Original Post — Direct link
Stealth does not render a player completely invisible. There will be indicators that can help players "feel out" where stealthed individuals may be.[3] There will also be utility skills that will reveal stealthed players, such as on the Ranger archetype.[4][5][6] Certain NPCs can also see through stealth.[4] Stealth augments from the Rogue secondary archetype will incorporate stealth modifiers into a class' primary skills.[5] Stealth is 100% an option in the game. It's not going to render yourself or the individual who uses the stealth completely obscured. You're still going to be able to identify- there's going to be utility skills that can reveal stealth from a PvP perspective. There's going to be perceptions that certain NPCs have that can see through stealth, like Tremor Sense or Life Sense. There are elements of mechanics that relate to stealth and how it is balanced in the game. It's not going to be similar to stealth that's been found in other games where the target is rendered completely invisible- they can make it past every enemy NPC or monster: they can use stealth at all times. These are elements that is a tit for tat. These are components of class-kits that are going to have corresponding counters as it relates to other classes as well.[4] – Steven Sharif My question is , will Rogues be viable in AoC? It would seem to me that stealth is all a Rogue really has, along with a good opening attack and some extra evade. If the stealth is a "Shimmer" will it be good enough to get close, especially with sight detections from Rangers and Mages. If a Rogues stealth (his main defense) is too easy to sniff out, what makes him better than just being a worse version of a fighter? Do you believe or would you be opposed to if a Rogue Doubled down on the class and was a "Assassin" that he should then be allowed full Stealth. This would make it where you would only have full stealth if you chose both Rogue as Primary and Secondary classes, and no other lass would be able to obtain full stealth. I know there are many Stealth Threads and we know almost nothing about the Rogue, that being said this is a fundamental Skill that if it doesn't function well the class is Gimp from the get go. Rogues are always a very controversial class, as there is a Love , Hate and rarely anything in between. So what are your thoughts? Should 1 class be able to have full stealth? Will you play a Rogue if the stealth is sub par and easily detectable making it where you constantly are being seen? And if you didn't want full stealth, what ability would you suggest to help the Rogue fulfill his role? Looking forward to your comments thank you.
2 months ago - Vaknar - Direct link
OP used a few quotes from the wiki, so I'll go ahead and drop those here! Rogues: https://ashesofcreation.wiki/Rogue Stealth: https://ashesofcreation.wiki/Stealth ----- I'd like to add a question for OP and the folks of this thread; It seems like some peoples' fantasy or perception of what a Rogue should be is primarily, if not entirely focused on stealth. Is that what you prefer in your Rogue classes and archetypes in MMORPGs? Do you think the archetype itself should be centered around stealth, stealth should be just a feature, or maybe you'd like to build either way with skill trees, augments, etc?