Original Post — Direct link
I have main'd a Sorcerer in ESO since 2014 on console with over 9000 hours, with majority of that time spent in PvP. One thing I love about Sorcerers in ESO is the mobility with Streak, Lightning Form and placing passives/champion points into how fast my character can sprint and move out in the PvP field. It's easy to get in and out of combat fairly quick. When it comes to the visuals of combat in ESO, I wouldn't use ESO as best example as they have downgraded visuals of spells over the years due to server issues. For Ashes, I was incredibly impressed with the recent Ranger showcase, and it almost made me contemplate in main'ing a Ranger over a Mage as I feel the visuals of the Mage feels like it's lacking some love compared to Ranger... The pace and animation of spell effects in unreleased Throne & Liberty for Staff/Wand does a great job. Below are a few clips from Staff and Wand showcase in Throne & Liberty. I feel their effects are somewhat flashy, but quite quick on the screen to where they don't take up too much of screen itself and becomes a lot on the eyes. I also enjoy seeing how fast-paced the combat feel and the mages ability to move on the field. I like the effect of fire and ice in T&L (Very happy Ashes moved away from the blue ice spells we saw for Mage showcase and is now a more whiter ice in Feb showcase). My question to our community who plan to main a Mage in Ashes, what are your thoughts on the visuals and mobility of the class? Are you liking what you are seeing so far? What are some improvements you'd love to see? Does the class look as "cool" as the recent Ranger with all of their abilities and mobility? What are some games you enjoy playing a Mage in? Throne & Liberty Examples: https://www.youtube.com/watch?v=ppSF_-O4pqQ https://www.youtube.com/watch?v=sO1YY4LuY3k
about 1 month ago - Vaknar - Direct link
Great seeing constructive feedback for the Mage archetype and VFX. It's worth noting that VFX are still a work in progress and not final <3 Feedback on our archetypes is appreciated, and we look forward to showcasing the Fighter later this month :) With that said the examples many of you have provided can be quite helpful in understanding thoughts and ideas. What Mages, Sorcerers, or spell-slingers have you enjoyed playing and what games were those in? What made them special to you, and how does that impact the feedback you wish to provide for the Mage archetype (or its VFX :wink: )? If you haven't seen it, you may want to check out the last feedback thread we did on the Mage archetype: https://forums.ashesofcreation.com/discussion/55467/feedback-request-alpha-two-mage-updates-shown-in-the-april-livestream/p1