Transcript (by Youtube)


2s [Music]
17s hello everyone and Welcome to our
20s February development update for ashes of
22s creation we hope that you've been having
24s a wonderful month we know we have been
26s having a busy one there has been a lot
30s going on for us internally as you all
33s know uh this year we're going into Alpha
35s 2 so it's kind of a big exciting thing
37s for us and that means a lot of things
40s are in the world and thank goodness
41s thank goodness we had an extra day this
42s month oh whoops you are peeking I am
46s peeking I'm peeking
49s peekaboo you're just ring everyone's
51s ears out
52s okay I was I was just saying thank
54s goodness we have an extra day this month
56s and we're doing our live stream on is
58s this this today today's leap day right
61s is it is it leap day I think it is Leap
63s Day potentially I don't know because
67s we're it's the 29th of the month it
69s doesn't I remember it always changes
71s right I know every four
73s years hopefully oh yes Thursday the 29th
76s is Leap Day the next leap year will be
79s 2028 yeah I don't know how I'm going to
81s be able to adjust my uh audio sorry it's
86s kind of how the the stuff's coming in so
89s I will do can apologies I'll talk
92s loudly yeah I don't know why you're
94s coming through super loud and I'm I was
98s not I don't know it happened last month
102s too and I even went through and I tested
103s all the audio before we went live and it
106s still still did it so that's weird not
110s sure what's going on between the last
112s couple
113s streams well we can try to we can try to
116s adjust that yes I will try to adjust it
119s as we're going through but in the
120s meantime please bear with me I will try
122s to uh talk loudly um and get through it
127s as best I can for you all um but today
130s we have quite a run of show for you as
132s you can see below we have our reminders
135s we're going to be doing a commissions
136s preview commissions are a little quite
138s different than probably what you know
140s you've seen before in regards to how
143s they are incorporated into our world and
144s change the world and we're going to
146s really show you guys how one little
148s thing on a messaging board can change
150s world around you as you're exploring um
152s and then we also have our studio update
154s art update and then we'll do a Q&A as
157s per usual but before we get into all of
159s that we have our subscriber comment
161s Spotlight um and of course this is
163s because they have subscribed to our
165s YouTube channel and left a comment on
166s our big development update post and you
169s two can also be spotlighted remember
171s that if you are subscribed to us make
172s sure that you have that post public and
174s then also allow uh us to see that you
177s are a subscriber and leave a comment on
179s the development up update live stream
181s for February the one that you're
182s watching right now um but this one is
185s from ad adestra and I will show it over
188s here on the screen for you
192s all all right and they're asking hello
194s Intrepid team my question is about the
196s enemy's field of vision in the open
198s world how far away from hostile targets
201s will be will they be before they act
205s aggressively towards us more
206s specifically will creatures watch us
208s murder their friends in the world with
210s no reaction will they try to kill us in
213s retaliation or will they run away in
215s sheer Terror uh thank you yeah that's a
219s that that is a great question um you
222s know obviously as MMO Gamers we're
224s accustomed to the concept of like social
226s aggro when I hit a Target out in in in a
230s um uh in the field uh they're going to
233s Agro other creatures nearby um we have
237s similar functionality obviously uh
239s however we also you know have this
241s concept of a more puzzle oriented you
245s know level design right where um you
248s have different patrollers that might be
250s moving around the world so that Dynamic
252s is always changing the creatures that
253s are near each other um might be
256s something that you need to be cognizant
257s of as you begin to navigate those areas
260s um and there might even be certain
262s faction types right where um you may
265s have dedicated aggro social uh tags
268s between certain creature types
270s um and that might be like goblins with
272s their Goblin dogs right they could be
274s far away but they send off an alert to
277s those nearby enemies when you aggro
279s another Target um and then you also have
282s these perception radiuses right and
284s there's a number of different perception
285s radius types that we incorporate as part
287s of our AI um those things might be a
290s forward-looking perception cone that
292s represents kind of sight based uh uh
294s perception uh and then you might also
296s have uh a rear perception uh radius that
299s might might represent kind of sound um
302s and those perception types might even
304s interact with unique stats so as a rogue
308s you might have a stealth ability or as a
309s ranger you might have camouflage ability
311s those are going to dampen those stats
313s which are checked by those perception uh
316s radiuses um and then you might even have
319s you know different creature types that
320s fly above the battlefield um or beneath
323s the battlefield uh and they may have
325s downward cone uh type angles the whole
327s idea is that that navigating the world
330s should be like a puzzle right and as you
333s move throughout oh how's it sound we
335s doing better I'm adjusting this while
337s you're talking oh okay people are
339s freaking
340s out I just see things going in the chat
344s going crazy but anyways as you um as you
347s interact with the world you're going to
348s be unraveling that puzzle and each of
350s the landscape each of the zones that you
352s move into are going to be different um
355s and uh that that is the important part
357s of world design right and and and
359s encounter design
360s um so it's something we want to make
361s sure is
362s compelling all right yeah I am really
366s not sure what's going on with the audio
367s so I apologize in advance I'm working
370s through it uh but hopefully you guys can
371s still hear you you'll just have to turn
373s it up a little bit for now while I'm
375s adjusting it apologies um but I also and
379s I can keep riffing by the way if you
380s want me to if you want to keep
382s playing totally fine with me I have no
385s problem like yeah sure sure let me talk
388s let me talk a little bit more about our
391s Ai and and what we've Incorporated for
394s perception um you know obviously when we
397s talk about enemy factions uh it's not
400s just how they interact you but it's I
402s just have no idea why my mic is very
406s quiet okay got it I think that will just
409s be I will just be quieter and I am
412s uncertain as to how I can fix that right
414s now it's okay I you can talk through me
417s just tell me what you just tell me the
418s topic you want to talk cuz I can hear
419s you great great you just tell me the
420s thing you want to talk about I'll
422s confused through uh that way for for
425s them but I think they can still hear me
426s it's
427s just it sounds weird um anyways I want
430s to move on to the next thing just so we
432s can keep things moving along but thank
435s you for that YouTube comment we
436s appreciate it that's a good one it's
438s it's an easy one we already know the
439s plan that we have in regards to Ai and
441s whatnot um the next thing is Dev
444s discussion about Esports and we know
445s that this was a hot topic for folks um
449s and we're actually very curious about it
451s um so the question here was what are
454s your thoughts on orts and player run
456s competitive events in the MMR RPG genre
459s what type of competitive spectator
460s friendly content do you think would be
462s fitting for ashes of creation are there
464s any tools you'd like that would make
466s competitive events easier for players to
468s run and again I think that this made
470s people think we were thinking about
471s Esports but it's more of hey if players
474s take things off and want to do orts
476s oriented things we want to support
478s Community wherever the community goes
479s and what you guys want to do we want to
481s support that and Ashes of creation is
483s planned to be a competitive game um and
486s so we just want to make sure that you
487s all have the tools that you need in
488s order to do the cool things that you
490s want to do and obviously we'll have some
492s in-game run events but we also know that
494s players run their own events even during
496s alpha 1 there a group of people came
499s over to a bridge and they were creating
501s like a 1V one battle and we loved seeing
504s that um don't think it didn't go missed
506s we saw what you guys were doing and we
508s really thought it was cool um so just
509s want to make sure you guys also have the
511s tools that you need yeah you know just
512s to comment on this uh real quick Esports
515s cuz I you know as an MMO player right um
518s I really like what Esports represent
521s right which is this this idea of kind of
523s team-based uh performance and comp
526s competition um what I would say as an
529s MMO player is you know Esports tends to
531s miss out on a core element that's unique
535s to MMO RPGs which is progression right
538s and it's difficult to represent that
540s progression in the traditional Esports
542s format that we see with other game in
544s genres today um however what I will say
548s is that I have participated in some MMOs
551s that have stood up kind of cross server
555s competitions um and I've really
557s personally enjoyed those types of cross-
559s server competitions where you know you
562s bring the best that those individual
564s servers have to offer with regards to
566s you know groups or teams or constant
568s parties as we like to call them and you
570s allow them to compete in an arena format
573s right or in a castle Siege format like
575s that is super cool I love that server
578s versus server type of type of you know
582s competition um and I think that's where
584s there is a potential to do something
586s interesting with regards to Esports and
589s um the MMORPG genre so it was really
593s cool to see players kind of opine on
595s that um you know there's a lot of
597s obviously similar thoughts but as you
598s said is it's a highly charged discussion
600s yeah it's a it's a spicy one primarily
603s because everyone sees it in a different
605s way um and obviously Esports has become
607s such a big thing in different spaces um
610s and that doesn't mean that we're going
611s to go by a stadium and start doing that
614s kind of thing right at but it's more of
617s just being conscious of what the
618s community wants and if the community is
619s like hey no we don't like that it gives
622s us a good perspective on like where to
623s spend our time when we're developing
625s things and with that we are ready to
628s talk about Commission
630s do you want to do the preview before
633s yeah absolutely I would love to um so
636s let me get give you guys a little bit of
638s a a preface here obviously I'm going to
640s say I'm going to be a broken record as I
642s usually am things are still a work in
644s progress please keep that in mind as you
646s are watching this video and we are also
648s going to launch this video at the same
650s time on YouTube that we show it here on
652s Twitch so for those of you who want to
654s see it in the 4K Glory the only um the
657s only agreement we're going to make with
658s you is that you you don't leave twitch
661s you stay here give your commentary we
663s want to see what you think about it so
664s chat in the twitch Channel while you're
666s watching on YouTube um and I want you to
670s think about this when you're watching
671s the Showcase commissions are a very
674s traditional format when it comes to
676s questing right questing and MMO RPGs
678s we're not trying to um you know to
682s recreate the wheel so to speak in what
685s that questing feels like however with
687s that being said how questing affects the
