We all know that detecting and banning bots is relatively easy, but the real challenge lies in finding a way to permanently ban the individuals behind these activities. I recall playing on some Lineage 2 servers a long time ago, where they had a seamless method for banning bots, hackers, and real-money traders (RMTs). When you create an account, it is linked to your motherboard, similar to the activation process for Windows.
Could this approach work for Ashes of Creation? Implementing a system where game accounts are tied to specific hardware components, such as a motherboard, is technically feasible, but it comes with both advantages and disadvantages:
Advantages:
Effective Anti-Bot Measures: Linking accounts to hardware can make it more challenging for users to create and manage multiple accounts on the same machine, reducing the prevalence of bots.
Deterrent for Cheaters: The knowledge that their hardware is at risk of being permanently banned may discourage some players from engaging in cheating or exploiting the game.
Stability: It can contribute to a more stable player environment by discouraging malicious activities.
Disadvantages:
If you change your motherboard
Trying to login in other device
You can read their plans here. https://ashesofcreation.wiki/Security_systemsNice assist! 💪