Original Post — Direct link
I've gathered some feedback from my community and wanted to share it a little more in-depth, hopefully, this will add to the current conversation on the feedback requested by intrepid specifically about the Active Blocking showcased recently, and others may leave their responses in the comments below.

We liked the current direction for active blocking, allowing it to be used with all the melee weapons, and not only the shield, and the intention of making the shield's active blocking better than other melee weapons.

The first piece of feedback here is: there needs to be a difference for the Tank using active blocking compared to the Cleric and other Archetypes using it, if active blocking is universal and works exactly the same for all archetypes, this is going to hurt the Tank, taking away from it and further contributing for a low Tank population in the game. There's only 1 Tank archetype, If the Tank has low damage, no healing, no buffs, what does it need to have for us, main tanks, want to play it? It needs to excel at... tanking, and active blocking can (should) help with this.

A Cleric should not be as effective using active blocking as a Tank, everyone can agree on this, but how do we make this happen?

Suggestion:

All archetypes should have access to active blocking, but for all the archetypes other than the Tank, it should only offer them a lower damage reduction number based on the melee weapon type (and maybe tier) using the daggers and the 2H Greatsword as examples:

[list]
[*] Daggers should reduce inc damage up to 15% (or have a low flat dmg reduction number for each inc attack based on its tier)
[/list]

[list]
[*] 2H Greatsword should reduce inc damage up to 30% (or have a larger flat dmg reduction number for each inc attack based on its tier)
[/list]

All archetypes should have a stamina/exhaustion bar based on the weapon type that once it breaks, it should set the active blocking on a cooldown


The Tank, should follow unique rules, he should have access to a unique passive, that we will call "True Active Blocking"

True Active Blocking should make that the Tank, is the only archetype able to block 100% of the inc damage when using a Shield. An MMORPG that did this very well was Tera, it had really good visual and audio feedback when you block, with an icon popping out showing that you successfully blocked an attack, this should be exclusive for the tank

and you could explore this even further by adding a buff that increases the block chance waterfall stats for a short amount of time, and it could stack up to let's say, 5 times, when successfully using True Active block making it something like the "Conviction" mechanic for the Cleric.

There is 2 ways you could do this True Active blocking:

[list]
[*] 1 - Each shield type would have a set amount of damage that it could take, like 1000 damage for a small shield and 5000 for a large shield, and once it blows the shield would go on a cooldown, and the tank would have to rely on the block chance waterfall stats (that should be higher than all other archetypes)
[/list]

[list]
[*] 2 - Shields would have a stamina/exhaustion bar based on the shield type, that once depleted, would also set the shield on a cooldown and the tank would have to rely on the block chance waterfall stats (that should be higher than all other archetypes)
[/list]


Tanks should also be more efficient at blocking with other melee weapons, while he should not have True Active blocking (reducing 100% of inc dmg) he should have higher damage reduction than other archetypes, twice as much, for example:

[list]
[*] Daggers used by a Tank should reduce inc damage by up to 30%
[/list]

[list]
[*] 2H Greatswords used by a Tank should reduce inc damage by up to 60%
[/list]


I hope you can take the time to look at this feedback. Active blocking can be great, if done right, but if done wrong, it might water down the role composition and make Tanks meaningless, hopefully Intrepid will nail it! Leave your comments below if you agree or disagree with this!
over 1 year ago - Vaknar - Direct link
Well done on this articulated post, @Liniker :) Awesome job assembling your own and your communities thoughts on this subject!

I see what you and your community are communicating here. The team at Intrepid is still working on active blocking as it is not finished yet. We hope to show off the mechanic in more depth in a future livestream :)

I would love to see more posts like this giving feedback and suggestions on other topics in addition to this one!