690s world is really the bread and butter of
693s where commissions are essentially the
695s start of that daisy chain of events um
699s these are very small easily digestible
702s quick grab and run kind of activities
705s that you get to do in the world and
706s you're going to see that but they have
709s consequences and they influence the
711s world based on the number of players
713s that are adopting those Quest those
715s quests uh those commissions and are
718s going out in how they complete them is
720s what's going to influence the next step
722s it is a domino type effect that creates
726s activity which which then causes events
728s which then causes story arcs which then
731s mold and shape the way the world around
734s you exists both from population
736s perspective um as well as even the types
740s of dungeons that you can enter their
742s layout a lot of different things um are
745s are unique in that regard and and
746s remember like the core tenant the the
749s the Central pillar that ashes is setting
752s itself apart from other MMOs is that it
754s is a dynamic world and that world is
757s always in flux so the types of
758s commissions that might be available to
760s you um are going to change on a momentto
763s moment basis um and and that is the the
766s aspect of our content you know our
769s content drip that is unique um so
772s keeping in mind things are work in
773s progress especially when it comes to UI
775s and visual effects uh and the gameplay
777s those are things we are still working on
778s towards our Alpha 2 um this is all Alpha
782s uh so keep that in mind and and
783s hopefully you guys enjoy and we'll see
785s you in just a second yeah we'll see you
787s in
788s out now I am loud there I think we're
791s even now and we will see you in about 30
795s [Music]
799s [Applause]
800s [Music]
808s minutes
811s [Music]
815s hello everyone and welcome to yet
818s another stream in Vera and we have an
821s exciting stream for you today we are
823s going to be talking about one of the
826s most core experiences that that all of
828s us come to expect from the MMOs that we
830s play and that is questing but ashes does
833s questing a little bit differently than
836s your average MMO and today to help me
838s talk about that
840s I have three of our absolute glorious
843s developers two of our senior designers
845s on the narrative side Scott Tony how are
848s you guys doing doing great I'm awesome I
853s am a Everything is Awesome yes
856s absolutely um you are awesome and your
859s guys's team have been have been doing an
861s an awesome job at creating compelling
864s stories and I'm excited to kind of go
865s through these today with the community
867s and give them some in insight into what
870s they can expect uh with their normal day
872s in ashes of creation and of course one
875s of the gentlemen behind the magic uh our
878s glorious engineer Tyler is joining us as
880s well Tyler how you doing buddy I'm doing
883s amazing thank you so much for having me
885s absolutely excited to have you too so we
888s are starting out in a familiar space
891s obviously this is the node of Mirth we
894s have been here before we have turned in
897s some glorious uh Caravan an within this
900s node and you know some of you might be
903s thinking to yourself well outside of
905s Caravans outside of these Grand kind of
907s core architectural systems like
910s citizenship and housing and story arcs
914s and you know all of those of those types
917s of of systems what is the normal
920s day-to-day questing like in ashes of
922s creion and we're going to look at this
924s from a solo player perspective and later
927s on we might have some Aid and in uh
929s assistance uh in completing perhaps some
932s of the group based stuff but it all
934s begins in a node and it begins
938s specifically at this location what am I
940s looking at here Scott so this is a
943s commission board every node has many
946s different commission boards depending on
948s what service buildings are installed
950s there and commissions are basically
951s these teeny tiny little single objective
955s quests that are sort of like appetizers
957s or quick little digestible things to
960s help you get out into the world and
962s start progressing both your character
963s and your node contribution okay cool and
965s I see that these commissions obviously
967s there's eight of them that I can see
969s here that says that it refreshes in the
970s next roughly 30 minutes uh although the
973s clock is not moving for some reason
975s let's see if that oh it is moving we're
977s just not seeing a live update so that's
979s a bug guys I do want to take this moment
981s uh
983s to to to obviously give our standard
986s disclaimer everything you see here is a
988s work in progress uh obviously we are
990s working towards our Alpha 2 which is an
993s alpha of Ashes of creation we're here in
994s the riverlands you're going to see UI
996s you're going to see VFX you're going to
998s see systems like this um that are still
1001s in a very functional State um but we are
1005s looking at a very um a very pretty board
1008s here and these kind of remind me about a
1010s little bit about cards almost they feel
1011s like cards kind of um and there's some
1014s standardized information on here I see
1015s level I see some reward I see some basic
1019s information about the story of these
1021s commissions and I also see some colors
1023s talk to me a little bit about the colors
1026s sure so commissions uh they come in
1028s basically different Rarities the same
1030s way that collectible cards might so
1031s pretty astute there uh we the rewards
1035s are or the rewards basically grow quite
1037s a lot depending on the Rarity of the
1040s commission that gets dealt and and these
1041s get dealt for everybody like on this
1043s board so in this node right so and you
1046s can improve your chances of getting rare
1047s commissions for your node depending on
1049s how you develop your node okay very cool
1052s absolutely um the Oak and Bane Overlook
1054s I just I just took that I see that it's
1057s been added to my object objective
1058s tracker and uh minur sounds pretty
1061s interesting so I'm going to grab those
1064s and I should be able to now see them
1066s obviously in my journal um this gives me
1068s under mirror leth kind of my active
1070s commissions that are here within this
1072s node um and I can take a look at the map
1075s I assume here and go around and take a
1078s look
1079s at the objectiv so we have the scatter
1082s The Horde that's here um and Oak and
1085s Bane Overlook here which is good because
1089s I think we have some business perhaps in
1090s the Oaken Bane area we shown that off
1092s before but it has some some updated
1095s interesting things going on there okay
1096s so let's let's grab these two and let's
1098s let's head out um obviously you were
1100s saying these are these are kind of
1102s bite-size digestible easily let me grab
1104s and go um you know show some progress in
1107s the world but missions are more than
1110s just bite-size pieces of content they
1114s ALS they also feed other content systems
1117s too right talk to me a little bit about
1118s how that
1121s works yeah Tyler you can take this one
1123s oh sure yeah I'll take it um so right
1125s every every 30 minutes or so the board
1128s will refresh the server will query a
1130s bunch of different information about uh
1133s the world um and this is from ranging
1135s from uh story arcs uh that are active
1139s story ARS that have been completed uh
1140s weather time of day uh a whole bunch of
1143s different range of
1145s factors very cool and then oh go ahead
1148s yeah no no sorry go ahead the board will
1150s attempt to deliver uh commissions that
1153s are relevant to these areas and they
1155s will try to lead you into areas where
1157s more content can be found kind of like a
1159s cascading effect of uh commissions and
1162s and events and and just general things
1165s to do okay speaking of events I see I
1167s just had a popup here a pale hornless
1169s Minotaur is idling nearby and beckons me
1174s interesting so that is a call out for
1178s one of our side quests which are they're
1180s like commissions but but but better uh
1183s Tony do you want to talk about those a
1184s little
1185s bit Yeah side quests are like
1187s commissions you know what you're getting
1190s with them you you go go to a commission
1192s board and pick out your cars what you
1194s want but side quests these are a variety
1198s of quest with a variety of of objectives
1201s that are exist in the actual World
1204s itself so they can be hidden in various
1208s ways and so during your adventures you
1213s want to pay attention around you cuz one
1214s might pop up on your map and you if
1217s you're lucky you might notice it and be
1219s able to obtain it and it might lead into
1222s a really big Quest chain cool or in the
1225s very least connect to a larger story
1227s awesome and I'm I'm looking at one of
1229s these guys here his name is many exiled
1231s Berserker now we've seen minitar in the
1234s past but minitar actually are a minor
1237s faction in ashes and and there are
1240s different um tribes of minitar and
1243s different uh kind of species influence
1246s for the minotaurs this guy apparently is
1249s friendly so I could talk with him okay
1251s cool look at this guy it's got a little
1253s profile going on watch yourself godling
1257s my kith work nearby and they shall Brook
1260s no
1264s intrusion you see yourself somebody on
1266s voice acting I love it I said I love it
1269s it is so cool no the the writing is is
1272s is impeccable it's impeccable um okay
1275s let's talk to him why is he standing
1277s here okay so he's trying to deliver some
1279s pus to his brother uh but he's forbidden
1282s to see
1284s him okay let's see if I can take it over
1287s there uh he's too weak to fight that's a
1290s rude thing to say about your brother
1293s um knows his limitations you know okay
1296s so I've received a minitar pus and I see
1299s here I have some rewards just to deliver
1301s this um that includes some dull glint
1305s some experience and some cheap
1307s coin yep so uh side quest can give a
1311s variety of rewards uh they're bespoke
1313s for the side quest itself so uh as you
1316s progress this chain of side quest here
1319s you can you can unlock things that are
1320s specific toward minotaurs whether it's
1322s like their rare sort of crafting Regents
1324s uh recipes for their stuff um all kinds
1327s of different things can pop up and uh
1330s just like any of our spawning
1332s systems uh like what Tyler is getting at
1335s with the commission board um they all
1337s are reading World states to determine
1339s what is allowed to spawn and where it
1342s should spawn and things like that so
1344s different side quests can appear
1345s depending on the world State as well
1347s okay very cool
1349s all right I see here I have this guy
1350s named
1352s Maho or yes that is who you should be
1354s delivering your PST to and also they
1357s have an available quest for
1359s me as
1361s well I have brought Aus from your
1366s brother let's see here yes I'll accept
1369s that reward very
1371s nice a look at him he's kind of they're
1375s stretching see if he's got something
1377s else for me so this kind of leads us
1379s down the daisy chain like Tony was
1380s talking about of you know different
1383s connective tissues of story throughout
1385s the world relate either to the
1387s commission the events or story arcs in
1389s general
1391s exactly uh and the especially like
1396s missions and side quests like those in
1399s completing those you're going to be
1402s participating in activity Maps which
1405s you've laid all around here and those
1408s can
1409s spawn events those can make a number of
1410s things happen which then will in turn
1412s influence you know further spawns that
1414s can happen and things like that okay
1415s cool and I also see you know this is
1417s obviously thematic right it relates to
1419s kind of our progression of itemization I
1421s see this person has a a recipe for storm
