Original Post — Direct link
I found the latest livestream excellent. Of course I was hoping to see even more progress, but I thought what they did show was fantastic.

I have been thinking about the nature of the graveyard area that the group was playing. To me, it seemed like a fairly typical questing area, mostly. I'm guessing there's likely an OW dungeon entrance in a crypt within the graveyard, and likely some gathering opportunities surrounding the area. As for the difficulty of the encounters: many people have said it seemed too easy, and Steven seemed to validate this feedback when he said that Ashes PVE difficulty has yet to be fine tuned, but will definitely be on the more difficult end of the spectrum.

All good. I enjoy group content, and feel an MMO should absolutely require player cooperation. I want both solo and group content to be difficult. I want every encounter to require me to be on my game, or die.

But...

At least 50% of the time when I log in I don't want to need to be grouped up for the entire session. I want to run some quests, explore a little, maybe craft some sh*t, and maybe find a couple ad hoc groups for especially difficult quests, to kill some annoying players, or whatever. And of course on raid nights I expect to be grouped with my guild all night.

In the graveyard area, even with a "less difficult" setting than we can expect at launch, it just seemed too difficult to solo quest or solo explore. And like I said above, I view this area as a fairly typical questing area. Yet it seemed like you would absolutely need to be in a group of at least two to run the area. Am I wrong on this?

What do people think of this? Do you want to be able to solo quest and solo explore for ~50% of your playtime like me? Or do you want to need a group the majority of the time, even to run your basic quests and do your gathering?

Personally, I want difficult quest lines that require groups. I want some areas that are too much for me to handle solo. I want difficult content, overall. But I also want to be able to level, quest, gather, etc solo for a few nights a week when I don't have the time or desire to group up.

Would be interested to hear thoughts on this.



over 1 year ago - Vaknar - Direct link
Interesting seeing the variety of opinions on group/solo content and the amount of which either should be present in a play session.

Keep up the great conversations, as I'm curious to see more people's opinions on this topic! :)