Baldur's Gate 3

Baldur's Gate 3 Dev Tracker


    Jess_Larian on Steam Forums - Thread - Direct
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23 Sep

It’s a helluva year to talk about romance, but a great one to talk about companionship. We’re all going through our own journeys, and each one is different to the next. We’ve all got our differences, but it’s our differences that make us interesting, and unique. And though sometimes differences cause friction, they also lead to friendship, and often love. Foundationally, companionship is the lifeboat that shields us from the elements.

D&D has always been about bringing people together. The table at which you sit is the canvas for adventure, and as the DM carves a tapestry of adventure in wood and writing, your inter-connected imaginations take you to a faraway land, in your kitchen, or your game room, or around the converted pool table.


Who you journey with is as important as the journey itself. It shapes you, as you shape each other. Malleable, ever-expan... Read more

21 Sep

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10 Sep

“You’re telling your story, and we’re shooting it for you,” explains our Cinematic Director, Jason Latino. “We’re taking that camera down from being above the players, and down into the drama, right into the action.”

“I can’t think of another Early Access game that’s done cinematics, on this level. There’s a lot of games where the moment you add cinematics, they have to get smaller.”

“We didn’t want to do that.”


Everyone - it’s time to talk about multiplayer. Cinematics, Crowd Choice, and Twitch integration. We’re creating a huge, sprawling RPG with all the tools you need to direct your own adventure, and weave your own tale. Or, weave that tale with your friends, or your audience online. No matter if you choose to play solo, with friends, or with your audience -- Baldur’s Gate 3 is a huge cinematic experience spanning over 1.5 million words, and that s... Read more