1424s caller's axe he is also talking about an
1428s event that relates to some type of it
1431s looks like storm beneath the stone
1433s Shadows
1435s perhaps correct uh so that if event is
1438s not currently happening but uh you can
1440s provoke that event uh basically by
1443s working on your
1444s commission uh to slay minaur that will
1447s that will draw out their their leader
1449s whose name is yauna um but it's sort of
1452s incumbent upon you and other players
1454s to provoke that event got it okay so so
1458s provocation means essentially I need to
1461s kill
1462s 10 uh 10 minur 10 basically Minotaur any
1467s type of Minotaur here and that's just
1468s for your commission the activity map is
1470s actually a separate tally a separate
1472s counter we've tuned it down for the
1474s purpose of the live stream because it's
1475s just you here but other players that had
1477s grabbed that commission from the node
1479s might be here as well helping and that
1480s would that would progress that counter a
1482s lot more
1484s rapidly good luck with the birds oh no
1487s my gosh this guy summoned a bunch of
1489s birds ah got him cool so the summon the
1492s summon creatures actually dissipate with
1494s the uh NPC that you kill the the correct
1499s Summoner and the world team has done a
1502s very very good job with the like setting
1504s up the encounters here and the points of
1507s interest I think are looking great and
1509s they feel great to play through they
1511s counter are difficult if you're not
1512s careful um if you're pulling multiple
1514s mobs I don't know who would do such a
1516s thing I know my God I hey that's why I
1518s have sleep that's true
1524s yeah that was a nice Arc thank you
1528s it was
1531s beautiful go
1539s away oh
1544s no oh God oh my God no no no not even
1548s his final
1550s form let's sleep the other
1557s guy
1559s well that did not work a quick release
1562s there I might need to use some
1565s potions yeah the Berserkers are really
1567s tough when they're on top of you like
1572s that okay hold on let put some ice down
1574s in front of
1576s him I'm out of Mana oh
1579s no oh God I'm totally out of
1584s Mana got a plan ahead when you're uh
1586s adventuring by yourself in
1589s ver okay here we go here we go here we
1591s go and uh one thing you'll see about the
1594s commission board and how it generates
1596s its commissions um one thing is that all
1599s players uh in the node will see the same
1602s commissions so there is a really good
1604s chance when you take one of these from
1606s the board that there will be many other
1609s players fighting alongside you and
1611s that's how we get those like large
1613s activity uh map generation to start
1616s spawning
1617s events
1618s yeah that that is I mean obviously these
1621s these help to kind of you know move
1623s player traffic throughout the world
1625s because as we said nodes act as a hub
1629s and one of the ways they they they
1632s direct player traffic is obviously
1634s through the commissions the buy orders
1636s you know things that that essentially
1638s are are supplying that Demand right of
1641s activity or action from the player um
1644s and then what what the players choose to
1646s do is essentially the agent that's
1648s provided and helping to dictate how the
1651s world state will change and I think
1653s that's obviously you know questing is a
1656s is a kind of standard and staple tried
1658s true method of of of core gameplay Loop
1662s that players come to expect from MMOs
1664s but what they haven't traditionally seen
1666s is the followup of how those actions
1668s that the players participate in yield a
1671s response from the environment from the
1672s server from from a historical identity
1676s that now can be kind of seen in the
1678s world um and we're going to see that
1680s here right yeah and that's not to say
1683s that our Quest content doesn't get much
1686s more complicated especially when you
1687s start getting involved in story arcs at
1689s that level uh but this is all sort of
1692s you know story ARS don't happen without
1694s nodes being built up and and nodes don't
1696s get built up without players doing
1698s commissions and grinding experience and
1699s things like that so um all this stuff
1702s does uh all play together and creates a
1704s very nice Loop to like unlocking the uh
1708s the bigger more complicated adventuring
1716s content
1718s um
1720s and Stor as well like are also one of
1722s the potential predicates for side quests
1725s and things like this starting so as you
1727s love your node and that begins more
1730s story arcs even more content related to
1733s those stories as they progress in real
1734s time um become available
1742s how many do I have so far I have
1745s seven
1747s oh okay so you so sufficently
1750s sufficiently agitated the minitar and
1752s they've brought out their leader uh the
1754s storm
1755s caller uh and he comes with a storm oh
1759s very cool
1760s okay this is pretty awesome doubly so
1764s because since you instigated this event
1766s which changed the weather
1768s that will also now influence spawns
1770s nearby uh you could potentially be
1772s spawning well you are spawning uh side
1775s quests that relate to the Rain uh
1777s changes in enemies that relate to the
1778s Rain um and that's just that's driven on
1781s player action so it's it is like a
1783s feedback looping away as well all right
1785s very cool so I see obviously the weather
1788s here as you said has changed uh it is
1790s now raining and the wind is picking up
1794s um and I also see that there is
1796s lightning that ooh looks a l little
1801s hazardous yes uh that lightning will
1805s hurt you very bad if it strikes you uh
1807s weather events and and encounters
1809s themselves can include hazards like that
1811s that can appear um and shake things up
1814s they can also it can also help too if
1815s you can kite enemies into the lightning
1817s strikes or whatever very cool now do I
1819s have a I think I might need a little
1821s team for this this seems to be a lot of
1823s uh of stream there's quite a lot of them
1824s there I I I'm perched up on this hill if
1827s you guys are nearby and want to join
1829s me uh let me see if I can find you sure
1833s yeah so you starting that event would
1835s have like we can see that from quite far
1837s away which would if if players weren't
1839s already here for the purpos of the
1840s commissions they might be tempted by the
1842s event as well you can invite you into
1844s our party
1845s here me just gather some of these
1849s bushes yay uh there's some minur just
1851s behind you Tyler watch
1854s out all right wait where do where's Tony
1856s we need Tony he's right here oh no wait
1859s where is he I'm here oh he I'm wearing a
1862s lot of armor I'm not going into that
1863s lightning oh god oh oh God maybe we can
1866s kill one of the minotaurs with the
1869s tree looks like you have died to the
1871s lightning oh my god seriously
1875s yeah all right let's do this Leroy let's
1879s go kill
1884s him all right so these are the stormm
1886s Weavers that he was trying to kill I see
1888s this guy over
1892s here I will call the
1897s lightning oh I have a Healer that's
1900s nice I got your
1907s back oh I need to get my back oh no
1913s wait just them into
1916s them lighting oh there's a supply
1925s chest oh no oh no you two are going
1930s down wait let me sleep him let me sleep
1932s him I'm going to sleep
1935s him okay all right hold on he's
1938s asleep let's see if we can get a bolt of
1940s lightning we need some
1943s lightning well several of them have died
1945s to that as well a ashes I'm ashes and
1948s Ashes so oh maybe we can get you res
1952s up hold on I'm the Healer I'm going to
1955s keep them keep them slept while you guys
1957s come
1959s back wait for
1962s it sleeping the are pretty hard to move
1966s yeah they
1969s are oh you know what we should need to
1971s show off as well that we didn't show off
1972s last time oh here we go
1975s oh oh my
1978s gosh somebody res
1980s me can't res just a sword somebody
1984s somebody get back here and res me oh
1986s there he goes he just got hit
1991s got oh no okay I got 45 seconds before I
1996s got to release
1998s n Tyler's coming oh sweet
2006s yes oh nice okay all right very cool
2010s very cool let me grab some of my
2013s stuff great I'll grab some of your stuff
2016s as well oh yeah help yourself thank you
2020s let me actually get this Supply
2022s chest so this is just the reward for
2025s participating in the event so even
2026s people that didn't have the side quest
2028s to do the event could still get rewards
2031s from
2032s participating Oh okay that's cool that's
2035s awesome and again guys this this is all
2037s work in progress still right there's
2039s this is a very functional
2042s um implementation currently of the
2044s system um and there will be additional
2046s controls where you can um split raid
2049s essentially and each person can interact
2051s with the supply chest and get their
2053s reward from the
2056s event uh oh
2060s god oh no not the
2062s rabbits oh let me kill these guys real
2065s quick I'm going to sleep that battle
2067s priest while you guys murder the
2069s rabbits they're
2072s gone
2077s okay there we go all right now we've
2081s cleared this little portion but
2084s obviously the the weather is still
2086s active um and that's because the Zone
2088s has changed kind of to the activity that
2090s we've that we have presented
2092s here yep uh so that means there's some
2095s new opportunities together or new
2096s opportunities is available for you we
2098s can we can leave you to carry on turning
2100s your quest yeah it was an honor by the
2102s way yeah no just glad to be here glad
2106s thanks for the carry Stephen yeah
2108s absolutely no problem yeah yeah I
2110s definitely couldn't have done it without
2111s you grab that minitar
2113s pigment uh I see a sudden scholar has
2115s also spawned oh and I see the I see the
2117s event is still going there that's cool
2120s um that to uh collect the rewards here
2122s let me go over to the sudden
2125s scholar where is that at
2127s so talk to me a little bit about this
2129s weather system right that's pretty cool
2130s that we had the uh environmental hazards
2132s that spawned and that doesn't just
2134s pertain to the event right these these
2136s types of weather systems they can kind
2138s of be anywhere in the world yes so just
2140s like regular weather they can also they
2142s can also just spawn based on a number of
2144s of like variables in the environment
2147s like precipitation things like that um
2150s so you'll you you can get weather
2152s naturally but uh players can also affect
2154s it too and and that can it can be more
2156s than just the weather like there's
2157s there's uh stks and and side quests that
2160s can do things like placing an eternal
2163s Knight in an area change the seasons and
2165s things like that they can be quite quite
2167s Stark um and all those things like like
2170s we mentioned before create new and
2172s different opportunities for uh what
2175s types of content you might
2177s find oh no I'm sorry give me a
2185s second oh no are you still in trouble
2188s Stephen do we need to help you again no
2190s I'm I'm I'm doing fine okay I'm doing
2194s fine I'm take my pigment and get out
2196s here okay there we
2198s go talk to me a little bit about kind of
2201s these um this area the minotaurs as a as
2204s a faction and kind of what um you know
2209s how the spawners can kind of change
2210s around the world to represent that
2212s player
2213s activity uh yeah it's especially
2215s prevalent with the Minotaur who are
2217s nomatic uh so these minitar in
2220s particular are interested
2222s in like spiritual sites so sites that
2225s have to do with like funerary rights and
2228s things like that of Ancient Aliens and
2231s uh that's that ties a lot into the story
2234s of this this POI which is called Titan
2236s ring um all that stuff gets developed in
2240s other side quests and uh and and St
2243s potentially uh that can come can come
2246s around because like you mentioned before
