about 3 years ago - LieutenantToast - Direct link


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!


Dev Discussion #28 - Hybrid Combat
In terms of Ashes’ hybrid combat system - where do you think you’ll be speccing your character? Majority action based skills? Majority tab-based skills? An even mix of both? Why?

Keep an eye out for our next Dev Discussion topic regarding mentoring!

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UPDATE: Hallo again friends - thank you for taking the time to share your thoughts on our latest Dev Discussion! After gathering up your responses for our team, here was some of your top feedback:

[list]
[*] Those who planned to focus more on action-based skills shared that their choice was at least partially due to hard CC and higher damage abilities being available (risk vs. reward).
[*] Others who preferred action-style combat highlighted that it felt more engaging and skillful to them overall.
[*] Those who planned to focus more on tab-targeted skills shared their preference for more accessible and less reactive gameplay, especially when it comes to healing.
[*] Some shared that they had no real preference either way, and would simply select skills based on their current build and play style.
[*] A desire for more mobility skills and more responsive/fluid movement overall was expressed by those on all ends of the action/tab combat spectrum.
[/list]

While many of you made strong cases for why action combat was your favorite, our team appreciated this appeal for tab targeting ;)

OdiMal

Tab, so you can't release Ashes on mobile. o:)