Original Post — Direct link
As each MMORPGs have some good features (GW2 mounts, crafting system of SWG, housing of Wildstar *RIP* etc), they have some bad ones as well. They tend to have very similar features to WoW and other traditional MMORPGs which most people dislike and think they're outdated. There are two features I see in MMOs and despise. One of them is the 'artificial' feel most of MMOs in which case you just click stuff to do things with the mouse pointer (kills the immersion and looks ugly tbh). The other is boring and non skill based combat (both action: spamming abilities in order and tab: pressing buttons at the right time...) So, what features you don't want to see in Ashes of Creation?

about 5 years ago - LieutenantToast - Direct link
wanderingmist

Escort missions where the person you are escorting moves slower than a snail and stops every few meters for some arbitrary reason.



Ha! I mentioned something similar in our recent Dev Discussion thread - I'm of the personal opinion that these kinds of quests should be nuked from orbit ;)

Seems like there's a common theme in this thread and throughout our community in general that "hand-holding" is no fun - you'd rather be thrown in the deep end of an adventure, with all its challenges! This often means collaboration amongst the community is necessary to accomplish tasks, and I saw a few people bring up the fact that a "dungeon finder" or "LFG" tool can be a bit on the hand-holdy side. Thoughts?