2248s these aren't just necessarily menur all
2249s the time there are other things that can
2251s be happening here um depending on the
2253s state of the world got it um and I see I
2256s see I see Luna here for example she
2258s spawned as a side quest because this
2260s rain event occurred correct yes she is
2264s one of the side quests that are attached
2266s to the Rain State okay cool she wants me
2269s to defeat some myelon along the lonely
2272s Oak Creek which I assume is up
2276s ahead right around the corner there from
2277s you oh okay very cool all right let's
2280s take a look I love the stormy effect I
2283s think the obviously players have seen
2286s our uh season system in place but we
2289s haven't really seen a bit more of the um
2292s weather events and this looks great I
2294s think Todd did a great job on the kind
2296s of rain effect here sounds good um I
2300s love the the wpo on the trees and the
2303s wind cool yeah uh the downed environment
2309s really really really shine in this game
2311s I really love the work that they're
2312s doing on
2313s it uh so if you follow the River South
2316s uh CU you do still have that commission
2317s that you you picked up very early on to
2319s go to the Oak Bay Overlook which is not
2322s too far from where you are it's just
2323s south of you a little ways um and that
2326s is kind of uh you wanted to check out
2329s Oaken Bane anyways and that that will
2330s take you to a really nice place to to
2332s take a look at it all right let um so
2334s you can you can clear the melling along
2336s the way I noticed you know forgot to
2338s turn in your unit Quest that's okay
2341s which
2342s one your did you turn in your storm
2344s Coler Quest oh I think I did let me go
2346s where do I where do I turn that in at
2348s back at the uh yeah bring it back to M
2351s okay I'm sorry I can do
2353s that I just want I just want to make
2355s sure that you get your your quest
2356s rewards you know all right let me grab
2360s it you can give stepen a little
2362s shpa actually you know what I can I can
2365s probably let let me
2368s um let me just run back there real
2372s quick I'm on my
2375s way or actually can I complete it from
2378s here side quests no Co commissions
2382s commissions you can't yeah yeah side
2384s quests have to go back to either their
2387s either the place that the commission was
2389s or the side quest was given or uh also
2392s potentially other places the side quest
2393s will specify where you're supposed to
2395s bring your completion
2399s all right and a lot of times those
2401s that's because they're leading you to
2403s another place that might hold something
2405s else related to that side quest you just
2408s completed not all the time but but
2411s that's one of the intense
2414s yeah very cool yeah breadcrumbing is
2418s very important for
2420s these I'm going back to Maho that's
2423s right yeah okay let's see where is mAh
2427s he is right there on your left oh okay
2431s sweet Maho my
2435s friend yauna is
2439s dead uh yes that is very true he did put
2442s up a little bit of a fight but the
2444s weather actually was to his detriment as
2446s well
2447s yeah Okay cool so I'm going to get the
2450s the storm cers recipe uh additional
2453s minitar pigment which is obviously uh a
2456s rare material component that's probably
2458s used uh in it it is specifically for
2461s crafting minur objects yeah nice awesome
2464s okay so these different factions hold
2467s unique rewards that are delivered both
2469s through the questing as well as drop
2470s tables uh for the minotaurs and other
2473s you know local environments that
2476s contribute directly to crafting those
2478s types of items yeah the minaur pigments
2480s are actually pretty rare So that we just
2482s got a little bit lucky there but uh the
2483s side quests are a nice way to get a
2485s guaranteed little injection of them
2492s um and yeah there's there's stuff like
2494s that for all of the factions especially
2497s ones that
2498s have uh like a set of crafting like
2502s crafting sets and things like that cool
2504s very cool all right I am headed back
2507s this way I
2509s believe is that right did I under the
2512s you need to make your way back toward
2513s that I you can get there just straight
2515s from the way you were going but oh okay
2516s cool
2517s go back this way you you have the melan
2520s kills uh I can't see let me see
2525s here I don't think you have them
2527s yet I don't think so although I see some
2530s Myans down here now yeah I metion just
2534s going to be over the Overlook was fairly
2536s close to where you just were all right
2538s yeah it's that very last objective you
2540s have in your tracker all
2543s right oh my
2545s gosh that was
2548s unfortunate yeah the
2550s uh NPC teams like I think they've done
2554s just an incredible job lately with the
2557s the fights
2558s like I feel like the encounters are
2561s getting very very fun and dynamic and
2565s vared absolutely they're getting very CL
2567s very good actually challenging right now
2569s that we're having good representative
2572s kind of progression within the A2 world
2574s oh that little dude disappeared uh it
2577s was attach to his parent that you
2578s destroyed okay let me see if I can avoid
2580s these guys I'm getting some type of
2583s injury they actually yeah they they will
2586s poison you sit down
2589s here nope not going to sit down
2592s there let me move forward probably not
2596s going to sit down there
2598s either oh no we're doing the old old
2602s train I don't I can't I'm pot committed
2605s I am pot committed
2607s it's
2607s happening it is happening uh where do I
2611s need to go just turn around turn around
2614s okay all right the Overlook is like on
2616s those ruins just to your right to the
2618s right up there yeah that's the top of
2620s the room so go left here there to your
2623s left no Ste what are we
2627s doing break left go up the to go up oh
2633s God oh my
2635s God
2638s are you doing this no I'm not I'm really
2640s not I'm really not I swear I swear I'm
2643s just trying to run okay to the right
2645s here I'm just running here let me put
2646s some
2648s some okay up here I didn't know we were
2651s going to see a mimic I did not know we
2653s were going to see a mimic either holy
2657s smokes
2659s H can I go to the right the Overlook The
2662s Overlook is to your right I don't know
2664s if it's safe to even go up there with
2665s this many chasing you
2667s uh hold on let me just see if I can
2670s sleep them oh okay they're fleeing
2673s they're
2675s Le I wonder if I can kill this thing oh
2678s no definitely cannot kill that
2681s thing um yeah it's level 20 okay they're
2685s flinging they're FL FL okay good good
2687s okay we did it and we did it thank you
2690s somehow amazing amazing you survive that
2694s uh oh my God okay
2697s up the uh so the Overlook is up on top
2701s of these ruins here yeah you can climb
2702s up the ruins okay so this is for uh the
2706s oak ban Overlook got it yeah
2712s okay okay this is also a little bit of a
2715s dangerous area yep all right let's go oh
2719s can't go this way either there's a
2721s little watch D Jeremy made sure that
2723s it's pretty hard to sneak around through
2725s here
2730s okay let just
2732s see oh
2737s God
2741s nice oh God oh
2745s God oh no guys everybody look away IM
2749s muffs IM muffs
2752s [Laughter]
2754s IMS and we're good we're good let me
2756s just pick up all these things that I
2758s died with and that's
2761s good and I normally don't want to do
2764s that but I am trying to
2766s just I didn't know that guy was going to
2768s spin to win right as I was
2771s uh trying to pass
2775s him that's a that's a Berserker for you
2777s just when you at least expect it I know
2779s and watch I'm probably going to get him
2781s low here and he's going to probably get
2783s some temp Health as usual
2787s there's the temp
2790s Health
2795s go got least he spun one that time and
2798s it didn't work out for him yeah that was
2800s a nice shatter look at that that was a
2801s nice shatter thank you thank you Tyler I
2804s appreciate the additional support there
2806s right now the stream is most definitely
2807s roasting
2811s me okay so I'm I'm assuming since this
2814s is getting a view of Oak B that I should
2816s be up here yeah it's also marked on your
2819s map and and implied in the in the quest
2821s text that you're supposed to come up
2822s here but oh okay this is a beautiful
2824s view actually
2829s yep nice we did it we have discovered
2833s the location oh the Noe is there
2837s okay wow look at this
2841s view oh my God what is
2843s this so yeah when nodes level up they
2846s will create new content new story arcs
2848s will start and story arcs are very big
2851s like big area changing things that can
2853s happen right like we saw with Carin like
2856s we saw with Carin uh this is one for
2858s Oaken
2859s Bane oh my gosh that is
2863s cool oh I want to go down there and
2864s check it
2866s out uh it'd be it'd be pretty pretty
2870s tough a long drop
2872s yeah ow oh okay I made it
2877s oh this is awesome okay so so this area
2879s now has entered into a story arc correct
2883s uh and you're you're not right near
2887s where the questgivers would would would
2889s get you kind of started on the story for
2890s this but they're not far um and uh and
2895s yeah these would be the the quests
2896s involved in stor are a little bit more
2898s complicated than commission style and
2900s side quest style quests but
2902s um there's there's a whole big long ch
2906s to deal with the dark magic that you
2908s just saw settling in over this once
2911s sacred resting place for old Heroes I
2913s love it this looks great well this was
2916s quite a presentation obviously it was
2918s really enjoyable to kind of go through
2920s you know commissions and and and give
2922s the community an insight to Alpha 2 kind
2925s of what their daily activities are going
2927s to include but more importantly how
2930s those
2931s commissions change the state of the
2933s world around you and kick off these
2937s almost Domino like effects with regards
2939s to events and side quests and the story
2942s arcs where you constantly see a changing
2944s world around you that is really the
2947s promise of Ashes um and as the world
2949s changes you're a part of building what's
2952s to come next so Scott Tony Tyler thank
2957s you very much for joining me and thank
2959s you for all the hard work you guys been
2960s doing it's really paying off and it's
2961s looking really really fun thanks for
2964s having us great to show it you so much
2966s absolutely and everyone I'll see you
2968s guys back on
2969s stream real soon bye everybody
2977s [Music]
2985s bye
2987s woo we did
2989s it I survived I trained 100 mobs there
2992s at the end but uh I was so surprised and
2996s shocked whenever you actually were able
2999s to make it so I was like wow they left
3001s you alone um I'm going to play the
3003s commissions video uh in the background
3005s whilst we um go ahead and answer some
3009s questions because you all had some
3010s questions in chat for us um raknar and V
3014s rosan have been great about keeping an
3016s eye on I think there's a watch party
3018s happening in Discord so if you didn't
3019s know you can always hang out with us
3020s over there or watch us live here on
3022s Twitch and we are watching all of your
3024s questions and Gathering uh the most free
3026s ones um that are relevant to what we're
3028s broadcasting today um the first question
3030s here is is there a limit to how many
3033s commissions I can take at one time from
3034s the board or can I just grab them all um
3037s currently the limit is set to 20 you can
3041s have 20 active commissions at a time and
3043s again um you know this is obviously a
3046s very tunable thing right we can change
3048s that number just like that um so it's
3050s going to be part of Alpha 2 testing that
3052s we're going to see you know how do
3054s players interact with the commission
3055s system
3056s um you know how often are they keeping
3058s that 20 slots filled uh how often are
