Original Post — Direct link


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!


Dev Discussion #7 - Toxicity
What are some things other games do to manage toxicity that you think work well? What would you like to see in Ashes of Creation?

Keep an eye out for our next Dev Discussion topic regarding MMO "stickiness"!
over 5 years ago - LieutenantToast - Direct link
kethatril

I'd suggest to find a way to give rewards for being opposite to toxic, like for being nice, helpful etc. Overwatch has quite nice approach, after each match you're able to give a 'badge' to three players of the match. Perhaps something in this direction?
Forbidding people doing things quite often doesn't work well, but growing community that is encouraged to be kind will benefit even outside of AOC :smile:



Ah this is an interesting tangent I'm glad you brought up @kethatril , and I'd love to dig into this more too! Could you (or anyone else) provide examples of approaches similar to this that you like? (e.g. mentorship programs, other community engagement programs)