over 3 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1086940/announcements/detail/3026953890954313696]here[/url].
over 3 years ago - Jess_Larian - Direct link


Hello everyone,

We have just released another hotfix for you!

With this hotfix we’ve addressed some of the most common crashing issues, a few dialogue trigger points getting stuck, and an issue with inventory being empty after pickpocketing a party member. And please note if you are experiencing crashes on startup or getting an error message about .pak files when loading savegames, please verify your files.

To access the latest updates to the game, make sure you have opted out of all beta branches on Steam and have your game set to automatically update. This will bring through the most up to date version of the game for you.

                              

Thank you for your reports on these issues. And thank you for all of your screenshots of you sitting around as wolves, badgers, cats and bears, we love to see them!


Thanks to Koakatora for this beauty.

Changelist:
  • Fixed certain dialogue trigger checkpoints not working or getting stuck. This was related to being in Wild Shape while triggering dialogues.
  • Fixed a possible crash when saving.
  • Fixed a crash related to a VRAM leak.
  • Fixed a crash related to PhysX materials.
  • Fixed a crash when viewing tooltips by hovering over combatants while someone joins or leaves the game.
  • Fixed a rare crash when entering character creation.
  • Fixed a rare crash when an object falls into a chasm.
  • Fixed a crash related to incorrect or corrupted game files.
  • Fixed a crash related to closing containers if too many were opened by pressing escape quickly.
  • Fixed empty inventory after pickpocketing a party member.
about 1 year ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
about 1 year ago - SaloAtLarian - Direct link
Hello everyone,

We’ve got another hotfix for you today, fixing multiple bugs, crashes and visual issues.

Have your companions taken to weighing you down physically as well as emotionally? We looked into your reports and have restored their Patch 2 behaviour. When dismissed, they will no longer give you all the items they deem important for you to carry, like a toddler in a grocery store.

More importantly, we shaved His Majesty.

Thank you for reporting these issues to us. If you have any bugs to report, please reach out to our support team. Thank you for playing Baldur’s Gate 3.

CHANGES
  • Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.
  • Fixed reaction popups sometimes showing no text descriptions of the reactions available.
  • Fixed a multiplayer crash that would occur when listening to a dialogue after an active roll.
  • Eavesdrop will no longer trigger when a character is in any Character Creation session, such as level up or the magic mirror.
  • Fixed a bug in Vulkan causing DEVICE_LOST crashes.
  • Fixed a bug where Skeletons created using Animate Dead were missing their ranged weapons, despite specialising in them.
  • Fixed an issue where the Weapon Master Feat would show as incomplete if a player was already proficient with all weapons.
  • Fixed a crash when re-assigning characters in splitscreen.
  • Fixed a visual issue with volumetric fog and materials generation.
  • Fixed an issue with invalid savegames being created.
  • Restored Raphael's hair colour and horns. The House of Hope is once again fashion-forward.
  • Fixed an issue where Splint Armour for Githyanki Females caused some unnecessarily psychedelic visual effects.
  • Shaved His Majesty, who is once again a Sphynx. Steelclaw's eye colour has been adjusted so they are no longer identical twins.
  • Fixed Raphael's portraits after restoring his hair colour. Maybe he's born with it, maybe it's Avernus.
  • Fixed Twitch drops not being claimable on PS5.