3061s they deleting slots to make room for
3063s others right those are things that we're
3065s going to want to watch and we're going
3066s to want to tune um but the idea of
3068s commissions is that they should be
3069s relatively easy and quick uh quests that
3072s people are doing again to help seed the
3074s world yeah and as you noticed Stephen
3077s was able to complete those in in the
3078s world so once you complete them you can
3080s actually open it up get your reward
3081s right there it's very different than
3083s what you saw with the side quest or a
3084s regular big story AR Quest there a lot
3086s of people asking about story ARS yes we
3088s have huge story arcs that are much
3090s bigger broader ones but those are very
3091s different and you're going to specific
3093s areas and PCs and things of that sort
3095s yeah and just to be clear when we talk
3097s about that 20 quests that's for
3100s commission specifically that does not
3102s bleed into side quests or into story
3105s arcs you know those are other systems of
3108s questing that that are unique to
3110s themselves the next question we have
3112s here is can commissions be shared with
3114s friends if I have one can can I just
3116s quickly share it with a friend I think
3117s that that goes for any Quest what are
3120s the sharing what is the sharability
3122s access for questing yeah you know this
3124s is actually a very good point of
3127s feedback for the community to talk about
3130s what you like or dislike about sharing
3133s um currently it is implemented in such a
3136s way where you can share these quests
3138s with friends uh
3141s that excuse me that you're in a party
3144s with um uh but there is there has been
3147s some discussion on the design team about
3149s sharing um and you know the idea is
3152s obviously it's great to be in a party we
3155s want to incentivize people to be social
3156s with one another uh and part of that
3158s social aspect is being able to share you
3161s know what Adventure you're on people
3163s like people like sharing their quests
3165s but not their cookies apparently that's
3166s what's the conversation is it seems like
3168s an overwhelming so far but be sure to go
3171s under the forums and share that with us
3172s we do have a uh feedback thread up there
3175s I'll talk a little bit more about that
3176s as well um our next question is oh and I
3179s guess if the commissions are sharable
3181s what about regular side quests or story
3184s arc Quest what is the the stance on
3187s those things current currently um the
3190s idea is that all questing is sharable
3192s right so so you're able to share those
3194s things but that's something that might
3195s be tuned obviously as we kind of watch
3198s players test through Alpha 2 all right
3201s and then can players kill important
3203s Quest NPCs I believe we've answered this
3206s before but um people have people really
3208s wanted you to kill the Minotaur for some
3210s reason the the the quest Giver oh the
3213s quest giver no um no the quest Giver is
3215s not killable right when when you when
3218s there is an ability to kill an NPC there
3221s should be a good reason for killing that
3222s NPC and denying content to other players
3225s is not necessarily a good reason um so
3227s the quest Giver themselves are not
3229s killable we may have some story arcs
3231s down the line where you're killing some
3233s well-known NPCs but we got to build it
3235s up you know we got to we got to make you
3236s either love them or hate them before you
3238s get to that point yeah um the next one
3240s here is what happens to existing quests
3242s in a players Journal if a node levels
3245s before they are
3247s completed uh existing Quest so those are
3250s still turned turn those are still
3252s capable being completed right um once
3254s you've adopted the quest uh you're able
3256s to complete it um uh regardless of
3259s whether or not the node levels however
3260s that is not true always that is not
3262s always the case um for certain types of
3265s believe and I will double check on this
3268s afterwards but I believe that is not
3269s always true for certain steps of the
3271s story arc um so there there are some and
3275s I guess technically if a if a node gets
3277s destroyed uh those quests would also not
3280s be capable of being turned in
3282s either all right and then the next one
3286s you did kind of showcase this in the
3288s game um but it's we can just address it
3291s because it was a common question uh can
3293s other players join in on another players
3296s commission or side quest progress we
3298s talked about that just now you can share
3299s a quest um does this require Parting Up
3302s so does it the element of this that we
3304s didn't quite answer is do you have to be
3306s in a party to share things yes yes you
3309s do have to be in a party to share things
3310s all right there's no share sharing on
3312s the Fly just a share radius you run what
3314s if I you got this you got somebody and
3315s then reinvite somebody and then keep at
3317s keep sharing with people as long as I'm
3320s exp as they're in their party yeah I
3322s know as long as they're in your party
3324s you're going to get a share marker if
3325s you're too much you're going to get
3326s flagged no I'm just kid we'll log people
3328s who are sharing too much we will be
3330s logging everything so there will be an
3332s element of this that we can track and
3334s look into of course yeah um the next
3336s question here is do lightning abilities
3338s do bonus damage to in the rain so yes
3342s yes so we've talked about this in the
3343s past it isn't something that has been
3345s implemented yet uh but it is intended
3348s that certain weather effects will have
3350s certain types of modifying Buffs to
3352s targets within the area of effect for
3354s that weather so for example cold being
3357s susceptible to cold like energy uh types
3360s and uh electrical with regards to rain
3363s like those are the intent of these
3364s weather systems they add an additional
3366s layer of dynamic combat consideration uh
3369s within the area and then was the
3371s lightning Hazard only for the storm
3373s Weaver minur event or will that continue
3375s to happen during the weather yes as I
3378s mentioned in the video um the lightning
3380s the the Hazardous lightning is actually
3384s a combination of the weather event
3386s itself which isn't unique just to this
3388s story arc or excuse me just to this
3389s event um as storms move throughout as
3392s storm events move throughout the world
3394s they will be accompanied by these types
3396s of hazardous uh uh environmental
3399s features such as lightning um and that's
3402s something that I think adds a little bit
3403s to the level design or the encounter
3405s design um uh for the content all right
3410s and that is the majority of the
3411s questions that we had it seems like
3413s folks are hey these are quests they
3415s understand Quest work um and it was cool
3417s to see kind of how one commission can
3419s kind of take you throughout the world
3420s and uh kind of bring you to explore and
3422s see more things and you even saw a story
3425s arc get started there towards the end a
3427s node leveling up because of the
3429s commissions um and I think maybe we
3431s didn't quite uh address that in the the
3434s stream as or in the video uh as
3436s prominently for folks to understand but
3438s the commission boards whenever they're
3440s taking those those are are quests that
3442s will help the level the node level up
3444s specifically absolutely yeah so so let
3446s me let me talk a little bit more to that
3448s so I I explain in detail yeah so what
3450s people saw there that commission board
3452s you saw eight available I think it was
3454s eight or 10 available commissions now
3456s obviously we're still nailing down how
3457s many of those we want to show at any
3459s given time that might even be something
3460s that gets uh progressed as the node
3463s levels up um but you'll see that it
3466s changes every 30 minutes and right now
3469s the way it works is certain commissions
3471s have certain tiers of um uh of Rarity
3476s and as a player whether you're a citizen
3479s or not you can establish reputation
3481s within a node and the way you establish
3483s that reputation is by completing buy
3485s orders completing commissions and quests
3488s um uh and even uh completing Caravan
3490s trips there or out of there different
3492s interactions that you would do with the
3494s node can yield you reputation within
3496s that particular node and the more
3498s reputation you have with a node you get
3501s greater access to higher tier type
3503s commissions right and so as you have
3506s access to those greater rare commissions
3509s um you'll get better rewards and have uh
3511s unique uh content that's available to
3513s you as a person who's privileged with
3515s that reputation so you can adopt those
3517s higher rare uh commission types now the
3520s commissions are constantly changing and
3521s they're constantly seeing the state of
3523s the world in order to change and present
3525s what's available but you'll see that as
3527s we went through this presentation
3529s commissions are the initial seed and as
3531s you move out into the environment you're
3533s going to be presented with side quests
3535s that pop up and those are also
3536s predicated on this the state of the
3538s world so for example we saw a side quest
3541s that popped up due to the storm event
3543s and the storm event was created because
3545s there was activity within the area that
3547s was brought there as a funnel of traffic
3549s from the commission board in the nearby
3551s node and then once that um once that
3554s node leveled up as a result of this
3556s additional experience being brought
3558s there it kicked off a particular event
3561s um and so that's kind of like the the
3562s full loop between how commissions mooved
3564s to side quests how side quests create
3566s events how events help to create uh uh
3570s story arcs which are these larger more
3572s intensive multi-day potential uh types
3574s of quest progression um so this is
3577s obviously in a very nutshell format
3579s where we can kind of show you that full
3580s loop uh but these are going to be
3582s kicking off left and right I mean all
3584s around you as you're within the world
3585s and this is kind of your normal activity
3587s state within ashes of creation you're
3589s constantly finding these things to do
3591s which will give you rewards like recipes
3593s we saw within this particular commit
3595s Mission um certain unique material
3597s components that you can then craft with
3599s uh obviously riches and gold that you
3601s can use through the glint to kind of
3602s convert and or trade with um you know
3605s all of that is within the progression
3607s Loop all right thank you for uh
3609s expanding on that and of course uh as
3612s with everything here everything's a work
3614s in progress we are still in Alpha we're
3616s moving towards our Alpha 2 here coming
3618s up in quarter3 so stay tuned for more
3620s information in regards to that but in
3622s the meantime if you have feedback for us
3624s on the commissions riew that we showed
3625s you please head on over to our forums
3628s and make sure that you share your
3629s feedback over there the community team
3630s does an amazing job uh putting together
3632s these reports that we then share with
3633s the development team and go over with
3635s them and if they have additional
3636s questions you may see some other Dev
3638s discussions that come up based on those
3640s topics so uh definitely definitely give
3642s us your feedback and it doesn't have to
3643s be specifically about commissions it's
3645s anything that you saw here um that you
3648s want to give us feedback on we are very
3650s much taking that all in and doing our
3653s best to adjust things as we move forward
3655s especially as we get closer to Alpha 2
3657s and with that we're going to swap on
3658s over to our
3665s studio yeah absolutely well the studio
3668s is kicking off this year like crazy we
