Original Post — Direct link
Hello people

I wonder if it would be possible to add hunger and thirst to the game, for players and their mounts.

Thank you
over 2 years ago - Vaknar - Direct link
Parsalian

My first thought is "why?" Hunger and Thirst mechanics are staples of the 'survival' genre, which Ashes is not. If it were able to add something tangible for players then I guess maybe, but it's not really a part of MMO RPGs for a reason - it just doesn't serve a purpose. The driving force of survival games is...surviving. Having hunger and thirst in those games makes sense as it pushes the player to seek out ever-more-efficient means of procuring those items. That's not really a thing in Ashes (and personally I hope it never is). It just doesn't seem to me that it would have a place.

I'm curious as to why you would want it though. Since you're asking for it, what do you see in those mechanics that you think would benefit Ashes?



Fantastic comment and great follow-up question ^_^
over 1 year ago - Shurenai - Direct link
Hunger and thirst from food and drink are applied over time. The numbers on the left over your HP and stamina reflect how much is left to consume, while the blue and green bars below your hotbar are your actual hunger and thirst meters. If you down a bunch of food or drink at once, it takes a bit for it to fill you up and negate those debuffs; This both loosely replicates actual digestion, and also encourages the player to stay on top of their food and hunger instead of leaving it till the absolute last minute and stuffing their faces Skyrim cheese wheel style.

At level 1, you have a max of 100 hunger and 100 thirst, One water gives 20 iirc. So 4 waters fills 4/5ths of your thirst meter. Ingredients and basic foods are intentionally weak to encourage the player to actually make MEALS instead of just scarfing down the ingredients themselves. A single meat stew for example fills 50 hunger.
over 1 year ago - Crater Creator - Direct link
You probably didn’t have 5 steaks. You had “charred meat” or “grilled meat.” There’s an actual steak & potato meal that’s more filling than these, but it requires the skills and additional ingredients to cook it. Similarly, if you make tea instead of plain water, it provides more hydration. How fast you burn through food & water is also affected by how active you are (expending stamina) and the temperature.

Is it somewhat arbitrary? Arguably yes. But if the game is going to apply these progression principles - of higher skills and rarer ingredients yielding superior results - then you’re going to wind up with something similar to this.