Hello everyone!
First of all, we would like to thank you all for celebrating Barotrauma 1.0 with us. Seeing so many of you upon and after the release has warmed our hearts like nothing else could in the cold undersea of Europa! We hope you’ve had a pleasant stay so far.
Since our 1.0 release, we’ve released two hotfixes to tackle some of the more severe issues that slipped through the cracks on release, with more fixes and improvements in the works. Thank you for being diligent with bug reports (and patient while waiting for fixes)!
In a couple of weeks, we will be releasing a larger patch to fix issues with the AI of your bot crewmates, as well as various other issues. Notably, bots not changing oxygen tanks, getting stuck on ladders, wasting ammo on crawler eggs and not getting on turrets will be addressed in this patch.
After the next patch, we’re going to keep fixing issues and improving the game in various ways with a second patch, which will hopefully be released later this spring or in the early summer. After that, we turn our eyes to the future and the next content update – we’re planning on reworking the traitor system later this year.
Read more about the upcoming patch and our plans on
our blog[barotraumagame.com] now and stay tuned for the patch in the next couple of weeks!