3671s have got a lot of stuff going on this is
3674s probably the most intensive year we have
3676s ever had in the history of the studio
3678s obviously we are continuing to work
3681s diligently towards delivering on Alpha 2
3684s in the third quarter of this year as we
3687s announced um and hiring has been going
3689s great um you know obviously we talked a
3691s little bit last stream about the state
3693s of the industry it continues to not be a
3696s great state for the industry um and
3698s again our hearts go out to those
3699s individuals but what I will say is this
3702s um I have been through a number of
3704s interviews over this month uh uh for
3707s people joining the team and we are very
3709s close to passing the 200 number Mark for
3711s the studio size um if we haven't already
3714s I'm not sure sure but um what I will say
3717s is something very interesting I actually
3719s had an interview I actually had two
3720s interviews over the course of this last
3722s two weeks uh where they told me that
3725s they were laid off from uh their
3727s previous company and that some of their
3730s friends who are not developers but are
3732s players that were excited about ashes of
3734s creation were pestering them to come and
3736s apply to us and look at the game and I
3739s thought you know I said to them hey if
3741s you ever watch our live streams we use
3744s our community to help evangelize the
3746s game obviously right to help kind of
3748s spread the word about ashes of creation
3750s about our studio uh and what a great
3752s thing it was to see that come full
3754s circle you know there are individuals
3756s out there who are in need and you guys
3758s did a great job those of you who helped
3760s to support spreading the word for ashes
3762s spreading the word for Intrepid Studios
3763s on your social media look at that it
3765s came full circle and we got some amazing
3767s candidates who joined the team over the
3769s course of this last month uh who are
3770s going to be able now to bring their
3772s tremendous talent to the production of
3774s Ashes which is uh you know obviously
3776s what we're here to to deliver on so
3779s kudos to you guys in the community for
3780s helping to spread that word um
3782s additionally I would say that you know
3784s we we have got a lot on our plate we've
3786s got a lot on our plate uh we are
3788s approaching the end of this Milestone um
3790s with our last Sprint for for Milestone 9
3792s or excuse me for Milestone 8 um and
3794s we've got a lot of planning ahead of us
3796s to deliver on on our third quarter uh
3798s Alpha 2 uh and I think Margaret there's
3801s something you guys you wanted to talk a
3802s little bit about kind of on what to
3804s expect with regards to you know the
3806s feature set that we're going to be
3807s launching Alpha 2 with uh because we've
3809s getting a lot of questions about that
3810s yeah I was going to bring that up in the
3811s Q&A but we can bring it up here as well
3813s because it is uh you know pertinent to
3815s Alpha 2 um but basically we have we have
3818s a plan so just stick with us we'll we'll
3820s share information with you guys as we go
3821s forward but right now we're not uh we're
3823s not going to be we don't want to get
3825s people all hyped for what's in Alpha 2
3826s when we're not quite there right so we
3828s have a Cadence in which we will be
3830s providing information but stay tuned
3832s we'll have a guide for Alpha 2 with
3833s information on what you can can expect
3835s what features you can you're going to be
3836s able to see what systems what archetypes
3838s are going to be available Etc at the
3840s start of Alpha 2 and then as we go
3842s forward throughout Alpha 2 because it is
3843s going to be a long a long one it's not
3846s similar to Alpha 1 where you know we
3848s were up for like a month and then we're
3849s down so it will be a a longterm thing
3852s that we're going to be doing for quite a
3853s bit and we will be sharing updates
3855s throughout that for the big updates
3856s you'll see news posts for those with
3858s information on what systems and features
3860s and content is going to be available for
3861s you all and then um obviously for the
3864s smaller ones will have smaller patch
3866s updates but for all of the updates we'll
3867s always give you guys patch notes for
3868s those they'll just be displayed in
3870s different ways so for the big ones
3871s you'll see News Post for the smaller
3872s ones you will see those probably through
3874s the forums or whatever means we decide
3876s that we're going to be doing those in
3878s probably in a couple different places
3879s but making sure that all of that
3881s information is available to you all as
3882s we move forward especially for our Alpha
3885s 2 uh play testers yes
3889s yeah with us that's the update yeah and
3891s there will also be other things that
3892s we're sharing um I know the community
3894s team has a lot of really cool Community
3896s programs that they want to run during
3898s Alpha 2 as well so even if you're not
3900s part of Alpha 2 in the sense that you
3902s don't have a key or you're not able to
3903s really like play yourself there will be
3905s lots of ways that you can engage and
3907s watch uh obviously people will be
3908s streaming there's penty of content that
3910s will be available to you people making
3911s YouTube videos we're going to be working
3912s with content creators um I know that
3914s content creators are keep asking us when
3916s we're going to be sending out
3917s invitations we will share that
3918s information as well right now we are in
3920s application Phase for Content creators
3922s so if you are one uh feel free to apply
3924s for us um and we will be closing that uh
3926s application at some point in order to
3928s start sending out invites and those
3929s invites will go out in groups um and
3932s then we will slowly get through
3933s everybody but our goal is to to respond
3936s to everybody Stephen really wants us to
3937s even the people who aren't able to make
3939s it into the program we want to give them
3941s reasons why and primarily the reasons
3943s going to be why is that you're not
3945s making content so really our goal is
3946s that you should be making consistent
3948s content we aren't looking for just only
3949s the big streamers we are we are looking
3951s at anybody who's creating consistent
3953s quality content content so it doesn't
3955s just necessarily if you only have 100
3957s subscribers that's not a big deal to us
3959s it's really about the content and the
3960s consistency in which you're making your
3961s content um so we don't want to
3963s discourage anybody we want everybody to
3965s be able to help us make content and you
3967s know create an amazing Alpha 2
3968s experience for folks and for those of
3971s you who didn't get part of it because
3972s our pre-order packs are down we have
3974s been doing giveaways for our Valentine's
3976s Day we did a huge campaign that was a
3978s bunch of you know giveaways for Alpha 2
3980s so stay tuned for those things if you're
3981s not following us on social we're at
3983s ashes of creation and all the places we
3985s share that information for you all so U
3988s Know next next one make sure you're
3990s keeping your eyes out but we did get a
3992s lot of a lot of people involved with
3993s that so thank you for doing that we had
3995s a we had a good laugh reading your
3997s guys's Valentine's Day uh goodies by the
4000s way I just want to give a shout out
4002s yes can we give a shout out for this
4006s yeah go for
4007s it I uh we had a glorious fan who I
4012s can't recall the username now but maybe
4014s maybe you can find out while I'm talking
4015s about this um sent in this awesome mask
4019s and for those of you who might recall if
4022s anybody in chat knows where this mask
4025s came from does anybody know in chat
4026s where this mask came
4028s from this mask came off of one of the
4032s NPCs our Shaman
4035s Goblin uh and they this individual
4039s recreated it what was it do do you have
4041s their name do you know their name marst
4043s Peter to get back to me got it got it um
4046s and it is really really cool I mean
4050s Pockets art Pockets art Pockets art go
4053s they were they had post on the forums
4054s their creation process and uh they had
4056s messaged me on Discord and said hey I
4057s really want to send this to Stephen
4059s because and if you guys notice we had a
4061s clip of Stephen saying he's like I
4064s because I was like I would wear that
4066s mask I hope that that we can make that
4067s be a player one too so when you kill Lam
4070s and maybe you have a chance to to get
4072s one or a named one um and I was like I
4074s would wear that and Steph's like I would
4076s wear that in real life and we clipped to
4078s him uh putting it on I got John to get
4080s uh some pictures of Stephen wearing it
4082s so that was great So Co it was really
4085s cool honestly uh we are so thankful for
4089s all of you it is really really cool to
4092s see the amazing Community Creations that
4094s you guys make for us I mean we have so
4095s many that every Friday we share a new
4097s fan art right like that is so cool for
4100s us to be able to experience as
4101s developers we share that with all of our
4102s development team as well and they always
4104s add comments and their like their
4106s thoughts on it and it's just always
4108s exciting to see something that you got
4109s that we create getting like fan art for
4113s it that's so cool they tell me they tell
4115s me to put it on I'm sorry I'll put it
4117s I'll put it on for the Q&A all right and
4120s with that we're going to do character
4122s art if we want to switch to that okay
4124s I'll put it on for the art segment
4127s okay I
4133s can
4157s there sorry apologies for that um I
4160s fixed it in the one scene I didn't fix
4161s in this one um this is our starting gear
4166s yeah they can hear you it actually fit
4168s you pretty well I think it just needs to
4170s be like the eyes need to be down a
4172s little more there you go there you go
4174s how about that there you go so you can
4175s actually see better um okay we've been
4178s showing some of the starting gear as
4180s we're moving forward but obviously if
4181s you guys have thoughts and feedback feel
4183s free to share them with us um but this
4185s is kind of the pirate one that we're
4187s working
4187s towards next up we've got some Barn
4191s goodies last um time we kind of ended
4195s the stream with a little uh barard
4197s teaser obviously it was more of a joke
4199s not like our our final barred animations
4202s and songs but it was definitely it was a
4204s good joke actually it was a joke but we
4206s hope that you all enjoyed it but we are
4208s working towards Bard goodness um so we
4210s have a lot of instrum instruments being
4212s created animations for those instruments
4214s are going to be created um we have
4217s abilities and things of that by the way
4218s we had a we had a lot of people in the
4220s community that that not only liked the
4222s um the meme but really interested in
4224s Bard Bard is not traditionally a class
4228s that gets a lot of interest I think uh
4230s population wise yeah yeah I I don't
4232s think it's like I don't I don't even say
4234s it's in the top three of the games that
4235s offer Bard as a class to play I would
4237s say it's definitely not in the top three
4239s most like play classes in those games
4241s yeah I would say it's not in the top
4243s three but in a few of the games that I
4245s have played in the past they have been
4246s pretty prevalent primarily because song
4249s weaving and bucks and things like that
4250s are required so almost every raid has
4253s needed them and I think that that is I
4255s just think I just think they never come
4256s close to like you know tank Rangers
4259s Mages like those those usually are the
4262s population tilt yeah for sure I don't
4265s disagree with that uh but hopefully we
4267s make it so cool that more people want to
4269s play BS um and I know that they're
4271s working hard towards that um but lots of
4273s instruments are recreating if there's
