Forums - Thread - Direct
I enjoy playing a Bard in DnD, and look forward to the different interpretations of class fantasy for the bard that we may see in Ashes of Creation! :)
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    Vaknar on Forums - Thread - Direct
Some neat ideas in this thread! 😄
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    Vaknar on Forums - Thread - Direct
It's fun reading through threads that generate ideas, especially threads around systems that we don't know much about! ^_^
Comment
    Vaknar on Forums - Thread - Direct
Nerror

Beelze87;d-53117

hi my question is if i buy a 250usd pre order pak for example, then another month maybe there is another one i really like,
do i need to buy the whole 250usd pak or can i buy the skins in the upcoming pre order paks as addons i heared something about ?



You can buy the individual skins yeah, but only up to what is allowed in the main pack you own. You can also upgrade the pack to the $375 at any point. Here is what my store looks like for example ($375 pack). If I had the $250 pack I would not be able to buy the costume.



Thank you for providing this helpful answer! <3
Comment
    Vaknar on Forums - Thread - Direct
daveywavey

This link may help you: https://ashesofcreation.wiki/Hybrid_combat

TLDR:
"A toggle button (default Z, but can be re-bound to another key) allows the player to switch between action and tab combat modes.[7][8][9][10]"

"The action mode camera is tied to the to the player's reticle.[11][12]"

"If you're in a massive brawl, the ability to pick and choose targets that are far in the back line that might might be more advantageous towards tab target users because they're able to click, but the reaction time to acquire a target for a cursor versus acquiring a target for a reticle is much faster and less cumbersome because it doesn't require as many actions on behalf of the user.[17] – Steven Sharif"

"Templated and targeted versions of skills will have different characteristics.[2][7][18][19...

Read more
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    Vaknar on Forums - Thread - Direct
Gui10

to answer the OP question.. a booming economy that gives people free time lol and not needing 4 jobs just to survive lol. peace and love. And great gameplay of course. And a great community! :)



I agree that good in-game economies, gameplay, and community are some of the most important aspects that create a great MMORPG.

To me, this idea of
Strevi;d-55093


where they say that they want to capture the nostalgia of old mmos but also be innovative



"nostalgia of old MMOs" is the ability to capture or create unique player-made situations and scenarios. Memories that come from actions and decisions that players make. Roshen and I love discussing these core memories that cemented the genre in our hearts. To me, if an MMORPG can make these moments in time occur, it can be a great MMORPG. That's easily one of the most exciting factors of ... Read more
Comment
    Vaknar on Forums - Thread - Direct
I noticed some quoting of the wiki, which I love to see!

Here's another quote that seems relevant to the conversation ^_^

"Lower level characters will have usefulness in mass combat that does not depend on their level, such as manning siege weapons, helping repair fortifications, bringing proximity-based buffs to key positions, using stealth or scaling walls. These types of things are relevant to the tide of battle and do not require the player to be max-level or have high combat stats." - ... Read more

06 Feb

Comment
    Vaknar on Support Forums - Thread - Direct
We don't have any updates regarding Freehold cosmetics to share at this time. Be sure to stay tuned to our socials for any updates regarding the Freehold system!

27 Jan

Post
    Vaknar on Forums - Thread - Direct
Hello glorious community,

We’d like your feedback on the Alpha Two Looting Updates shown during the January 2023 Development Update Livestream.

To help guide this conversation, here are a few thought starters:
[list]
[*] What did you like and what didn't you like about how stats were displayed on equipment?
[*] What did you like and what didn't you like about the tooltips when comparing items?
[*] Regarding equipment and looting UI, while ours is a work-in-progress, what do you think other games do well?
[/list]
Please don’t feel limited by the thought starters above. Feel free to share anything you’d like about Ashes of Creation’s Looting shown during the January Development Update

We’ll be compiling a report for the design team on Friday, February 8 2022, so please try to get your feedback into this thread by then!

Everyone here at Intrepid Studios looks forward to reading ... Read more
Post
    Vaknar on Forums - Thread - Direct
Hello glorious community,

We’d like your feedback on the Alpha Two Tank Updates shown during the January 2023 Development Update Livestream.

To help guide this conversation, here are a few thought starters you can choose from:
[list]
[*] How do you feel about the direction the Tank archetype is taking, based on what we shared during the January Development Update?
[*] What are your thoughts regarding the Tank abilities shown in the January livestream?
[*] What are your thoughts regarding the Warhammer & shield, and 2H sword shown in the January livestream?
[*] Is there anything in particular you’re excited or concerned about regarding what was shown with the Tank updates?
[/list]
Please don’t feel limited by the thought starters above. Feel free to share anything you’d like about Ashes of Creation’s Tank archetype shown during the January Development Update

We’ll ... Read more

24 Jan

Comment
    Vaknar on Forums - Thread - Direct
Very interesting poll results. I'll check back again and hopefully see some more entries! I was especially surprised by the results of the Boss TTK poll!
Comment
    Vaknar on Forums - Thread - Direct
Very fun and interesting thread to read through. I can tell you put a lot of time and thought into your post, @Ace1234 :)

I loved the visual examples you provided!
Comment
    Vaknar on Forums - Thread - Direct
WuqingYe

Intrepid and the community has already been doing a pretty good job at smacking out any really bad vibes (which is good!). No one can get rid of all the toxicity but as long as the really bad ones don't make camp here that's a win in my opinion B) This thread is also making me have PTSD flashbacks to the many years in LoL and WoW arenas haha :D :'(



I like to think so too!
Comment
    Vaknar on Forums - Thread - Direct
I was surprised to see all these differing opinions! Some helpful anecdotes too :)

23 Jan

Comment
    Vaknar on Forums - Thread - Direct
ICYMI, here is an example of a mount gliding https://twitter.com/AshesofCreation/status/1433414502926766082

This can be found on the wiki ;) https://ashesofcreation.wiki/Gliding_mounts
Comment
    Vaknar on Forums - Thread - Direct
NiKr

Agree with what Nerror said. But also, you'll still be able to build up a node from 0 to 6, it'll just take more work. The world is supposed to be ever-changing and not just on a first come first serve basis. Metropoli will fall sooner or later and some 5lvl node will be able to rise up. And if you play hard and smart enough, you might even be able to raise a lvl1 node to lvl6 through political intrigue and hardcore pvp.



Well said! <3
Comment
    Vaknar on Forums - Thread - Direct
Interesting thoughts and ideas happening here! Keep up the fun discussion <3
Comment
    Vaknar on Forums - Thread - Direct
It'll be fun to see all the discussions around augments come Alpha Two!

Keep up the civil discussions all <3 love to see it!
Comment
    Vaknar on Forums - Thread - Direct
Some fun and interesting suggestions on which interpretations of fishing people like most! I'd love to hear more examples of the best fishing you've seen in games, and why that is ;)