Original Post — Direct link
https://ashesofcreation.wiki/Game_balance#Casual_vs._hardcore_players


Traditionally in MMORPGs you're going to see a larger population of casual players than you do of hardcore players; and that's just the way the cookie crumbles from a population standpoint. And because of that and the way that nodes collect experience and advance as a result of player activity, those casual players will actually have more impact on node progression than the hardcore players will: at least as I predict, because of the sheer quantity disproportionate between the two different groups of people... You may see in Ashes the smaller hardcore group of players progress further into the late-game content, right. But they don't have the numbers to influence the nodes in those locations as quickly as the more casual... larger population has near the outskirts.[35] – Steven Sharif



Casual players must have hope.
10 months ago - Vaknar - Direct link
Rest assured that casual players are very important to us! Just as hardcore players are. Casual players and their contributions will still matter plenty on a server. For example, simply participating in many activities in a Node's ZoI, such as questing, gathering, or participating in an event, can contribute to a Node's success. Hardcore players may have an incentive then to support their casual counterparts, as it could benefit everyone! <3