4275s instruments that you're interested in um
4278s I'm sure we'll make a social post about
4279s it uh asking you what kind of Bard
4281s instruments you'd like to see and
4283s perhaps maybe you'll see get some new
4284s instruments being created that you like
4286s uh the next one here is an Arcane mind
4289s set of armor um obviously you'll see
4292s some NPCs with this maybe player
4297s um usability at some point oh
4302s yeah we show off the Carin yet that's
4305s the I'm saving that one for last oh okay
4307s good call call but it is next up so the
4310s next one is the Carin set and this is
4312s the Carin light set so there will be
4314s other sets that are cre created but
4316s these are the Carin robes yes the robes
4321s so we'll first show of the images look
4324s at that model and I think there's a
4326s sketch here yeah right here this is like
4328s the the concept and then you can see how
4330s it oh yeah that was a concept I think
4332s Lloyd did I think Lloyd did the concept
4335s who did the modeling was that I didn't
4337s put them in this this month this week
4339s was a chaos for me so I actually didn't
4341s get the art and we had some bpn stuff
4344s VPN being up and down so I was kind of
4346s rushing for the art stuff so this is
4349s this is a this is a set of robes that
4351s you can acquire through progression
4354s within the Carin the Tower of Carin I
4356s think Manny worked on it is what they're
4358s saying so thank you Manny well done
4360s Manny yeah it looks pretty awesome uh
4365s and then we have the turntable for it as
4367s well so you can see it in all its 3D
4369s glory and and by the way there's one
4371s thing there that I want to make sure you
4373s know you guys in the Community one of
4375s the promises we made early on because we
4377s incorporate as you guys know Cosmetics
4380s as a part of our monetization strategy
4382s obviously no pay to win no pay to
4384s convenience but we do offer a cosmetic
4386s Marketplace uh and intend to for launch
4389s this is the quality of
4392s ingame Cosmetics excuse me gear that you
4395s can acquire compare that to the
4398s Cosmetics that you've seen modeled and
4400s now you can understand how we aim to
4403s have parity between those two things a
4406s lot of games that I've been a player of
4409s uh the Cosmetics look better exactly
4411s they they wait your incentive in they
4414s incentivize you to acquire the Cosmetics
4416s because they always look way better than
4418s what's achievable in game this is our
4421s attempt to to create parody in that
4423s regard so you guys you guys can give us
4426s your feedback on that right you'll see
4428s the plate probably next month I think I
4429s just saw it completed yes yeah you'll
4432s see the Carin plate set as well
4434s yeah so there will be medium and heavy
4436s armor as well so stay tuned for more of
4438s that goodness but yeah uh we you know we
4441s do plan on doing Cosmetics still but of
4443s course in-game stuff should be really
4445s awesome it should be something that when
4446s you achieve it people are look at you
4447s and go oh you completed the carpon stuff
4450s yeah you worked hard for that uh we
4452s understand I think especially Stephen
4453s and I were huge competitive Gamers we we
4456s want to be able to show off the work
4457s that we've done we want that for you
4459s guys I hated it I hated it when when
4462s nothing you did in game looked anywhere
4464s near the person that swiped now not not
4466s to say I couldn't swipe I swiped all day
4468s long but I didn't like the fact that the
4470s achievement level of reward was not on
4473s par with the swipe reward that was
4476s unfortunate I still wore the achievement
4478s stuff because I want people to know I
4479s want you to
4480s know what I did um but that's the art
4484s update for this one and you know stay
4486s tuned for more we don't want to spoil
4488s everything for you guys but we do want
4489s to keep you
4492s informed so said whale somebody said
4495s whale no
4496s noises y that is definitely the case so
4501s good but hey you know those people keep
4504s the lights on sometimes we need we do
4506s need the income coming in from that
4507s stuff but we also want it to be uh you
4510s know make sure
4512s that experience I was funding
4514s development Studios long before I
4516s started
4519s one it's really funny because I I've
4522s worked at a few different companies and
4523s there was like people who had spent in
4527s the Millions on cosmetics and it's just
4530s amazing to me that I'm just
4532s like why like you're not even wearing
4535s in-game armor ever at that point like
4536s you just have you purchased everything
4539s um of course we have some questions from
4541s you guys on the forums and this will be
4543s wrapping us up today uh if you don't
4545s know we always put up a Q&A before the
4547s stream so like we tell you the topic we
4549s give you the Q&A U be sure to make sure
4551s that you fill that out that's another
4552s way for you to ensure that your question
4554s gets answered live here on the stream U
4556s but this first one is from talents and
4557s they want to know about armor appearance
4559s speaking of because we're that's a great
4561s tangent um we have since a single armor
4564s set will look different on each race how
4566s will we have large varieties of in-game
4569s achievable gear for each race if we have
4571s to make nine different looks for each
4574s set well our approach to that's funny
4578s that we have this
4579s question that is hilarious um well the
4583s approach for that is to create uh a
4586s modular um uh a modular piece set for
4590s armor for armor creation and the way we
4593s achieve that is by um two steps so on
4597s the on the modeling side um each race
4600s has these Geo sets basically where
4605s you're creating uh pieces of the of the
4608s armor for heavy plate armor for medium
4611s for robes and you get to grab those
4614s modular pieces and mix and match as
4616s design makes a request for a particular
4618s set to the art teams so design comes
4621s along and they say hey we have a theme
4623s for a set that we want to create so
4625s let's use Carfin in that example and
4628s that theme from Design's standpoint is
4631s going to include color it's going to
4633s include materials it's going to have an
4635s atmology for the set right to kind of
4637s give a background so that they can
4638s incorporate certain types of attachments
4640s um you know whatever they want to
4642s include on the art side then the
4644s character team says okay let's take our
4647s base sets of Geo and let's mix and match
4650s those pieces to create the Carin set and
4652s then we're going to do a material pass
4653s on it and then we're going to do a um
4655s color pass on it and that way we have a
4658s lot of essentially pieces of the puzzle
4660s to create these many different unique
4662s sets now we can also deform pieces
4666s across from race to race so even if we
4668s create unique Geo on a per race basis we
4671s can grab the pauldron from the human set
4674s and put it onto the VEC representation
4677s so and the end game there is that we
4679s have a particular set for example Carin
4682s and that Carin is being communicating
4685s the theme and when you Dawn the armor
4688s for the Carin set you you've acquired
4689s the Carin set and you put it on it is
4691s going to look ve if you're a ve it is
4694s going to look kalar if you're a Kar but
4697s it is still going to have the identity
4699s and the theme of the Carin
4702s set
4703s all right and then our next question is
4707s uh about commissions which is from Ad
4710s Astra 224 on the forums will commissions
4713s include tasks or quests that are
4715s reflective of node type uh of the node
4718s type that are issued in or the nodes
4720s affiliation with a specific social
4722s organization wow do we have a bug in the
4725s office no I'm this so funny like I was
4728s just talking about this a few days ago
4730s Chris one of one of Chris is over there
4732s on an alt Chris is like let me ask this
4734s question um yes the answer is yes uh
4738s nodes will reflect the theming that the
4741s node has and that theming can be
4743s influenced by things such as the um
4746s identity of the node from a node type
4748s perspective um what social organizations
4751s what religious organizations even What
4753s policies uh the node has chosen to enact
4757s those will all be represented in the
4759s types of commissions that the node has
4761s pull to pull from um and so so in that
4764s way you are solidifying the identity of
4766s that node and again the dynamic state of
4769s the world uh that gets
4772s represented and then our next one is
4774s from plastic lemons don't eat those uh
4777s social reputation is the topic will
4780s there be a way to put notes on
4783s characters so we can track who we like
4784s or dislike or who we don't want to
4787s affiliate ourselves with that is
4789s currently uh not an intended system
4792s that's facilitated Within in the game um
4794s nothing stopping obviously uh players
4797s from keeping their own notes of
4798s individuals with whom they want to yeah
4801s your hit list or you know even your good
4803s list right like I remember a particular
4806s occasion back in a game that I played
4808s where I was in a tower it was called
4810s Kuma Tower and at at a very low level I
4813s made friends with a particular Prophet
4815s who would give me Buffs anytime I would
4816s come in and I remembered who that
4819s Prophet was and later I saw and Shout
4822s this was probably like months later and
4824s I never and I moved obviously away from
4825s Kuma Tower months later I saw in shout
4828s this Prophet was getting accosted by
4829s other players within um an area called
4832s the dungeon Valley cave and I went to
4836s her Aid because of that reputation that
4838s relationship that she had had built
4840s right that's the unique aspect of MMOs
4843s um and that spun off a whole war that
4846s lasted years on that server just because
4848s I went there to help her um but
4851s obviously did you go there or did you
4852s bring like
4854s well I brought my guild with me and then
4856s we helped her and that caused a war that
4858s lasted a long
4860s time but no we we won't plan to have uh
4862s in-game tools to kind of provide that
4865s tracking uh instead you will be expected
4868s to to track that yourselves all right
4871s and the next one is from snow ELF car
4873s about the character creat access will
4875s players who do not have Alpha 2 access
4877s be able to test the Character
4880s Creator uh at some point yes in the
4883s future there will be an ability for
4886s players who do have an account with
4887s ashes of creation but may not have
4889s access to Alpha 2 uh we intend to
4891s provide character creator access uh but
4894s that will likely be closer to uh to Beta
4896s or launch yeah for now it's going to
4898s focus on the people who have have
4900s purchased access and are helping us test
4903s things so keep that in mind but we do
4905s have a plan of putting the character
4907s create out early for for our Alpha 2
4909s users so do stay tuned for information
4912s regarding that
4913s um next fact that testing might be
4915s starting very soon very soon yes always
4918s keep an eye on your emails make sure
4919s that we don't get put in your spam box
4922s uh so that if you get an email from us
4923s you know what's up but we'll also share
4925s uh you know in other places to make sure
4927s people know that we have sent out emails
4929s uh Daredevil 117 is asking about
4932s harvesting bosses can only one Gathering
4935s Artisan Harvest resources from a single
4938s boss or can multiple different Artisans
4940s Harvest different parts from a boss for
4943s different resources for example a
4945s lumberjack gets a special wood from
4946s tumac's tree weapon while an herbalist
4948s gathers the flowers from that same tree
4950s weapon
4952s Etc um so we don't have the concept of
4954s like harvesting from bosses NPCs follow
4958s um a reward table format where um those
