Alphas inevitably come with a lot of bugs or broken gameplay features and one that really stood out to myself and many players during the alpha weekends were the seemingly broken resource nodes. During phase 1 the world was covered in apprentice level nodes with nothing novice level available. This also affected mob spawns where a level 2 mob would share a spawn with its tameable counterpart which was apprentice level meaning that the entire grind spot would dry up. During one iteration I remember this being partly fixed after a server reset and most materials aside from ore/gems which are seemingly intended to be rare were available.
Over the weekend I was disappointed to login on Saturday and find nothing gatherable. I managed to harvest maybe three daffodils in a day and two basalt nodes lol. I never saw a mineable rock, including regular stone such as granite. In the end I decided to fish - which I did find enjoyable actually - but this shouldn't be happening imo.
I expected these bugs/flaws/faults, whatever they are to be addressed and worked on but I'm barely seeing any improvement. This iteration feels the same as the alpha weekends except as a Mage I noticed they fixed the fireball bug (you could cast it while on cd lol). The fact that they added the Desert in the state it's in is a different discussion but honestly from my point of view I would have much preferred a more playable Riverlands before adding more nodes which don't actually add anything to the gameplay/testing experience. I say this because the Desert appears to functionally be a reskin of the Riverlands.
Other bugs such as the Dunik crystal being non-interactable still seemingly persist which is strange to me when they added other quests which actually seem to work. The spawn rate of named mobs also hasn't been touched which is also a huge oversight for both regular and billboard quests.
Admittedly this probably comes from my own naive understanding of the company organisation - maybe the devs assigned to implement new content/features are on a different team than those assigned to fix bugs and what I'm seeing is a reflection of company structure, but I wouldn't know.
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