Original Post — Direct link
I would like the map on Ashes of Creation to have
- high security areas, where corrupted players would not survive long, where PvE players can feel safe and play just as PvE players.
- full PvP areas, where the effect of corruption would not apply at all
- and a gradual transition between these zones

PvX players would have the possibility to choose to enter PvP zones when are prepared to die. Or enter just into intermediate zones where corruption penalty is significant enough.

PvP players could choose to live only in PvP areas, as pirates, always corrupt.
over 2 years ago - Vaknar - Direct link
Certainly a hotly debated topic in the community..

My hope is that when Alpha Two releases, players who aren't familiar with or perhaps not overly enthusiastic about true open-world PvPvE / PvX will see how it works and perhaps better understand what makes it fun. It certainly isn't for everyone. I think that some people will be surprised with how well it can work, though!

Perhaps some of you can share interesting or fun open-world PvP stories for those who are hesitant about the feature? ^_^