4962s reward tables are Global they're not
4964s unique to particular players right so
4967s once the NPC is is vanquished uh you
4971s have access to the loot container that
4972s is its corpse um and it has a static uh
4975s value of either materials or items that
4978s get dropped uh and whatever the party
4980s loot settings are that you might be a
4982s part of or if you're a solo player you
4984s will be able to recover those
4986s things all
4988s right next up we have from ace1 1234
4991s wanting to know about character stories
4993s what is your vision for the overall
4995s player story when comparing the more
4997s emergent personal Stories versus the
4999s more curated story
5001s arcs
5004s um I'm sorry say say that one last time
5006s one more time what is your vision for
5008s the overall player story when comparing
5011s the more emergent personal Stories
5013s versus the more curated story arcs yeah
5016s absolutely um so all the narrative keeps
5019s in mind you know what the meta narrative
5021s is of the server right and that's
5024s something you know we have generally
5026s kept relatively close to the chest it's
5028s something that we don't want to spoil um
5030s leading up to our testers participating
5033s in Alpha 2 and beta and eventually
5035s launch it is however um true that there
5039s is a meta narrative that exist within
5041s ashes there is a purpose why you are on
5043s Vera again um and the the supporting
5047s narrative structures are there to
5049s reinforce what that meta narrative is um
5054s so players will have insight to that as
5056s they you know Travel and Adventure
5058s within the world all right and Ron
5061s scoponi wants to know about Summoner
5063s stats will Summoners want to build
5066s different stats when playing as either a
5068s DPS healer or tank
5071s roll yes that it is it is
5075s um it is important that Summoners
5079s understand the role they're trying to
5081s hybridize into is as that decision might
5085s influence the types of stats they want
5086s to spec
5088s for all right and then Gizmo wants to
5091s know about Quest drops low drop rates
5094s for Quest items can sometimes feel bad
5096s how do you plan on creating quest with
5098s lower drop rates when ashes of creation
5100s may have a system that incorporates
5102s Dynamic and reactive environment and
5104s monster population
5107s balance so how do we incorporate on so
5111s let's say you have a quest and it
5113s requires some drops off of Minotaur yes
5116s and it is a rare drop rate um or low
5119s drop rate how are we going to handle
5121s those situations or do we intend for
5123s those in situ those type of situations
5125s we intend for those types of situations
5127s right I mean um when you think
5129s about when you think about the reward
5131s Loop um someone just like just Farm yeah
5135s I was gonna say no when you think about
5137s those reward Loops um you know scarcity
5140s is obviously what can drive the
5143s excitement or the dopamine response when
5145s that success is had um you know if
5148s something is easily attained then the
5150s importance of attaining it is obviously
5152s dimin diminished um so where it makes
5155s sense for us to ensure that certain drop
5158s rates um are not menial right we don't
5161s want people to you know Farm just for
5164s the sake of farming so to speak you
5166s should be getting rewarded for that
5168s right exactly right there there there is
5170s a when you're spending time you are you
5173s are advancing in some vertical some
5176s progression path right um however uh
5179s that's that is again to reinforce the
5181s fact that their will be very rare
5184s droptable items right and and we want to
5187s ensure that that scarcity is preserved
5190s so the importance of attaining the thing
5192s feels good I mean that's why we farm
5194s raid bosses right we want to get all the
5196s loot off the loot table get everybody
5198s geared up in your G in your guild uh
5200s yeah that is and that actually it
5202s touches something trans gental actually
5204s to that as well which is that um which
5207s is that adventuring is not easy in ashes
5209s our intent when we do when we actually
5213s you know focus on balance U which we
5216s haven't really done too much yet but we
5219s will hear in the very near future the
5221s intent is that encounters are difficult
5225s um the world is dangerous it is not a
5228s cakewalk to to progress within ashes and
5233s that fact reinforces when you get the
5236s scarce drop that you will feel a
5238s difference in your performance or in
5240s that environment right so uh naturally
5243s ashes is going to gravitate towards a
5245s more difficult gameplay Loop when it
5247s comes to adventuring in combat yeah and
5250s you want that fat loose so that it get
5252s easier well for that that marker um the
5257s next question here are pen alment is
5260s from aabar and it is about Caravan
5262s operators these next to are Caravan
5264s related uh will there be a limit on the
5267s number of times a caravan can change
5269s hands if successfully taken over during
5271s a journey from one node to
5274s another no there is there is there is no
5277s limit a caravan can be destroyed that
5279s Caravan can be destroyed the Caravan
5281s thereafter could be destroyed um the
5284s driver of the Caravan can be killed and
5287s and commandeered and and you know done
5289s as many times as is permitted through
5292s the situation that is player driven all
5295s right and our last one here is from
5297s grundle about mules or Caravans how will
5300s mules work with Caravan when considering
5303s risk versus reward what would be the the
5306s incentive to run multiple player
5308s protected Caravans if similar results
5310s could be achieved by each individual
5312s player riding a mule instead sure um so
5318s the the tradeoff between the mule
5321s capacity and the Caravan is really um
5324s what is at risk right you are not able
5327s to to
5330s satisfy um the type type of cargo
5333s capacity that's available within a
5334s caravan system because we have certain
5336s crate sizes of which only the smallest
5339s crate size can be uh leveraged with a
5342s mule um that is something uh that
5346s obviously is the inherent risk between
5347s the two systems the reward however is
5349s that you are now no longer subject to
5352s the opt-in event uh but instead are
5355s governed by our flagging system as a
5357s protective measure although it is not
5359s entirely protective because players can
5362s choose
5362s to still kill you uh with risk of
5365s corruption um in exchange for the reward
5368s of taking your [ __ ] if they taking your
5371s stuff sorry
5374s okay um but that is going to be it for
5378s Q&A thank you all for submitting your
5380s questions we hope that you like the
5382s answers if you don't give us your
5383s feedback on that too uh we are always
5385s you know taking in that uh your thoughts
5387s on U everything and of course you can
5389s head on over to our forums forums. ases
5392s of creation.com and submit your feedback
5394s over there we did a caravan video for
5396s those because we have a lot of Caravan
5398s questions right there um if you didn't
5399s know we did a caravan PVP um live stream
5402s last time you can check out all the
5404s content over on our YouTube channel over
5405s there follow us in all the places we are
5407s ashes of creation everywhere um and if
5409s you head on over to or oh go ahead I was
5412s just going to say we also have one
5414s additional update which I believe that
5416s you uh Guys released something on on the
5418s community side which was our minimum
5420s spec and recommended spe back o yeah our
5424s KB article for our Min and Rex spec have
5426s been updated for Alpha 2 specifically so
5429s that will change as we get closer to
5431s betas and launches and you will see that
5433s progressively change but that
5434s information is available to you guys if
5436s you head on over to our support page and
5439s check that out support. ashesofcreation
5445s docomo so you have the link really
5447s easily but that is what we are aiming
5450s for for Alpha 2 so you can kind of PR
5452s preliminarily prepare yourself for that
5454s if you are part of the Alpha 2 play
5455s testing yes and I just want to give um a
5458s quick shout out uh to our team
5460s specifically Tech art environment um and
5464s uh our engineering teams they are
5466s overhauling performance related um uh
5469s work over the course of this last month
5472s as well as next month and the month
5473s thereafter in preparation for Alpha 2 uh
5476s you guys should see some significant
5478s gains uh in the demonstrations that we
5480s continue to provide leading up to Alpha
5482s to with regards to that work and in
5484s addition um Chris Gabe John on the
5487s environment side are undergoing some
5490s significant lighting changes which are
5493s going to impact and influence the
5495s visuals of the game in a very
5496s significant way L of people had feelings
5498s about lighting today yes I just I just
5500s want you guys to know that when we talk
5502s about how things are still a work in
5504s progress uh this particular Endeavor is
5507s likely going to have Pro the most impact
5510s on the visuals of the game uh as they
5513s continue to work on lighting that's
5514s going to be a a switch that we flip when
5517s it's ready uh minus the pun I apologize
5520s um for for how the world looks and and
5523s their work that they're doing so just
5524s want to keep you guys a breast of that
5525s uh it is exciting times when it comes to
5527s that work yeah super exciting we are we
5530s are very excited for that um and of
5533s course uh if you head on over to our
5535s YouTube channel on our ashes of creation
5536s for this February development update if
5539s you leave a comment subscribe to us make
5540s sure that your subscription is live for
5542s uh cuz you could you can subscribe
5544s privately which makes it so that we
5545s can't see that you're subscribed um and
5547s we will Spotlight you as a potential uh
5549s comment and you may see your comment at
5551s the beginning of our stream as we do all
5553s of our reminders um and of course we
5556s want to do a thank you very much to all
5558s of you for joining us we appreciate your
5560s time um that you spend with us every
5562s month going through the update um and of
5565s course your time giving us feedback and
5566s all of that we really really appreciate
5568s it um and as Stephen said sharing our
5571s job um application and positions we
5574s really really uh you know it does
5577s actually affect us when you share those
5578s things out because other developers see
5580s those things so if you if you see a
5582s position that's available that you think
5583s someone who maybe has just recently got
5585s laid off or maybe they do still have
5587s their job but you think that they would
5588s be amazing assets to us sharing that
5590s information we'll have some more jobs
5592s coming up on our site as well so stay
5594s tuned for those as we uh progress
5596s throughout the year and of course Scott
5598s Tony and Tyler for joining Steven in
5601s game we know that is stressful being on
5605s they're not on camera but like when
5607s you're when you're being streamed it is
5608s a stressful situation um not every
5610s developer is you know ready for that
5613s they love to see the reaction and the
5616s and the love from the community uh the
5618s the glowing response that's what we live
5619s for yeah it's it's a pretty awesome but
5622s I know it can also be very some people
5624s get nervous about it Stephen's like I'm
5626s not nervous oh no I I'm definitely I
5629s know me and you chat before we're always
5631s like all right I'm nervous about this
5632s one but I feel like this today I was not
5634s very nervous no no not at all um but of
5638s course and stepen for your time we
5639s appreciate it thank you all for joining
5641s us we hope that you stay healthy and
5643s safe and we will see you all next month
5645s for another exciting development update
5648s bye
5660s everyone
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